Synth Charge is a set mod that grants bonus damage to the final shot in the magazine.

Stats[edit | edit source]

Rank Bonus Damage Cost
0 +50% 6
1 +100% 7
2 +150% 8
3 +200% 9

Set Bonus[edit | edit source]

This mod is part of a set, whose set bonus increases with each additional mod equipped from that set.

Synth Set: Any primary or secondary weapon will automatically reload X% of their magazine (using reserve ammo) per second while holstered.

Mods Equipped Percentage Reloaded
1 5%
2 10%
3 15%
4 20%

Notes[edit | edit source]

  • Does not trigger on any pistol with less than 6 max rounds in the magazine.
  • Damage stacks multiplicatively with Mod TT 20px.pngHornet Strike.
  • Magazine requirement is based on the base magazine of a gun. If the magazine is increased above 6 on a weapon that has below 6, it will still not be usable on that gun. However, if a gun has a magazine above 6 and it is reduced below that, the mod will still function.
  • If used with the 3 knife spread alt fire of GlassKunai.pngFusilai, all three knives will be affected by the multiplier.
  • If InfVomitGun.pngDual Toxocyst's last shot is a headshot, the subsequent 'free' shots will all be affected by the mod until the buff is lost.
  • With the set bonus, you can swap back and forth to re-fire the gun with one shot.
  • If you're knocked down, your weapon is forced into its holster and begins automatically reloading.
  • Has no effect on beam weapons.
  • It pairs well with Catabolyst.pngCatabolyst since the bonus damage is applied to the reload grenade.
  • The alt fire of the SundialPistol.pngAzima always counts as expending the last shot in the magazine; thus, the bonus damage always applies to it.

Bugs[edit | edit source]

  • Has no effect on Tombfinger's explosion damage, only the direct hit damage gains bonus damage.
  • Cannot be equipped on the SawnOffShotgun.pngPyrana, or PyranaPrime.pngPyrana Prime, despite these weapons having enough magazine capacity. 
  • Cannot be equipped on the KuvaBrakk.pngKuva Brakk, despite it having enough magazine capacity; most likely to do with the original DEGrineerHandShotgun.pngBrakk having only 5 magazine capacity.
  • Can be equipped on the GrnTorpedoPistol.pngKulstar, despite having a magazine capacity of 3. However, similar to the Tombfinger, the mod has no effect on the explosion damage, only the damage from direct hits.

Patch History[edit | edit source]

Hotfix 24.0.1

  • Synth Charge Mod no longer applies to Pistols with < 5 Ammo Magazines (Knell, etc). Mod description has been updated to reflect the ‘Requires Magazine 5 or higher’ restriction.

Update 24.0

  • Introduced.

Last updated: Hotfix 24.0.1

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