Sundering Weave is a stance mod for Machete-type weapons. It specializes in steady strikes combined with forward-striking finishers.
Can be equipped on:
Gazal Machete ✓
Kama ✓
Kreska ✓
Machete ✓
Machete Wraith ✓
Nami Solo ✓
Prisma Machete ✓
Prova ✓
Prova Vandal ✓
Slaytra ✓
✓ denotes weapon with matching Stance polarity
Drop Locations[]
Mission Drop Tables
Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
---|---|---|---|---|---|---|
The Circuit | Tier 3 The Circuit (Normal) | A | 0.67% | 1 | 0.0067 |
Accessed through Duviri's The Circuit gamemode |
The Circuit | Tier 1 The Circuit (Normal) | A | 0.67% | 1 | 0.0067 |
Accessed through Duviri's The Circuit gamemode |
Weekly Conclave Challenge Reward | Weekly Conclave Challenge Reward | A | 2.27% | 1 | 0.0227 |
Complete all weekly Conclave challenges to get this reward in your in-game inbox:
|
Enemy Drop Tables
Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
---|---|---|---|---|---|---|
Arid Eviscerator | 3% | 11.06% | 0.3318% | 301 | 1 | 0.003318 |
Arid Trooper | 3% | 11.06% | 0.3318% | 301 | 1 | 0.003318 |
Eviscerator | 3% | 11.06% | 0.3318% | 301 | 1 | 0.003318 |
Frontier Eviscerator | 3% | 11.06% | 0.3318% | 301 | 1 | 0.003318 |
Frontier Trooper | 3% | 11.06% | 0.3318% | 301 | 1 | 0.003318 |
Kuva Eviscerator | 3% | 11.06% | 0.3318% | 301 | 1 | 0.003318 |
Kuva Trooper | 3% | 11.06% | 0.3318% | 301 | 1 | 0.003318 |
Narmer Trooper | 3% | 11.06% | 0.3318% | 301 | 1 | 0.003318 |
Trooper | 3% | 11.06% | 0.3318% | 301 | 1 | 0.003318 |
Tusk Eviscerator | 3% | 11.06% | 0.3318% | 301 | 1 | 0.003318 |
Tusk Trooper | 3% | 11.06% | 0.3318% | 301 | 1 | 0.003318 |
Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
Combos
Combo/Attack | Name | Attack Multipliers and Forced Procs | Avg Dmg Multi/s | Length @ 1.0 Attack Speed |
Animation | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Neutral (While Not Moving) |
Rapid Current | 529.4%/s | 1.7s | ![]() | ||||||||||||||||||||
Forward (While Moving) |
Cresting Surf | 250.0%/s | 2.0s | ![]() | ||||||||||||||||||||
Forward Block (While Blocking & Moving) |
Flash Flood | 333.3%/s | 2.4s | ![]() | ||||||||||||||||||||
Block (While Blocking) |
Coming Tide | 416.7%/s | 1.2s | ![]() | ||||||||||||||||||||
Heavy (Heavy Attack) |
Rolling Wave* | N / A | N / A | ![]() | ||||||||||||||||||||
Slide (While Sliding) |
Flowing River* | 303.0%/s | 0.7s | ![]() | ||||||||||||||||||||
Aerial (While In Air) |
Weightless Steel* | N / A | N / A | ![]() | ||||||||||||||||||||
Wall (While Wall Latching) |
Weightless Steel* | N / A | N / A | ![]() | ||||||||||||||||||||
Finisher (On Knocked Down Enemy) |
Crashing Wave* | N / A | N / A | ![]() | ||||||||||||||||||||
Slam (Looking At Ground While In Air) |
Slam Attack* | N / A | N / A | ![]() | ||||||||||||||||||||
|
Notes[]
- Many of the attacks do bonus physical damage (i.e.
Impact,
Puncture, and
Slash damage).
- The first and second attacks of Rapid Current do 50% bonus physical damage.
- The last attack of Flash Flood does 50% bonus physical damage.
- Coming Tide does 50% bonus physical damage.
- Certain attacks have bonus status chance. Status chance bonus is multiplicative to modded status chance.
- The first and second attacks of Rapid Current have 50% bonus status chance.
- The second attack of Flash Flood has 50% bonus status chance.
- Each attack of Rolling Wave has 10% bonus status chance.
Gallery[]
Media[]
Trivia[]
- Most of the combo names are names that describe the movements of different bodies of water.
Patch History[]
Update 29.10 (2021-03-19)
- Removed the forced Impact proc from Rapid Current's second attack.
Update 13.5 (2014-05-28)
- Added Flash Flood' combo to Sundering Weave.
Update 13.0 (2014-04-09)
- Introduced.
See Also[]
Cyclone Kraken, another Machete Stance.
- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)