Strain Consume is a Warframe set mod that restores a small portion of health for every maggot that dies within 5 meters of the Warframe.
Stats[]
Rank | Range | Health Restore | Cost |
---|---|---|---|
0 | 5m | 1% | 2 |
1 | 5m | 2% | 3 |
2 | 5m | 3% | 4 |
3 | 5m | 4% | 5 |
Set Bonus[]
This mod is part of a set, whose set bonus increases with each additional mod equipped from that set.
Strain Set: The Helminth Charger grows cysts every X seconds that erupt every 25 seconds to spawn a maggot that seeks out and attacks enemies.
Mods Equipped | Cysts | Duration |
---|---|---|
1 | 2 | 6s |
2 | 4 | 12s |
3 | 6 | 18s |
4 | 8 | 24s |
Drop Locations[]
Mission Drop Tables
Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
---|---|---|---|---|---|---|
Profit-Taker Bounty | Profit-Taker Orb Bounty Phase 4 | A | 1.43% | 1 | 0.0143 |
|
Enemy Drop Tables
Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
---|---|---|---|---|---|---|
Armaments Director | 5% | 25% | 1.25% | 80 | 1 | 0.0125 |
Sentient Research Director | 5% | 25% | 1.25% | 80 | 1 | 0.0125 |
Vivisect Director | 5% | 25% | 1.25% | 80 | 1 | 0.0125 |
Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
Notes[]
- As Strain Consume's health restoration is percentage-based, Warframes with high Health pools (such as Inaros) will see a greater benefit from this mod.
- Assuming all Strain Mods are fully ranked and equipped, a Warframe can recover up to 32% of their maximum health should the maggots die within range.
Bugs[]
- The mod description when viewing the mod via an item link states "Increased Pistol Ammo recovery." which does not apply to this mod.
- Currently only Maggots created by the Mod Set Bonus grant Health as they are the only ones to leave corpses behind that can be consumed.
Patch History[]
Hotfix 37.0.2 (2024-10-03)
- Fixed indefinitely stacking unintended amount of Health from a combination of the Strain Consume mod and any of the following: Helminth Charger, Nidus Maggots and Pathocyst.
- Fixed script error with Strain mod set.
Update 37.0 (2024-10-02)
- Strain set effect: Maggots are now created with their AI fully aware, which removes a pause they needed to wake up.
Update 37.0 (2024-10-02)
- Strain Consume: Increases your maximum Health by 4% and regenerates 2 Health per second, per Maggot that dies within 10 meters. Buff lasts 45 seconds.
Hotfix 30.8.2 (2021-10-13)
- Optimized the Strain Consume Mod; even on a good PC it could cost 2.5ms in large levels (especially Railjack) and more if the mission ran long (eg: Survival).
Hotfix 29.5.4 (2020-11-25)
- Fixed Nidus’ Virulence not benefiting from Volatile Maggot / Strain Maggots.
Hotfix 25.1.2 (2019-06-12)
- Fixed Strain Consume maggots auto-Reviving players if they are downed.
Update 25.1 (2019-06-05)
- Fixed Strain Mod Maggots Energy color persisting as default.
Hotfix 25.0.8 (2019-05-31)
- Fixed Maggots from Strain Mods not using the proper emissive colors.
Update 24.2 (2018-12-18)
- Introduced.
Last updated: Hotfix 24.2.2 (2018-12-18)
Set Mods | ||||||||||||||||||||||||||||||||||||||
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- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)