Synth Charge is a set mod that grants bonus damage to the final shot in the magazine.
Stats[]
Rank | Bonus Damage | Cost |
---|---|---|
0 | +50% | 6 |
1 | +100% | 7 |
2 | +150% | 8 |
3 | +200% | 9 |
Set Bonus[]
This mod is part of a set, whose set bonus increases with each additional mod equipped from that set.
Synth Set: Any primary or secondary weapon will automatically reload X% of their magazine (using reserve ammo) per second while holstered.
Mods Equipped | Percentage Reloaded |
---|---|
1 | 5% |
2 | 10% |
3 | 15% |
4 | 20% |
Drop Locations[]
Mission Drop Tables
Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
---|---|---|---|---|---|---|
Fortuna Bounty | Fortuna Bounty Lvl 10-30 Final Stage | A | 25% | 1 | 0.25 |
|
Enemy Drop Tables
Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
---|---|---|---|---|---|---|
Corpus Sniper Target | 20% | 25% | 5% | 20 | 1 | 0.05 |
Corpus Supra Target | 20% | 25% | 5% | 20 | 1 | 0.05 |
Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
Notes[]
- Magazine requirement is based on the base Magazine Capacity of a gun. If the magazine is increased above 6 on a weapon that has below 6, it will still not be usable on that gun. However, if a gun has a magazine above 6 and it is reduced below that, the mod will still function.
- Cannot be equipped on Exalted Weapons, and has no effect on Continuous Weapons even if they meet the magazine requirements.
- Does not have an effect on any Incarnon fire modes, whether on the last shot in their magazine or if activated with one bullet left in the primary mode's magazine.
- Damage stacks multiplicatively with Hornet Strike, and any area damage the weapon may have is also affected.
- Synth Charge's damage applies to the following weapons' Alternate Fires or reload mechanics:
- Dual Toxocyst's Frenzy passive if triggered on the last shot, buffing all subsequent 'free' shots until Frenzy expires.
- Fusilai's Alternate Fire if used with the last three knives in the magazine, affecting all knives thrown.
- Catabolyst's reload grenade, making it a partial exception to the Continuous Weapon restriction above.
- Cantare's reload recall of all thrown rounds, provided all six rounds have been thrown out.
- Akmagnus Prime's Chamber Cascade passive if triggered on the last shot, buffing all subsequent 'free' shots until Chamber Cascade expires
Bugs[]
- Synth Charge can be equipped on the Kulstar, despite having a magazine capacity of 3.
Patch History[]
Update 33.0 (2023-04-26)
- Changed the Synth Charge Mod to now apply to the following weapons:
- Sepulcrum
- The damage bonus for Synth Charge does not apply to its alt-fire, as it uses the entire magazine in one shot.
- Pyrana
- Pyrana Prime
- Kuva Brakk
- Zakti Prime
- Tenet Detron
- Sepulcrum
Update 32.3 (2023-02-15)
- Changed Synth Charge’s bonus damage on final shot applying to the Tenet Plinx’s and the Azima’s alt-fire.
- Synth Charge is only intended to apply to the last shot in a weapons magazine, but the Alt-fire on both the Tenet Plinx and the Azima were receiving the damage bonus from Synth Charge on the entire magazine. Synth Charge should only apply to the final shot in a magazine of multiple rounds, and not to the entire magazine being dispelled in one shot.
Hotfix 31.5.5 (2022-05-03)
- Fixed Synth Charge’s effects applying to the Laetum’s Incarnon Transmutation by 200% for the full duration if you transmute it with only one bullet left in the magazine.
Hotfix 30.5.3 (2021-07-09)
- Fixed the Synth Mod Set bonus not functioning while on a K-Drive/Merulina.
Update 30.5 (2021-07-06)
- Fixed Synth Set mods reverting to a single mod bonus after death.
Hotfix 30.0.6 (2021-04-20)
- Fixed ability to equip the Synth Charge Mod to Epitaph.
- Epitaph does not meet the magazine size requirement for Synth Charge.
Hotfix 24.0.1 (2018-11-08)
- Synth Charge Mod no longer applies to Pistols with < 5 Ammo Magazines (Knell, etc). Mod description has been updated to reflect the ‘Requires Magazine 5 or higher’ restriction.
Update 24.0 (2018-11-08)
- Introduced.
Set Mods | ||||||||||||||||||||||||||||||||||||||
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- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)