The Sybaris is a burst-fire
Tenno lever-action rifle that fires two bullets in quick succession, and serves as the Tenno equivalent to the
Grinlok.
Characteristics[]
- This weapon deals equal physical damage.
Advantages over other Primary weapons (excluding modular weapons):
- Normal Attack (wiki attack index 1)
- Above average crit chance (25.00%)
- Above average ammo max (540)
- Above average disposition (●●●●○ (1.30x))
- Incarnon Form (wiki attack index 2)
- Above average ammo max (540)
- Above average fire rate (3.33 attacks/sec)
- Above average disposition (●●●●○ (1.30x))
- High crit multiplier (3.00x)
Disadvantages over other Primary weapons (excluding modular weapons):
- Normal Attack (wiki attack index 1)
- Below average magazine (10)
- Below average fire rate (3.33 attacks/sec)
- Very low status chance (10.00%)
- Incarnon Form (wiki attack index 2)
- Below average crit chance (20.00%)
- Low magazine (10)
- Below average total damage (90)
- Low status chance (20.00%)
See WARFRAME Wiki:Stat Comparison/Percentiles for more details.
Comparisons:
Sybaris (Normal Attack), compared to
Sybaris Prime (Normal Attack):
- Lower base damage per projectile (80.00 vs. 88.00)
- Lower total damage (80 vs. 88)
- Lower base critical chance (25.00% vs. 30.00%)
- Lower base status chance (10.00% vs. 25.00%)
- Lower average damage per tap (200 vs. 228.8)
- Lower burst DPS (333 vs. 380.95)
- Lower sustained DPS (332.22 vs. 706.17)
- Smaller magazine (10 vs. 20)
- More accurate (High vs. Very High)
- Wider first-shot spread (2.00° vs. 0.00°)
- Tighter maximum spread (5.00° vs. 8.00°)
- Lower Mastery Rank required (5 vs. 12)
- Higher disposition (●●●●○ (1.30x) vs. ●●●●○ (1.20x))
Sybaris (Normal Attack), compared to
Dex Sybaris (Normal Attack):
- Higher base damage per projectile (80.00 vs. 75.00)
- Higher total damage (80 vs. 75)
- Lower base critical chance (25.00% vs. 35.00%)
- Lower average damage per tap (200 vs. 202.5)
- Lower burst DPS (333 vs. 337.16)
- Lower sustained DPS (332.22 vs. 513.58)
- Smaller magazine (10 vs. 14)
- Slower reload time (2.00 s vs. 1.50 s)
- Lower Mastery Rank required (5 vs. 7)
Acquisition[]
The Sybaris' blueprint can be researched from the Tenno Lab in the dojo.
| Manufacturing Requirements | |||||
|---|---|---|---|---|---|
20,000 |
2 |
800 |
200 |
1 |
Time: 12 Hour(s) |
| Rush: | |||||
Tenno Lab Research 3,000
| |||||
5,000 |
1 |
500 |
50 |
300 |
Time: 3 Day(s) |
| Prereq: Akstiletto | |||||
This weapon can be sold for
7,500.
Notes[]
- Like the
Tiberon, the Sybaris has a very tight shot spread courtesy of its almost nonexistent recoil, capable of landing both shots on a small target. This makes it suitable for long-range gunfights, unlike most other burst-fire weapons that tend to scatter their shots. And also makes it ideal for landing headshots. - Maximizing the fire rate of this weapon may require practice, as a short animation is required after each burst is fired.
- With practice, the Sybaris can be used to headshot two separate targets near each other with the same burst. This can aided by slowing the fire rate with mods such as
Critical Delay or
Vile Precision.
Incarnon Genesis[]
- Upon completion of The Duviri Paradox and Angels of the Zariman, and unlocking The Steel Path, players can earn
Sybaris Incarnon Genesis from The Circuit's Steel Path to place on their Sybaris with the help of Cavalero in the Chrysalith. This Incarnon Genesis form grants it evolutions to a transformation and newfound strength.
Evolution[]
- Installing the Sybaris Incarnon Genesis requires 20
Pathos Clamps, 150
Saggen Pearl, and 70
Ueymag. - When installed, the first Evolution tier is unlocked. The following Evolution tiers, their requirements for unlocking them, and their related perks, are shown below;
- Each challenge additionally grants 5,000 affinity to the weapon, affected by Affinity Boosters.
Evolution I[]
- Weakpoint hits charge Incarnon Transmutation; Alt Fire transmutes. Switching back will expend any remaining charge.
- Fire 4-round bursts and gain
Blast Status
- Burst count is increased to 4 and shots have guaranteed
Blast proc. Damage, Critical Multiplier, and Status Chance are increased, but Critical Chance is reduced.
- Burst count is increased to 4 and shots have guaranteed
- Mode switching is not instantaneous and has an animation equal to the weapon's reload speed.
- Incarnon Form is activated by filling the Incarnon Transmutation gauge that appears under the reticle by achieving weakpoint hits and then pressing the Alternate Fire button. 25 weakpoints (or 13 bursts) will completely fill the gauge. A full gauge is not required to activate Incarnon Form.
- Charges do not generate on the backpacks of most MOA variants, or vulnerability spots generated by
Sonar or
Detect Vulnerability in places other than actual weakpoints. - Weakspots on corpses or Invulnerable targets do not build charges.
- Individual Multishot bullets can build charges.
- Charges do not generate on the backpacks of most MOA variants, or vulnerability spots generated by
- Instead of drawing ammunition from its reserves, the Sybaris's Incarnon Form uses a separate "magazine" with each charge producing 8 rounds to a maximum of 200. Once all ammunition is expended, the Sybaris reverts to its normal form.
- Incarnon Form's magazine is not affected by mods.
- Incarnon Form is not affected by Ammo Efficiency (such as
Energized Munitions). - Charges and Incarnon Form persists through all activities, such as holstering, bleedout, or being disarmed. However, charges and Incarnon Form are removed upon death.
- Swapping to and from Incarnon Form will fully reload the normal form's magazine.
Evolution II[]
- Unlock Challenge: Complete a solo mission with this weapon equipped.
- Perk 1: Well Rehearsed:
- Increase Base Damage by +20 (Sybaris) / +15 (Dex) / +15 (Prime)
- On Consecutive Weakpoint Hits: Increase Base Damage by +5. Stacks up to 3x.
- Perk 2: Blazing Barrel:
- Increase Base Damage by +20 (Sybaris) / +15 (Dex) / +15 (Prime)
- On Firing: +5% Multishot. Stacks up to 10x.
Evolution III[]
- Unlock Challenge: Kill 100 enemies with this weapon's Incarnon Form.
- Perk 1: Extended Volley:
- Increase Base Magazine Capacity by +8 (Sybaris) / +10 (Dex) / +12 (Prime)
- Perk 2: Ready Retaliation:
- On Reload From Empty: +60% Reload Speed
- Perk 3: Marksman's Hand:
- -60% Weapon Recoil
Evolution IV[]
- Unlock Challenge: Get 40 weakpoint hits with this weapon in Incarnon form in a single mission.
- Perk 1: Elemental Dominance:
- Increase Base Status Chance by +15% (Sybaris) / +15% (Dex) / +8% (Prime). Effect doubles in Incarnon Form
- Perk 2: Reaver's Rapture:
- On Full Burst Hit: +20% Damage, resets on Reload
- Perk 3: Survivor's Edge:
- Increase Base Critical Chance by +5%
- Increase Base Status Chance by +10%
Tips[]
- In order to reach the full fire-rate, one must fire the next burst just before the "lever-action" animation is completed.
- With a semi-auto burst trigger, the Sybaris benefits greatly from having an alternative mode of fire bound to the scroll wheel. The scroll wheel sends inputs to the game much more frequently than the left mouse button would, and the Sybaris is more likely to respond with a scroll than a click in between bursts. Proper use of the scroll wheel can provide additional comfort for the player, yet due to oversampling, it is marginally less effective than a timed click. Some players may also experience slight loss of accuracy due to an altered grip on the mouse.
Trivia[]
- While the Sybaris is often compared to a Winchester rifle, it has more in common with a Porter Turret Rifle, a lever action rifle that also used a sideways disk-like magazine. Likely, the Sybaris works by firing the two bullets in the disk that line up in quick succession.
- Sybaris was an ancient Greek colony in southern Italy that was notable for its luxury.
- It is also the name for a Drakaina (female dragon) from Greek mythology, which terrorized the countryside of Delphi, devouring livestock and people.
- Sybaris is the second weapon that fires two shots per burst (following the
Kraken), and the first rifle to do so. - The large disc with the glowing circular light by the Sybaris' grip is the weapon's magazine.
- The Sybaris was the first weapon to be given the new Physical Based Rendering (PBR) graphics technique in Update 14.9 (2014-10-01), which gave the weapon a gleaming, metallic texture while still allowing for color customization. This graphics rendering technique would later be applied to other weapons and items in the game.
Media[]
Sybaris Skins
Patch History[]
Hotfix 32.0.7 (2022-09-28)
- Fixed the following weapons not correctly playing their intended animations between shots:
- Sybaris - Fixed the gun parts moving but not your Warframe.
Update 22.12 (2018-02-09)
- Increased damage from 70 to 80.
Update: The Silver Grove (2016-08-19)
- Sybaris damage decreased in Conclave.
Hotfix 18.4.6 (2016-02-01)
- Sybaris damage has been increased in Conclave.
Update 18.0 (2015-12-03)
- Sybaris Conclave Skin added.
Update 17.2.4 (2015-08-26)
- Sybaris damage decreased in PvP.
Update 17.1 (2015-08-12)
- Increased the damage of the Sybaris in PvP.
Update 17.0 (2015-07-31)
- Sybaris damage increased in PvP.
Hotfix 16.4.3 (2015-04-24)
- Increased the damage of the Sybaris in PvP.
Update 16.4 (2015-04-23)
- The Sybaris has now been balanced for use in PvP.
Update 13.3 (2014-05-14)
- Introduced.
Last updated: Hotfix 24.2.6 (2018-12-20)
See Also[]
Sybaris Prime, the prime variant.
Dex Sybaris, the Dex variant of this rifle.
Sudden Justice, a Sybaris-exclusive Conclave mod.
Zylok, the secondary counterpart.
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