WARFRAME Wiki
Advertisement
WARFRAME Wiki

Passive[]

Main article: Rift Plane

LimboIcon272 Limbo has access to the Rift plane (Rift for short), an alternate dimension to the normal environment, or material plane. By performing a Roll (default Shift ), a Sidespring (A  or D  + Shift ), or a Backspring (RMB  + S  + Shift ), Limbo slides into and out of the Rift at will. This is better known as Rift Walk. Several of Limbo's abilities impose the Rift upon the world around him, affecting himself, the environment, enemies, and even allies.

  • When sliding into the Rift, Limbo leaves a portal in his wake that lasts 5 seconds. Ally players can touch the portal to enter the Rift for 15 seconds, after which they will return to the material plane.
    • Allies can perform the aforementioned trigger maneuvers to return to the material plane sooner.
    • Limbo can use the portal himself to enter the Rift with no time limit, as if rift walking, and can remain indefinitely in either dimension.
      • Limbo's Companion will walk the same dimensional plane as its owner.
    • Limbo and allies can independently travel across planes by walking through the edge of Cataclysm130xWhite Cataclysm.
    • Coming into contact with a Nullifier bubble will forcefully bring Limbo back to the material plane.
  • Each enemy inside the Rift when killed by Limbo grants him 10 energy, regardless of the plane Limbo is in.

Abilities []

View Maximization
Lotusiconsmall
This calculator feature is sunsetted on the wiki. It may not see further updates, but will be present on articles for the time being since some people still find use for them. See User blog:Cephalon Scientia/Sunsetting of Maximization Calculators for more details.
Input table not loaded. Javascript not loaded
Result table not loaded. Javascript not loaded




Main article: Banish (edit)
BanishModx256 Banish130xWhite
1
EnergyOrb25
Banish

Casts a wave of Rift energy that damages hostiles while pushing enemies and allies out of Limbo’s current plane of existence.


Introduced in Update 15.0 (2014-10-24)

AbilityStrengthBuff Strength:150 / 200 / 225 / 250 (DmgImpactSmall64 Impact damage)
AbilityDurationBuff Duration:10 / 15 / 20 / 25 s
AbilityRangeBuff Range:20 / 25 / 30 / 35 m (wave distance)

Misc: 5 m (cone initial radius)
15° (spread angle)
∞ (dispel range)
2 e/s (Rift energy regen per second)
300 (Rift transitional DmgImpactSmall64 Impact damage)

Subsumable to Helminth
Expand/Collapse
Main article: Stasis (edit)
StasisModx256 Stasis130xWhite
2
EnergyOrb50
Stasis

Freezes Rift-bound enemies. While active, enemy projectiles are arrested in mid-air, resuming its trajectory when stasis ends.


Introduced in Update 20.0 (2017-03-24)

AbilityStrengthBuff Strength:N/A
AbilityDurationBuff Duration:8 / 10 / 12 / 15 s
AbilityRangeBuff Range:N/A

Misc: ∞ (affected targets)
∞ (effect range)
300 (gunfire objects limit)

Expand/Collapse
Main article: Rift Surge (edit)
RiftSurgeModx256 RiftSurge130xWhite
3
EnergyOrb50
Rift Surge

Surges nearby Rift-bound enemies with Rift energy. When killed the Rift Surge is transferred to a nearby enemy outside the rift. Surged enemies that leave the Rift perform a radial Banish.


Introduced in Update 15.0 (2014-10-24)

AbilityStrengthBuff Strength:N/A
AbilityDurationBuff Duration:10 / 15 / 20 / 25 s (surge duration)
6 / 10 / 14 / 18 s (banish duration)
AbilityRangeBuff Range:10 / 15 / 20 / 25 m (surge & transfer range)
3 / 4 / 4 / 5 m (banish radius)

Misc: 300 (Rift transitional DmgImpactSmall64 Impact damage)

Expand/Collapse
Main article: Cataclysm (edit)
CataclysmModx256 Cataclysm130xWhite
4
EnergyOrb100
Cataclysm

A violent blast of void energy tears open a pocket of rift plane which can sustain itself for a short period before collapsing in another lethal blast.


Introduced in Update 15.0 (2014-10-24)

AbilityStrengthBuff Strength:200 / 300 / 400 / 500 (DmgBlastSmall64 Blast damage)
AbilityDurationBuff Duration:15 / 20 / 25 / 30 s
AbilityRangeBuff Range:10 / 12 / 14 / 16 m (initial radius)
2 / 3 / 4 / 5 m (final radius)

Misc: ∞ (cast range)
2 e/s (Rift energy regen per second)
100 % (formation and collapse stagger chance)
300 (Rift transitional DmgImpactSmall64 Impact damage)
5 % (collapse damage bonus)
25-100 % (damage bonus radius scaling)

Expand/Collapse


Strength Mods

IntensifyMod

Duration Mods

ContinuityMod

Range Mods

StretchMod

LimboBanish LimboBanish LimboBanish
LimboRiftWalk
LimboVolatile LimboVolatile
LimboTearInSpace LimboTearInSpace LimboTearInSpace
Advertisement