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Sybaris Incarnon Genesis is an item that is used to add Incarnon upgrades to the Sybaris Sybaris, DexSybaris Dex Sybaris, or SybarisPrime Sybaris Prime.

Acquisition[]

Incarnon Genesis[]

Evolutions[]

  • Installing the Sybaris Incarnon Genesis requires 20 PathosClamp Pathos Clamps, 150 SaggenPearl Saggen Pearl, and 70 Ueymag Ueymag.
  • When installed, the first Evolution tier is unlocked. The following Evolution tiers, their requirements for unlocking them, and their related perks, are shown below;

Evolution I[]

  • Weakpoint hits charge Incarnon Transmutation; Alt Fire transmutes. Switching back will expend any remaining charge.
  • Fire 4-round bursts and gain DmgBlastSmall64 Blast Status
  • Mode switching is not instantaneous and has an animation equal to the weapon's reload speed.
  • Incarnon Form is activated by filling the Incarnon Transmutation gauge that appears under the reticle by achieving weakpoint hits and then pressing the Alternate Fire button. 25 weakpoints (or 13 bursts) will completely fill the gauge. A full gauge is not required to activate Incarnon Form.
    • Charges do not generate on the backpacks of most MOA variants, or vulnerability spots generated by Sonar130xWhite Sonar or Mod TT 20px Detect Vulnerability in places other than actual weakpoints.
    • Weakspots on corpses or Invulnerable targets do not build charges.
    • Individual Multishot bullets can build charges.
  • Instead of drawing ammunition from its reserves, the Sybaris's Incarnon Form uses a separate "magazine" with each charge producing 8 rounds to a maximum of 200. Once all ammunition is expended, the Sybaris reverts to its normal form.
    • Incarnon Form's magazine is not affected by mods.
    • Incarnon Form is not affected by Ammo Efficiency (such as EnergizedMunitions130xWhite Energized Munitions).
    • Charges and Incarnon Form persists through all activities, such as holstering, bleedout, or being disarmed. However, charges and Incarnon Form are removed upon death.
  • Swapping to and from Incarnon Form will fully reload the normal form's magazine.

Evolution II[]

  • Unlock Challenge: Complete a solo mission with this weapon equipped.
  • Perk 1: Well Rehearsed:
    • Increase Base Damage by +20 (Sybaris) / +15 (Dex) / +15 (Prime)
    • On Consecutive Weakpoint Hits: Increase Base Damage by +5. Stacks up to 3x.
  • Perk 2: Blazing Barrel:
    • Increase Base Damage by +20 (Sybaris) / +15 (Dex) / +15 (Prime)
    • On Firing: +5% Multishot. Stacks up to 10x.

Evolution III[]

  • Unlock Challenge: Kill 100 enemies with this weapon's Incarnon Form.
  • Perk 1: Extended Volley:
  • Perk 2: Ready Retaliation:
  • Perk 3: Marksman's Hand:

Evolution IV[]

  • Unlock Challenge: Get 40 weakpoint hits with this weapon in Incarnon form in a single mission.
  • Perk 1: Elemental Dominance:
    • Increase Base Status Chance by +15% (Sybaris) / +15% (Dex) / +8% (Prime). Effect doubles in Incarnon Form
  • Perk 2: Reaver's Rapture:
    • On Full Burst Hit: +20% Damage, resets on Reload
  • Perk 3: Survivor's Edge:

Notes[]

Patch History[]

Update 38.0 (2024-12-13)

  • Fixed the Elemental Dominance Sybaris Incarnon evolution displaying the wrong stats in the Arsenal.

Hotfix 37.0.4 (2024-10-10)

  • Made the following Evolution Perk changes to the Sybaris (Dex & Prime) Incarnon:
    • Elemental Dominance
      • Dex Sybaris: Increased base Status Chance from +10% to +15% (still doubles in Incarnon Form as intended).
      • Sybaris Prime: Increased base Status Chance from +5% to +8% (still doubles in Incarnon Form as intended).
  • Survivor’s Edge
    • Dex Sybaris: Increased base Status Chance from +8% to +10%.
  • Updated the following Incarnon Evolution descriptions to specify “Weakpoint Hits” instead of “Headshots”:
    • “X% Critical Chance on Weakpoint Hits”
    • “Weakpoint Hits charge Incarnon Transmutation; Alt Fire transmutes. Switching back will expend any remaining charge.”
    • “On Consecutive Weakpoint Hits.”

Update 37.0 (2024-10-02)

  • Introduced.


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