WARFRAME Wiki
WARFRAME Wiki
m (→‎Notes: removed pointless "nowiki" tags.)
Tag: sourceedit
(Updated stancecombo chart, notes and tips.)
Tags: Visual edit apiedit
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''*Denotes weapons with matching Stance mod polarity.''
 
''*Denotes weapons with matching Stance mod polarity.''
   
  +
{{StanceCombos
==Combos==
 
  +
|move1 = Raking Flesh
{| class="wikitable"
 
  +
|move1combo = {{Key}}{{Key}}{{Key}}{{Key}}
|-
 
  +
|move2 = Winding Claws
! Move
 
 
|move2combo = {{Key}}{{Key}} Pause {{Key|E|125%|6X}}{{Key|E||3X}}{{Key|E||2X}}{{Key/Red|E||3X}}
! Button Combination
 
  +
|move3 = Dancing Hunter
|-
 
| Raking Flesh || {{Key}}{{Key}}{{Key}}{{Key}}
+
|move3combo = {{Key|E}}{{Key|E}} Hold{{Key|E|125%}}{{Key/Purple|E|Impact|2X}}{{Key/Purple|E|Impact}}
  +
|chargeattack = Northern Coil
|-
 
  +
|chargecombo = {{Key|E|300%|2X}}
| style="height:30px;" | Winding Claws ||{{Key}}{{Key}} Pause {{Key|E||6X}}{{Key|E||3X}}{{Key|E||2X}}{{Key/Red|E||3X}}
 
  +
|slideattack = Trimming Flowers
|-
 
  +
|slamattack = Red Soil
| style="height:30px;" | Dancing Hunter ||{{Key}}{{Key}} Hold {{Key}}{{Key/Purple|E| Imp.|2X}}{{Key/Purple|E| Imp.}}
 
  +
|wallattack = Weightless Steel
|-
 
  +
|finisher = Mirrored Spike}}
| Trimming Flowers || Slide + {{Key}}
 
|-
 
| Red Soil || In Air + {{Key/Red}}
 
|-
 
| Weightless Steel || Wallrun + {{Key}}
 
|-
 
| Mirrored Spike || Aiming at Downed Enemy + {{Key}}
 
|-
 
| colspan="2" |<center>{{Key|&nbsp;&nbsp;&nbsp;}}<small> = Normal</small>&nbsp;&nbsp;&nbsp;{{Key/Blue|&nbsp;&nbsp;&nbsp;}}<small> = All Targets</small>&nbsp;&nbsp;&nbsp;{{Key/Red|&nbsp;&nbsp;&nbsp;}}<small> = Slam</small>&nbsp;&nbsp;&nbsp;{{Key/Purple|&nbsp;&nbsp;&nbsp;}}<small> = Proc </small></center>
 
|}
 
* PS4 Players {{Key}} = {{Key|O}}
 
* Xbox Players {{Key}} = {{Key|B}}
 
   
 
== Notes ==
 
== Notes ==
 
* The third attack in '''Winding Claws''' is a frenzied flurry that deals 6 hits in rapid succession.
 
* The third attack in '''Winding Claws''' is a frenzied flurry that deals 6 hits in rapid succession.
  +
** Each of these hits deals 25% <u>bonus</u> damage.
 
* Since the re-implementation of charge attacks in Update 18, if one holds down the attack button just before '''Winding Claws''' third attack flurry finishes, the combo chain will '''NOT''' switch into '''Dancing Hunter''' anymore.
 
* Since the re-implementation of charge attacks in Update 18, if one holds down the attack button just before '''Winding Claws''' third attack flurry finishes, the combo chain will '''NOT''' switch into '''Dancing Hunter''' anymore.
 
* '''Dancing Hunter's''' 4th and 5th attack has a 100% chance to inflict {{Icon|Proc|Impact|Text}} proc.
  +
* The final hit of '''Dancing Hunter''' has a strong chance to knock an enemy down.
   
 
== Tips ==
 
== Tips ==
  +
* The pause in '''Winding Claws''' is very brief; with [[Berserker]], and one of the faster twin swords, it may get performed without intentionally pausing.
* '''<nowiki>Winding Claw'</nowiki>'''s rapid fire attacks is ideal for quickly racking up [[Melee 2.0#Combo Counter|Combo Counter]] hits to increase overall damage. The fast hits also make it ideal for weapons with high critical chance and damage like the [[Dual Ichor]].
 
  +
* '''Dancing Hunter''' can be executed by holding {{Key|E}} slightly longer than normal for each melee attack.
 
* '''Winding Claws'''' rapid fire attacks is ideal for quickly racking up [[Melee 2.0#Combo Counter|Combo Counter]] hits to increase overall damage. The fast hits also make it ideal for weapons with high critical chance and damage like the [[Dual Ichor]].
 
* When using this stance with [[Dual Heat Swords]], the last hit in '''Winding Claws''' will release a circle of flames and inflict {{Icon|Proc|Heat|Text}} status on nearby enemies.
 
* When using this stance with [[Dual Heat Swords]], the last hit in '''Winding Claws''' will release a circle of flames and inflict {{Icon|Proc|Heat|Text}} status on nearby enemies.
 
* When equipped on the [[Dual Skana]], the last hit in '''Winding Claws''' deals a large AoE attack that will fling enemies a significant distance away, even skyward.
 
* When equipped on the [[Dual Skana]], the last hit in '''Winding Claws''' deals a large AoE attack that will fling enemies a significant distance away, even skyward.
* '''Dancing Hunter's''' 4th attack has a 100% chance to inflict {{Icon|Proc|Impact|Text}} proc.
 
   
 
==Acquisition==
 
==Acquisition==
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==Trivia==
 
==Trivia==
* At the start of [[Update 14]], '''Winding Claws's''' last attack had [https://forums.warframe.com/index.php?/topic/272026-swirling-tiger-winding-claws-causing-all-status-procs-megathread/ a 100% chance to inflict all known procs at once]. This bug was patched (albeit undocumented in the hotfix notes) in [[Update 14#Update 14.5.0.3|Update 14.5.0.3]]
+
* At the start of [[Update 14]], '''Winding Claws'''' last attack had [https://forums.warframe.com/index.php?/topic/272026-swirling-tiger-winding-claws-causing-all-status-procs-megathread/ a 100% chance to inflict all known procs at once]. This bug was patched (albeit undocumented in the hotfix notes) in [[Update 14#Update 14.5.0.3|Update 14.5.0.3]]
   
 
==Gallery==
 
==Gallery==

Revision as of 01:05, 23 February 2016

Swirling Tiger is one of two available Stance mods for Dual Swords type weapons. Its sweeping attacks specialize in dealing damage across multiple foes.

Can be equipped on:

*Denotes weapons with matching Stance mod polarity.

Template:StanceCombos

Notes

  • The third attack in Winding Claws is a frenzied flurry that deals 6 hits in rapid succession.
    • Each of these hits deals 25% bonus damage.
  • Since the re-implementation of charge attacks in Update 18, if one holds down the attack button just before Winding Claws third attack flurry finishes, the combo chain will NOT switch into Dancing Hunter anymore.
  • Dancing Hunter's 4th and 5th attack has a 100% chance to inflict Script error: The function "Proc" does not exist. proc.
  • The final hit of Dancing Hunter has a strong chance to knock an enemy down.

Tips

  • The pause in Winding Claws is very brief; with Berserker, and one of the faster twin swords, it may get performed without intentionally pausing.
  • Dancing Hunter can be executed by holding E  slightly longer than normal for each melee attack.
  • Winding Claws' rapid fire attacks is ideal for quickly racking up Combo Counter hits to increase overall damage. The fast hits also make it ideal for weapons with high critical chance and damage like the Dual Ichor.
  • When using this stance with Dual Heat Swords, the last hit in Winding Claws will release a circle of flames and inflict Script error: The function "Proc" does not exist. status on nearby enemies.
  • When equipped on the Dual Skana, the last hit in Winding Claws deals a large AoE attack that will fling enemies a significant distance away, even skyward.

Acquisition

  • One way to get Swirling Tiger is to fight against the Corpus in Invasions, where the larger numbers of Corpus Techs gives a higher chance of dropping the stance.
  • Elara, Jupiter provides a ceaseless stream of Corpus and is an ideal farming scenario.
  • E Gate, Venus is even better for farming due to the lower level and constant supply of Corpus.

Trivia

Gallery

Media