Sweeping Serration is a mod that increases Slash damage of a shotgun by 20% per rank for a maximum of 120% at rank 5.
Stats[]
Rank | Effect | Cost |
---|---|---|
0 | +20% | 6 |
1 | +40% | 7 |
2 | +60% | 8 |
3 | +80% | 9 |
4 | +100% | 10 |
5 | +120% | 11 |
Acquisition[]
- This mod was acquired by getting 10 Exposure Points in the Operation: Gate Crash Event.
- Could also be acquired as an end-of-mission reward from accomplishing the Endurance challenge of the Emergency Exit Tactical Alert.
- It is offered as a periodic item for sale by Baro Ki'Teer, costing 375 and 150,000 to purchase. Note that Baro Ki'Teer's stock changes with each appearance, and this mod may not be available on a succeeding appearance.
- As of Update 22.12 (2018-02-09), it is now possible to acquire this mod by successfully capturing or killing Eidolon Hydrolysts.
Drop Locations[]
Mission Drop Tables
Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
---|
Enemy Drop Tables
Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
---|---|---|---|---|---|---|
Eidolon Hydrolyst | 100% | 8.33% | 8.33% | 12 | 1 | 0.0833 |
Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
Notes[]
- Can be combined with Shredder to provide a 210% increase to Slash damage.
- When calculating total raw damage, a weapon will require a Slash damage percentage equal to 75% of its total base damage to equal the raw damage increase provided by a standard elemental mod (which increases corresponding elemental damages by 90%). The higher the Slash damage percentage over 75%, the more viable this mod will be as opposed to an elemental mod, and vice versa for lower values. These calculations only pertain to raw damage, and do not take into consideration enemy armor/flesh/shield damage multipliers.
Patch History[]
Update 14.7 (2014-09-17)
- Introduced along with Operation: Gate Crash Event.
See also[]
Physical Damage Mods | ||||||||||||||||||||||||||||||
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- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)