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{{ModBox
 
{{ModBox
 
| image = SynthDeconstruct.png
 
| image = SynthDeconstruct.png
| transmutable = f
+
| transmutable =
 
| introduced = {{ver|24}}
 
| introduced = {{ver|24}}
| polarity = {{Icon|Pol|Madurai}}
+
| polarity =
| rarity = Rare
+
| rarity =
| autoDrops = auto
+
| autoDrops =
}}'''{{PAGENAME}}''' is a [[Set Mods|set mod]] that can cause enemies damaged by the [[Sentinel]] to drop a [[Pickup#Orbs|Health Orb]] upon death.
+
}}'''{{PAGENAME}}''' is a [[Set Mods|set mod]] that can cause enemies damaged by the [[Companion]] to drop a [[Pickup#Orbs|Health Orb]] upon death.
   
 
==Stats==
 
==Stats==
 
{| class="emodtable"
 
{| class="emodtable"
 
|-
 
|-
! [[Mod#Mod Rank|Rank]]
+
! [[Mods#Mod Rank|Rank]]
 
! Chance
 
! Chance
! [[Mod#Attributes|Cost]]
+
! [[Mods#Attributes|Cost]]
 
|-
 
|-
 
| 0 || +2% || 4
 
| 0 || +2% || 4
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==Notes==
 
==Notes==
*Activates upon damage dealt to shields also.
+
*Also activates upon damage dealt to shields.
  +
*If you're knocked back, the automatic reload begins immediately on your currently equipped weapon.
  +
*When using melee, your currently equipped firearm will also get the automatic reload as if it is holstered.
   
 
==Tips==
 
==Tips==
*Synergizes well with [[Health Conversion]] and [[Equilibrium]].
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*Synergizes well with {{M|Health Conversion}}, {{M|Synth Fiber}}, {{M|Equilibrium}}, and {{Arcane|Arcane Pulse}}.
  +
  +
{{clr}}
   
 
==Patch History==
 
==Patch History==
 
{{Scrollbox/Article|
 
{{Scrollbox/Article|
  +
{{ver|27.2}}
  +
*Fixed the Synth Deconstruct Mod not functioning if it’s the only Synth Mod equipped and you die/revive.
  +
  +
{{ver|25.3}}
  +
*Fixed inability to trade Synth Deconstruct when you only have a single copy of the Mods.
  +
  +
{{ver|25.1.2}}
  +
*Fixed the Synth Deconstruct Mod effect ceasing to function if your only Set Mod is equipped on your on Sentinel and you respawn.
   
 
{{ver|24}}
 
{{ver|24}}
 
*Introduced.
 
*Introduced.
 
}}
 
}}
 
 
{{SetModsNav}}
 
{{SetModsNav}}
 
{{SentinelMods}}
 
{{SentinelMods}}
 
__NOTOC__
 
__NOTOC__
 
[[de:Synth: Dekonstruktion]]
 
[[de:Synth: Dekonstruktion]]
  +
[[es:Deconstrucción de sintetizador]]
 
[[Category:Set Mods]]
 
[[Category:Set Mods]]
 
[[Category:Synth Mods]]
 
[[Category:Synth Mods]]

Revision as of 21:51, 30 June 2020

Synth Deconstruct is a set mod that can cause enemies damaged by the Companion to drop a Health Orb upon death.

Stats

Rank Chance Cost
0 +2% 4
1 +5% 5
2 +10% 6
3 +15% 7
4 +20% 8
5 +25% 9

Notes

  • Also activates upon damage dealt to shields.
  • If you're knocked back, the automatic reload begins immediately on your currently equipped weapon.
  • When using melee, your currently equipped firearm will also get the automatic reload as if it is holstered.

Tips

Patch History

Update 27.2 (2020-03-05)

  • Fixed the Synth Deconstruct Mod not functioning if it’s the only Synth Mod equipped and you die/revive.

Update 25.3 (2019-07-06)

  • Fixed inability to trade Synth Deconstruct when you only have a single copy of the Mods.

Hotfix 25.1.2 (2019-06-12)

  • Fixed the Synth Deconstruct Mod effect ceasing to function if your only Set Mod is equipped on your on Sentinel and you respawn.

Update 24.0 (2018-11-08)

  • Introduced.