Synth Charge is a set mod that grants bonus damage to the final shot in the magazine.
Stats[]
Rank | Bonus Damage | Cost |
---|---|---|
0 | +50% | 6 |
1 | +100% | 7 |
2 | +150% | 8 |
3 | +200% | 9 |
Set Bonus[]
This mod is part of a set, whose set bonus increases with each additional mod equipped from that set.
Synth Set: Any primary or secondary weapon will automatically reload X% of their magazine (using reserve ammo) per second while holstered.
Mods Equipped | Percentage Reloaded |
---|---|
1 | 5% |
2 | 10% |
3 | 15% |
4 | 20% |
Notes[]
- Does not trigger on any pistol with less than 6 max rounds in the magazine.
- Magazine requirement is based on the base magazine of a gun. If the magazine is increased above 6 on a weapon that has below 6, it will still not be usable on that gun. However, if a gun has a magazine above 6 and it is reduced below that, the mod will still function.
- Damage stacks multiplicatively with
Hornet Strike.
- Damage of radial attack on weapons with AOE will be increased as well on the final shot.
- If used with the 3 knife spread alt fire of
Fusilai, all three knives will be affected by the multiplier.
- If
Dual Toxocyst's last shot is a headshot, the subsequent 'free' shots will all be affected by the mod until the buff is lost.
- With the set bonus, you can swap back and forth to re-fire the gun with one shot.
- If you're knocked down, your weapon is forced into its holster and begins automatically reloading.
- Has no effect on beam weapons.
- It pairs well with
Catabolyst since the bonus damage is applied to the reload grenade.
- The alt fire of the
Azima always counts as expending the last shot in the magazine; thus, the bonus damage always applies to it.
- Has no effect on
Laetum's Incarnon Mode if activated with one bullet left in the primary mode's magazine.
Bugs[]
- Synth Charge cannot be equipped on the following weapons despite them meeting the magazine requirements;
Pyrana (10 rounds) or
Pyrana Prime (12 rounds), though this might be related to the Pyrana orginally holding 5 rounds from Update 13.6 (2014-06-04) to Update 21.0 (2017-06-29);
Kuva Brakk (11 rounds), though this might be related to the original
Brakk only holding 5 rounds;
Zakti Prime (8 rounds), though this might be related to the original
Zakti only holding 3 rounds; and
Tenet Detron (6 rounds), though this might be related to the original
Detron only holding 5 rounds, however the
Mara Detron has 8 rounds and can equip Synth Charge normally.
- Synth Charge can be equipped on the
Kulstar, despite having a magazine capacity of 3.
Patch History[]
Hotfix 31.5.5 (2022-05-03)
- Fixed Synth Charge’s effects applying to the Laetum’s Incarnon Transmutation by 200% for the full duration if you transmute it with only one bullet left in the magazine.
Hotfix 30.5.3 (2021-07-09)
- Fixed the Synth Mod Set bonus not functioning while on a K-Drive/Merulina.
Update 30.5 (2021-07-06)
- Fixed Synth Set mods reverting to a single mod bonus after death.
Hotfix 30.0.6 (2021-04-20)
- Fixed ability to equip the Synth Charge Mod to Epitaph.
- Epitaph does not meet the magazine size requirement for Synth Charge.
Hotfix 24.0.1 (2018-11-08)
- Synth Charge Mod no longer applies to Pistols with < 5 Ammo Magazines (Knell, etc). Mod description has been updated to reflect the ‘Requires Magazine 5 or higher’ restriction.
Update 24.0 (2018-11-08)
- Introduced.
Set Mods | |
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