m (→top: cleaning overrides) |
No edit summary Tag: source edit |
||
(5 intermediate revisions by 4 users not shown) | |||
Line 7: | Line 7: | ||
| autoDrops = |
| autoDrops = |
||
}}'''Strain Consume''' is a Warframe [[Set Mods|set mod]] that restores a small portion of health for every maggot that dies within 5 meters of the Warframe. |
}}'''Strain Consume''' is a Warframe [[Set Mods|set mod]] that restores a small portion of health for every maggot that dies within 5 meters of the Warframe. |
||
− | |||
⚫ | |||
==Stats== |
==Stats== |
||
Line 25: | Line 23: | ||
|- |
|- |
||
| 3 || 5m || 4% || 5 |
| 3 || 5m || 4% || 5 |
||
+ | |} |
||
+ | |||
+ | ==Set Bonus== |
||
+ | This mod is part of a set, whose set bonus increases with each additional mod equipped from that set. |
||
+ | |||
⚫ | |||
+ | {| class="emodtable" |
||
+ | |- |
||
+ | ! Mods Equipped |
||
+ | ! Cysts |
||
+ | ! Duration |
||
+ | |- |
||
+ | | 1 || 2 || 6s |
||
+ | |- |
||
+ | | 2 || 4 || 12s |
||
+ | |- |
||
+ | | 3 || 6 || 18s |
||
+ | |- |
||
+ | | 4 || 8 || 24s |
||
|} |
|} |
||
==Notes== |
==Notes== |
||
*As Strain Consume's health restoration is percentage-based, Warframes with high [[Health]] pools (such as {{WF|Inaros}}) will see a greater benefit from this mod. |
*As Strain Consume's health restoration is percentage-based, Warframes with high [[Health]] pools (such as {{WF|Inaros}}) will see a greater benefit from this mod. |
||
− | *Assuming all Strain Mods are fully ranked and equipped, a Warframe can recover up to ''' |
+ | *Assuming all Strain Mods are fully ranked and equipped, a Warframe can recover up to 32'''%''' of their maximum health should the maggots die within range. |
+ | |||
+ | ==Bugs== |
||
+ | *The mod description when viewing the mod via an item link states "Increased Pistol Ammo recovery." which does not apply to this mod. |
||
==Patch History== |
==Patch History== |
||
{{Scrollbox/Article| |
{{Scrollbox/Article| |
||
+ | {{ver|30.8.2}} |
||
+ | *Optimized the Strain Consume Mod; even on a good PC it could cost 2.5ms in large levels (especially Railjack) and more if the mission ran long (eg: Survival). |
||
+ | |||
+ | {{ver|29.5.4}} |
||
+ | *Fixed Nidus’ Virulence not benefiting from Volatile Maggot / Strain Maggots. |
||
+ | |||
{{ver|25.1.2}} |
{{ver|25.1.2}} |
||
*Fixed Strain Consume maggots auto-Reviving players if they are downed. |
*Fixed Strain Consume maggots auto-Reviving players if they are downed. |
||
Line 49: | Line 75: | ||
__NOTOC__ |
__NOTOC__ |
||
[[es:Consumo de cepa]] |
[[es:Consumo de cepa]] |
||
+ | [[fr:Absorption de Souche]] |
||
[[Category:Mods]] |
[[Category:Mods]] |
||
[[Category:Rare Mods]] |
[[Category:Rare Mods]] |
Revision as of 23:57, 13 October 2021
Strain Consume is a Warframe set mod that restores a small portion of health for every maggot that dies within 5 meters of the Warframe.
Stats
Rank | Range | Health Restore | Cost |
---|---|---|---|
0 | 5m | 1% | 2 |
1 | 5m | 2% | 3 |
2 | 5m | 3% | 4 |
3 | 5m | 4% | 5 |
Set Bonus
This mod is part of a set, whose set bonus increases with each additional mod equipped from that set.
Strain Set: The Helminth Charger grows cysts every X seconds that erupt every 25 seconds to spawn a maggot that seeks out and attacks enemies.
Mods Equipped | Cysts | Duration |
---|---|---|
1 | 2 | 6s |
2 | 4 | 12s |
3 | 6 | 18s |
4 | 8 | 24s |
Notes
- As Strain Consume's health restoration is percentage-based, Warframes with high Health pools (such as Inaros) will see a greater benefit from this mod.
- Assuming all Strain Mods are fully ranked and equipped, a Warframe can recover up to 32% of their maximum health should the maggots die within range.
Bugs
- The mod description when viewing the mod via an item link states "Increased Pistol Ammo recovery." which does not apply to this mod.
Patch History
Hotfix 30.8.2 (2021-10-13)
- Optimized the Strain Consume Mod; even on a good PC it could cost 2.5ms in large levels (especially Railjack) and more if the mission ran long (eg: Survival).
Hotfix 29.5.4 (2020-11-25)
- Fixed Nidus’ Virulence not benefiting from Volatile Maggot / Strain Maggots.
Hotfix 25.1.2 (2019-06-12)
- Fixed Strain Consume maggots auto-Reviving players if they are downed.
Update 25.1 (2019-06-05)
- Fixed Strain Mod Maggots Energy color persisting as default.
Hotfix 25.0.8 (2019-05-31)
- Fixed Maggots from Strain Mods not using the proper emissive colors.
Update 24.2 (2018-12-18)
- Introduced.
Last updated: Hotfix 24.2.2 (2018-12-18)
Set Mods | ||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|