The Supra is a tri-barrel laser repeater of Corpus design that is unlockable through Energy Lab Research in the Dojo. It is used by Corpus Techs and sometimes by Corpus Wardens throughout Corpus-controlled regions, and is effectively the higher damage Corpus equivalent of the Gorgon.
Characteristics[edit | edit source]
This weapon deals primarily Puncture damage.
- High Puncture damage – effective against armor.
- Very high damage per second once fully spooled.
- Decent critical chance.
- Very high status chance.
- Good accuracy.
- High sustainable fire rate.
- Large magazine size.
- Large reserve ammo size.
- Can equip the Supra-exclusive Directed Convergence and Entropy Burst mods.
- Low Impact and Slash damage – less effective against shields and health.
- Projectiles have travel time.
- Below average critical multiplier.
- Requires a spool-up of respectively 5 shots before optimal fire rate is achieved.
- Fire rate starts at 10% of the listed value, and increases by 22.5% per shot.
- Very low reload speed.
- Low ammo efficiency.
- Moderate recoil.
- Supra, compared to Supra Vandal:
- Lower critical chance (12% vs. 16%)
- Lower critical multiplier (1.8x vs. 2x)
- Smaller magazine (180 rounds vs. 300 rounds)
- Smaller max ammo capacity (1080 rounds vs. 1600 rounds)
- Less accurate (14 vs. 29)
- Different polarities (None vs. )
- Lower Mastery Rank required (12 vs. 14)
- Higher disposition (1 vs. 0.9)
Acquisition[edit | edit source]
|Time: 24 hrs|
|Market Price: N/A||Blueprints Price:15,000|
|Energy Lab Research 3,000|
|Time: 72 hrs|
|x1 x3 x10 x30 x100|
Notes[edit | edit source]
- Cancelling the reload animation on its third-quarter period counts as a reload, much like the Soma.
Tips[edit | edit source]
- Supra has a decent fire rate like the Gorgon, but it is less accurate at longer distances. Firing in short bursts may help improve accuracy.
- Alternatively, use the mod Stabilizer to almost completely eliminate the Supra's high recoil, and make it more comfortable to fire overall.
- To counter the weapon's quick ammo consumption, bring Squad Ammo Restores, Rifle Ammo Mutation, Carrier with Ammo Case, and/or the Rifle Scavenger aura.
- Piercing Caliber makes this gun even more augmented versus Grineer because of their weakness to puncture damage, the Supra's strongest stat. The normal version, Piercing Hit, does not generally provide enough of a boost to puncture damage, and elementals would provide a larger boost in damage.
- Shred or Metal Auger can help hit more enemies, somewhat balancing the high ammo consumption.
Trivia[edit | edit source]
- Supra is Latin for "above".
- The Supra's magazine is the large boxy object on the top of the gun, and presumably doubles as a sight due to the notch.
- The Supra's energy goes dark when the magazine has been taken out during reloading, and will light up again after the magazine has been replaced.
- The magazine might be a battery or fuel as opposed to ammunition, as a result.
- The Supra is the first weapon to receive two augment mods; Entropy Burst from the Cephalon Suda Syndicate and Directed Convergence from the Conclave Syndicate.
- Although the Supra is labeled as a "laser gun" in its description. It is actually a plasma weapon.
Media[edit | edit source]
Patch History[edit | edit source]
See Also[edit | edit source]
- Cestra, the pistol version of this weapon.
- Corpus Tech, the Corpus heavy unit that uses the Supra.
- Entropy Burst, a Supra exclusive Syndicate mod.
- Directed Convergence, a Supra exclusive mod in Conclave.
- Gorgon, the Grineer equivalent of this weapon.
- Supra Vandal, the Vandal version of this weapon.
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