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Streamline increases the Ability Efficiency of Warframe abilities.

Stats

Normal
Rank Ability Efficiency Cost
0 +5% 4
1 +10% 5
2 +15% 6
3 +20% 7
4 +25% 8
5 +30% 9


Flawed
Rank Effect Cost
0 +3% 2
1 +6% 3
2 +9% 4
3 +12% 5


Energy Cost Unranked Rank 1 Rank 2 Rank 3 Rank 4 Rank 5
100 Power 95 90 85 80 75 70
75 Power 71.25 67.5 63.75 60 56.25 52.5
50 Power 47.5 45 42.5 40 37.5 35
35 Power 33.25 31.5 29.75 28 26.25 24.5
25 Power 23.75 22.5 21.25 20 18.75 17.5
10 Power 9.5 9 8.5 8 7.5 7
5 Power 4.75 4.5 4.25 4 3.75 3.5

Drop Locations

Mission Drop Tables

Mission Type Source Rotations
or
Drop Table
Chance[1] Quantity[2] Avg. per roll[3] Star Chart Nodes
Cetus Bounty Cetus Bounty Lvl 5-15 Final Stage A 30.56% 1 0.3056
Cetus Bounty Cetus Bounty Lvl 5-15 Stage 2 A 7.52% 1 0.0752
Defense Dark Sector Defense C 1.84% 1 0.0184
Defense Tier 3 Defense B 6.67% 1 0.0667
Infested Salvage Infested Salvage B 6.67% 1 0.0667
Spy Lua Spy B 7.49% 1 0.0749
Spy Tier 2 Spy B 5.56% 1 0.0556
The Circuit Tier 4 The Circuit (Normal) A 1.49% 1 0.0149

Accessed through Duviri's The Circuit gamemode

The Circuit Tier 6 The Circuit (Normal) A 1.03% 1 0.0103

Accessed through Duviri's The Circuit gamemode

Enemy Drop Tables

Enemy Drop Table Chance[4] Item Chance[5] Chance[6] Expected Kills[7] Quantity[8] Avg. per roll attempt[9]
Arid Hellion 3% 0.5% 0.015% 6667 1 0.00015
Arid Lancer 3% 0.5% 0.015% 6667 1 0.00015
Coildrive 3% 0.5% 0.015% 6667 1 0.00015
Drekar Elite Lancer 3% 0.67% 0.0201% 4975 1 0.000201
Drekar Lancer 3% 0.67% 0.0201% 4975 1 0.000201
Drekar Scorpion 3% 0.5% 0.015% 6667 1 0.00015
Frontier Hellion 3% 0.5% 0.015% 6667 1 0.00015
Frontier Lancer 3% 0.5% 0.015% 6667 1 0.00015
Hellion 3% 0.5% 0.015% 6667 1 0.00015
J3 Jordas Golem 100% 2.01% 2.01% 50 1 0.0201
Jordas Golem 100% 2.01% 2.01% 50 1 0.0201
Juno Disc MOA 3% 1.01% 0.0303% 3300 1 0.000303
Kuva Hellion 3% 0.5% 0.015% 6667 1 0.00015
Kuva Lancer 3% 0.5% 0.015% 6667 1 0.00015
Lancer 3% 0.5% 0.015% 6667 1 0.00015
Narmer Commander 3% 0.5% 0.015% 6667 1 0.00015
Narmer Disc MOA 3% 1.01% 0.0303% 3300 1 0.000303
Narmer Hellion 3% 0.5% 0.015% 6667 1 0.00015
Narmer Lancer 3% 0.5% 0.015% 6667 1 0.00015
Nightwatch Reaver 3% 0.5% 0.015% 6667 1 0.00015
Tusk Hellion 3% 0.5% 0.015% 6667 1 0.00015
Tusk Lancer 3% 0.5% 0.015% 6667 1 0.00015
Tusk Reaver 3% 0.5% 0.015% 6667 1 0.00015

Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.

Notes

  • Update 8.2 (2013-06-28) changed Streamline mechanics to be a linear reduction in cost.
  • It is possible to hit the hardcap of 175% Ability Efficiency thanks to Mod TT 20px Fleeting Expertise. All Ability Efficiency added beyond 175% is not represented on the UI, though may benefit channeled abilities if your duration is below 100%.
  • There is an unreleased Primed version that increases Ability Efficiency up to 55%.

Gallery

Patch History

Update 8.2 (2013-06-28)

  • Changes to Streamline Mod: cost reduction is now linear.

See Also

  1. Chance to roll item within drop table
  2. Amount rewarded on successful roll
  3. (Quantity × Chance)
  4. Chance to roll drop table
  5. Chance to roll item within drop table
  6. (Drop Table Chance × Item Chance)
  7. (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
  8. Amount rewarded on successful roll
  9. (Quantity × Chance), average item quantity on a roll attempt (successful or not)
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