No edit summary |
(→Patch History: update 26) |
||
(7 intermediate revisions by 7 users not shown) | |||
Line 161: | Line 161: | ||
}} |
}} |
||
{{Codex|Inflict maximum devastation with this massive Grineer trident.}} |
{{Codex|Inflict maximum devastation with this massive Grineer trident.}} |
||
− | |||
The '''Sydon''' is a Grineer trident wielded by the [[Shock Draga]]. Its high {{Icon|Proc|Puncture|Text}} damage makes it effective against heavily-armored targets, which combined with its high [[status chance]] allows its wielders to make short work of the Grineer who built it. |
The '''Sydon''' is a Grineer trident wielded by the [[Shock Draga]]. Its high {{Icon|Proc|Puncture|Text}} damage makes it effective against heavily-armored targets, which combined with its high [[status chance]] allows its wielders to make short work of the Grineer who built it. |
||
+ | |||
{{BuildAutomatic|type=Weapon}} |
{{BuildAutomatic|type=Weapon}} |
||
− | == |
+ | ==Characteristics== |
This weapon deals primarily {{Icon|Proc|Puncture|Text}} damage. |
This weapon deals primarily {{Icon|Proc|Puncture|Text}} damage. |
||
− | '''Advantages:''' |
+ | '''Advantages:''' |
*Third highest {{Icon|Proc|Puncture|text}} damage of all melee weapons – effective against [[armor]]. |
*Third highest {{Icon|Proc|Puncture|text}} damage of all melee weapons – effective against [[armor]]. |
||
*[[Melee 2.0#Slam Attack|Slam attacks]] have innate {{Icon|Proc|Blast|text}} damage – effective against [[Machinery]] and [[Fossilized]]. |
*[[Melee 2.0#Slam Attack|Slam attacks]] have innate {{Icon|Proc|Blast|text}} damage – effective against [[Machinery]] and [[Fossilized]]. |
||
Line 175: | Line 175: | ||
*Stance slot has {{Icon|Pol|Zenurik}} polarity, matches {{M|Shimmering Blight}} stance. |
*Stance slot has {{Icon|Pol|Zenurik}} polarity, matches {{M|Shimmering Blight}} stance. |
||
− | '''Disadvantages:''' |
+ | '''Disadvantages:''' |
*Low {{Icon|Proc|Impact|Text}} and no {{Icon|Proc|Slash|Text}} damage – less effective against [[shields]] and [[health]]. |
*Low {{Icon|Proc|Impact|Text}} and no {{Icon|Proc|Slash|Text}} damage – less effective against [[shields]] and [[health]]. |
||
*Slam attacks have innate {{Icon|Proc|Blast|text}} damage – less effective against [[Ferrite Armor]] and [[Infested Sinew]]. |
*Slam attacks have innate {{Icon|Proc|Blast|text}} damage – less effective against [[Ferrite Armor]] and [[Infested Sinew]]. |
||
Line 181: | Line 181: | ||
*Low [[attack speed]]. |
*Low [[attack speed]]. |
||
− | '''Comparisons:''' |
||
{{WeaponComparison|Vaykor Sydon}} |
{{WeaponComparison|Vaykor Sydon}} |
||
− | |||
{{WeaponBuildSection}} |
{{WeaponBuildSection}} |
||
− | |||
− | ==Notes== |
||
− | *When a stance mod is not equipped, the Sydon will have a unique default moveset that includes jabs. While this limits maximum mod capacity, it makes the attacks with this weapon more unique. |
||
{{clr}} |
{{clr}} |
||
==Trivia== |
==Trivia== |
||
− | *The |
+ | *The Sydon's name is mostly derived from ''[[wikipedia:Poseidon|Poseidon]]'', a Greek ocean deity well known for [[wikipedia:Trident of Poseidon|his powerful trident]]. |
− | **Alternatively, the |
+ | **Alternatively, the Sydon's name may be derived from ''[[wikipedia:Sidon|Sidon]]'', an ancient port city. |
− | *The |
+ | *The Sydon was used by [[Shock Draga]]s long before its official release, and could even be found within [[WARFRAME]]'s game files. |
==Media== |
==Media== |
||
<gallery type="slideshow" position="center" widths="600"> |
<gallery type="slideshow" position="center" widths="600"> |
||
− | SydonCodex.png| |
+ | SydonCodex.png|Sydon in Codex. |
+ | zeljko-duvnjak-warframe-sydon-grineer-trident-01.jpg |
||
</gallery> |
</gallery> |
||
− | <gallery widths="300" position="center" spacing="small" |
+ | <gallery widths="300" position="center" spacing="small" > |
Warframe Sydon, Oooh Baby It's a Triple! thequickdraw |
Warframe Sydon, Oooh Baby It's a Triple! thequickdraw |
||
Warframe Sydon |
Warframe Sydon |
||
Warframe Sydon Three Pronged Attack |
Warframe Sydon Three Pronged Attack |
||
Warframe Sydon Setup (U18.2.4) |
Warframe Sydon Setup (U18.2.4) |
||
− | Sydon_-_Warframe_Gameplay|Sydon - Gameplay & Stance moves |
+ | Sydon_-_Warframe_Gameplay|Sydon - Gameplay & Stance moves |
</gallery> |
</gallery> |
||
+ | |||
{{SkinGallery}} |
{{SkinGallery}} |
||
==Patch History== |
==Patch History== |
||
{{Scrollbox/Article| |
{{Scrollbox/Article| |
||
+ | {{ver|26}} |
||
+ | *Mastery Rank increased from 2 to 5. |
||
+ | *Damage increased from 75 to 225. |
||
+ | *Range increased from 2 to 2.9. |
||
+ | *Slam Attack increased from 150 to 675. |
||
+ | *Slide Attack increased from 167 to 450. |
||
+ | *Parry Angle set to 55. |
||
+ | *Follow Through reduced from 0.8 to 0.6. |
||
+ | |||
{{ver|22.6}} |
{{ver|22.6}} |
||
*Fixed polearms clipping on some Warframes when using the standard holster position. |
*Fixed polearms clipping on some Warframes when using the standard holster position. |
||
Line 215: | Line 221: | ||
{{ver|18.2}} |
{{ver|18.2}} |
||
*Introduced. |
*Introduced. |
||
+ | }} |
||
− | |||
+ | {{ver/Lu|26}} |
||
− | }}<div align="right"> ''Last updated:{{ver|22.20.9.2}}'' </div> |
||
==See Also== |
==See Also== |
||
− | * |
+ | *{{Weapon|Vaykor Sydon}} - the [[Steel Meridian]] version. |
⚫ | |||
{{WeaponNav}} |
{{WeaponNav}} |
||
⚫ | |||
__NOTOC__ |
__NOTOC__ |
||
[[de:Sydon]] |
[[de:Sydon]] |
||
+ | [[es:Sydon]] |
||
+ | [[fr:Sydon]] |
||
[[Category:Polearm]] |
[[Category:Polearm]] |
||
[[Category:Melee Weapons]] |
[[Category:Melee Weapons]] |
Revision as of 18:27, 21 November 2019
The Sydon is a Grineer trident wielded by the Shock Draga. Its high Script error: The function "Proc" does not exist. damage makes it effective against heavily-armored targets, which combined with its high status chance allows its wielders to make short work of the Grineer who built it.
Manufacturing Requirements | |||||
---|---|---|---|---|---|
20,000 |
5 |
1,100 |
4,000 |
1 |
Time: 1 Day(s) |
Rush: 35 | |||||
Market Price: 180 | Blueprints Price:15,000 | ||||
Chem Lab Research3,000 | |||||
5,000 |
5 |
16,500 |
12,000 |
4,650 |
Time: 3 Day(s) |
Prereq: Detonite Injector | |||||
x1 x3 x10 x30 x100 |
Characteristics
This weapon deals primarily Script error: The function "Proc" does not exist. damage.
Advantages:
- Third highest Script error: The function "Proc" does not exist. damage of all melee weapons – effective against armor.
- Slam attacks have innate Script error: The function "Proc" does not exist. damage – effective against Machinery and Fossilized.
- Very high status chance.
- Long reach.
- Stance slot has Script error: The function "Pol" does not exist. polarity, matches Shimmering Blight stance.
Disadvantages:
- Low Script error: The function "Proc" does not exist. and no Script error: The function "Proc" does not exist. damage – less effective against shields and health.
- Slam attacks have innate Script error: The function "Proc" does not exist. damage – less effective against Ferrite Armor and Infested Sinew.
- Low critical chance.
- Low attack speed.
Comparisons:
- Sydon (Normal Attack), compared to Vaykor Sydon (Normal Attack):
- Higher base damage (225.00 vs. 213.00)
- Higher total damage (225 vs. 213)
- Lower base critical chance (10.00% vs. 21.00%)
- Lower base critical multiplier (2.00x vs. 2.50x)
- Lower base status chance (25.00% vs. 33.00%)
- Lower attack speed (0.92x animation speed vs. 1.08x animation speed)
- Lower Mastery Rank required (5 vs. 11)
- Higher disposition (●●●●● (1.35x) vs. ●●●●○ (1.30x))
This template is archived. The content was relevant to a previous formatting of WARFRAME Wiki. Please do not use or delete this template. It is being saved for later potential use.
Trivia
- The Sydon's name is mostly derived from Poseidon, a Greek ocean deity well known for his powerful trident.
- Alternatively, the Sydon's name may be derived from Sidon, an ancient port city.
- The Sydon was used by Shock Dragas long before its official release, and could even be found within WARFRAME's game files.
Media
Sydon Skins
Patch History
Update 26.0 (2019-10-31)
- Mastery Rank increased from 2 to 5.
- Damage increased from 75 to 225.
- Range increased from 2 to 2.9.
- Slam Attack increased from 150 to 675.
- Slide Attack increased from 167 to 450.
- Parry Angle set to 55.
- Follow Through reduced from 0.8 to 0.6.
Update 22.6 (2017-12-07)
- Fixed polearms clipping on some Warframes when using the standard holster position.
Update 18.2 (2016-01-05)
- Introduced.
Last updated: Update 26.0 (2019-10-31)
See Also
- Vaykor Sydon - the Steel Meridian version.
Research • Clan • Dojo | ||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|