Arcane Energize is an Arcane Enhancement that provides a 60% chance to gain additional Energy for you and nearby allies within 15m whenever you pick up an Energy Orb, with a 15 second cooldown between uses.
Effect[]
Rank | Extra Energy |
---|---|
0 | 25 |
1 | 50 |
2 | 75 |
3 | 100 |
4 | 125 |
5 | 150 |
Acquisition
- Awarded for capturing the Eidolon Hydrolyst.
- Dropped in Rotation C of Orphix Veil Proxima missions.
- Bought from Jahu Gargoyle for 12 Grotesque Splinter
- Obtained from Loid (Original) when using Arcane Dissolution via the Eidolon menu.
Item | Source | Chance | Expected | Nearly Guaranteed |
---|---|---|---|---|
Veil Proxima Orphix / C | 1.41% | ~ 70 C Rotations | 486 ± 162 C Rotations | |
Eidolon Hydrolyst Capture | 5% | ~ 20 Kills | 134 ± 44 Kills |
All drop rates data is obtained from DE's official drop tables.
See Mission Rewards#Standard Missions for definitions on reward table rotations.
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History[]
- Arcane Energize was first introduced in the Trial mission The Jordas Verdict, which was retired in Update 22.14 (2018-03-01).
- The Operation: Scarlet Spear event sold Arcane Energize from Little Duck for 4,000 Scarlet Credits.
- The Operation: Orphix Venom event sold Arcane Energize from Father for 800 Phasic Cells.
- The Operation: Gargoyle's Cry event sold Arcane Energize from Vigile Jahu Gargoyle for 12 Grotesque Splinter
- Nightwave's Season 1 & Intermission 2 rank 25 awarded one unranked Arcane Energize. Nora's Choice rank 26 awarded three unranked Arcane Energize.
Notes[]
- Channeled Warframe abilities like Excalibur's Exalted Blade and Banshee's Sound Quake do not block energy gained from Arcane Energize.
- The extra energy from Arcane Energize is not considered as being from an energy orb, and thus will not affect Equinox's passive, Equilibrium, Zenurik's Energy Pulse, or Hildryn's shield restore.
- Universal Orbs created by Lavos's Transmutation Probe can trigger Arcane Energize.
- Energy Motes created by Emergence Dissipate can not trigger Arcane Energize.
Trivia[]
Patch History[]
Update 31.6 (2022-06-09)
- ARCANE STAT CHANGES PER RANK
We’ve adjusted the values of older Arcanes with the goal of making lower rank Arcanes more viable, and more desirable while collecting as a result. In short, there are three stats that each Arcane tends to have (speaking generally) -- for example, a percentage chance, a stat buff, and the duration of the buff.
Certain Arcanes increase all of these stats per rank (making them scale exponentially), but we are changing it so that only one stat is affected by rank (making it scale linearly). The other stats will now be at the max-rank value regardless of the Arcane Rank, thereby buffing lower-rank Arcanes as a result.
- Arcane Energize
On Energy Pickup: 60% (was 10%) chance to replenish 25/150 Energy to self and allies within 15m (was 5m). 15s cooldown
Update 30.5 (2021-07-06)
- Fixed buff notification for Arcane Energize showing up as a cooldown instead of an upgrade duration. It now appears as a debuff.
Update 17.9.1 (2015-10-29)
- Introduced with The Jordas Verdict.