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Swirling Tiger is a stance mod for Dual Swords type weapons. Its sweeping attacks specialize in dealing damage across multiple foes.

Can be equipped on:

✓ denotes weapon with matching Stance polarity

Combos

Combo Name Attack Multipliers
and Forced Procs
Avg Dmg Multi/s Length Animation
Winding Claws
(While Not Moving)
Default Melee Attack
5x 100%
100% DmgSlashSmall64.png
Default Melee Attack
300%
Default Melee Attack
100%
300% Knockdown b.png
634.1%/s 2.0s SwirlingTigerCombo0.gif
Raking Flesh
(While Moving)
Default Melee Attack
100%
Default Melee Attack
2x 100%
360° Attack
3x 100%
200% Lifted b.png
Default Melee Attack
100%
562.5%/s 1.6s SwirlingTigerCombo1.gif
Dancing Hunter
(While Blocking & Moving)
Default Melee Attack
2x 100%
Default Melee Attack
2x 200%
100%
100% DmgImpactSmall64.png
Default Melee Attack
2x 100%
2x 200%
608.7%/s 2.3s SwirlingTigerCombo2.gif
Winding Claws
(While Blocking)
Default Melee Attack
5x 100%
100% DmgSlashSmall64.png
Default Melee Attack
300%
Default Melee Attack
100%
300% Knockdown b.png
634.1%/s 2.0s SwirlingTigerCombo0.gif
Northern Coil
(Heavy Attack)
Heavy Attack
2x 250% Knockdown b.png
Heavy Attack
2x 250% Knockdown b.png
0.0%/s N/A DualSwordsComboHeavy.gif
Trimming Flowers
(While Sliding)
360° Attack
200%
0.0%/s N/A DualSwordsComboSlide.gif
Red Soil
(While In Air)
Default Melee Attack
200%
Default Melee Attack
200%
Default Melee Attack
2x 200% Knockdown b.png
0.0%/s N/A DualSwordsComboAir.gif
Weightless Steel
(While Wall Latching)
Default Melee Attack
300% Knockdown b.png
0.0%/s N/A DualSwordsComboWall.gif
Mirrored Spike
(On Knocked Down Enemy)
Default Melee Attack
2x 800% DmgSlashSmall64.png
0.0%/s N/A DualSwordsComboFinisherGround.gif
360° Attack 360° Attack • Slam Slam Attack • Ranged Ranged Attack
View Full Legend
Key Inputs
Default Melee Attack Basic Melee  (PC default LMB or E; XBX, PSN, and NSW default right button)
Heavy Attack Heavy Attack  (PC default MMB; XBX, PSN, and NSW default left trigger)
Block Block  (PC default RMB; XBX, PSN, and NSW default right trigger)
Up Forward Movement  (PC default W; XBX, PSN, and NSW default tilt up right thumbstick)
Multipliers and Hits
Default Melee Attack
200%
 Attack does double damage 
Default Melee Attack
2x 100%
 Attack hits twice 
Exclusive Procs
DmgImpactSmall64.png Impact
DmgSlashSmall64.png Slash
Knockdown b.png Knockdown
Lifted b.png Lifted
Panel.png Stagger
Ragdoll b.png Ragdoll
Finisher b.png Finisher (front, back, or ground) 
DmgImpairSmall64.png Impair (PvP only) 
*Combos that are shared across all stances of the weapon type.

Notes[]

  • The second attack of Winding Claws does 50% bonus DmgPunctureSmall64.png Puncture damage
  • The last attack of Dancing Hunter has an additional phantom hit that does 200% of the weapon's modded elemental damage, but 0% of the weapon's base damage.
    • Phantom hit does not increase the Melee Combo.
    • Phantom hit can proc modded elementals.

Tips[]

Trivia[]

Gallery[]

Media[]

See also[]

Update 29.10 (2021-03-19)

  • Removed the forced Slash proc from Winding Claws' second attack.
  • Removed the forced Impact proc from the first hit of Winding Claws' third attack
  • Removed the forced Impact procs from Dancing Hunter's first attack.
  • Removed the forced Impact procs from first and fourth hit Dancing Hunter's third attack.
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