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Swing Line is a Warframe Augment Mod for ValkyrIcon272 Valkyr that enables the ability to, after an initial cast of RipLine130xWhite Rip Line, grant successive uses of Rip Line without using energy if cast while airborne and inside the combo window. It also passively increases Parkour Velocity.


Stats[]

Rank Casts Parkour Velocity Cost
0 1 +5% 6
1 2 +10% 7
2 3 +15% 8
3 4 +20% 9

Acquisition[]

Notes[]

  • Swing Line removes the energy cost of Rip Line cast while airborne after its initial cast.
    • Only the subsequent uses of Rip Line after the initial casting, inside the combo window and leaving the ground will have their costs removed; Casting the first Rip Line will always consume energy regardless of where it was cast.

Tips[]

  • Swing Line can be used to enhance Valkyr's mobility by casting it successively in mid-air to reach high areas and travel across large gaps, especially in locations like the Orokin Void.

Patch History[]

Update 32.2 (2022-11-30)

WARFRAME AUGMENT BUFFS - PART 3 (FINAL)

In the Veilbreaker and Nora’s Mix Vol 1 updates, we buffed a number of underused Warframe Augments (from Ash to Oberon). This third and final batch of buffs tackles Warframe Augments from Saryn to Zephyr. We have increased their viability in missions, which we hope will encourage more build diversity.

*Stats below are all at Max Rank.

VALKYR
Swing Line

  • Was: After using Rip Line, the next 4 Rip Lines will have no energy cost while airborne.
  • Changes:
    • Added +20% Parkour Velocity.
Fixes:
  • Fixed Valkyr’s Augment Mod Swing Line not working when casting directly above the player.

Update 15.6 (2014-12-11)

  • Introduced.
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