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{{ModBox
 
{{ModBox
 
| image = StrainConsumeMod.png
 
| image = StrainConsumeMod.png
| transmutable = f
+
| transmutable =
 
| introduced = {{ver|24.2}}
 
| introduced = {{ver|24.2}}
| polarity = {{Icon|Pol|Naramon}}
+
| polarity =
| rarity = Rare
+
| rarity =
| autoDrops = auto
+
| autoDrops =
 
}}'''Strain Consume''' is a Warframe [[Set Mods|set mod]] that restores a small portion of health for every maggot that dies within 5 meters of the Warframe.
 
}}'''Strain Consume''' is a Warframe [[Set Mods|set mod]] that restores a small portion of health for every maggot that dies within 5 meters of the Warframe.
 
When equipped with other Strain set mods, the Helminth will grow up to 2/4/6/8 cysts over 6/12/18/24 seconds that erupt every twenty-five seconds, spawning [[Maggot]]s that seek out and attack enemies.
 
   
 
==Stats==
 
==Stats==
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|-
 
|-
 
| 3 || 5m || 4% || 5
 
| 3 || 5m || 4% || 5
  +
|}
  +
  +
==Set Bonus==
  +
This mod is part of a set, whose set bonus increases with each additional mod equipped from that set.
  +
 
'''Strain Set:''' ''The Helminth Charger grows cysts every X seconds that erupt every 25 seconds to spawn a [[Maggot|maggot]] that seeks out and attacks enemies.''
  +
{| class="emodtable"
  +
|-
  +
! Mods Equipped
  +
! Cysts
  +
! Duration
  +
|-
  +
| 1 || 2 || 6s
  +
|-
  +
| 2 || 4 || 12s
  +
|-
  +
| 3 || 6 || 18s
  +
|-
  +
| 4 || 8 || 24s
 
|}
 
|}
   
 
==Notes==
 
==Notes==
 
*As Strain Consume's health restoration is percentage-based, Warframes with high [[Health]] pools (such as {{WF|Inaros}}) will see a greater benefit from this mod.
 
*As Strain Consume's health restoration is percentage-based, Warframes with high [[Health]] pools (such as {{WF|Inaros}}) will see a greater benefit from this mod.
*Assuming all Strain Mods are fully ranked and equipped, a Warframe can recover up to '''48%''' of their maximum health should the maggots die within range.
+
*Assuming all Strain Mods are fully ranked and equipped, a Warframe can recover up to 32'''%''' of their maximum health should the maggots die within range.
  +
  +
==Bugs==
  +
*The mod description when viewing the mod via an item link states "Increased Pistol Ammo recovery." which does not apply to this mod.
   
 
==Patch History==
 
==Patch History==
 
{{Scrollbox/Article|
 
{{Scrollbox/Article|
  +
{{ver|30.8.2}}
  +
*Optimized the Strain Consume Mod; even on a good PC it could cost 2.5ms in large levels (especially Railjack) and more if the mission ran long (eg: Survival).
  +
  +
{{ver|29.5.4}}
  +
*Fixed Nidus’ Virulence not benefiting from Volatile Maggot / Strain Maggots.
  +
 
{{ver|25.1.2}}
 
{{ver|25.1.2}}
 
*Fixed Strain Consume maggots auto-Reviving players if they are downed.
 
*Fixed Strain Consume maggots auto-Reviving players if they are downed.
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__NOTOC__
 
__NOTOC__
 
[[es:Consumo de cepa]]
 
[[es:Consumo de cepa]]
  +
[[fr:Absorption de Souche]]
 
[[Category:Mods]]
 
[[Category:Mods]]
 
[[Category:Rare Mods]]
 
[[Category:Rare Mods]]

Revision as of 23:57, 13 October 2021

Strain Consume is a Warframe set mod that restores a small portion of health for every maggot that dies within 5 meters of the Warframe.

Stats

Rank Range Health Restore Cost
0 5m 1% 2
1 5m 2% 3
2 5m 3% 4
3 5m 4% 5

Set Bonus

This mod is part of a set, whose set bonus increases with each additional mod equipped from that set.

Strain Set: The Helminth Charger grows cysts every X seconds that erupt every 25 seconds to spawn a maggot that seeks out and attacks enemies.

Mods Equipped Cysts Duration
1 2 6s
2 4 12s
3 6 18s
4 8 24s

Notes

  • As Strain Consume's health restoration is percentage-based, Warframes with high Health pools (such as InarosIcon272 Inaros) will see a greater benefit from this mod.
  • Assuming all Strain Mods are fully ranked and equipped, a Warframe can recover up to 32% of their maximum health should the maggots die within range.

Bugs

  • The mod description when viewing the mod via an item link states "Increased Pistol Ammo recovery." which does not apply to this mod.

Patch History

Hotfix 30.8.2 (2021-10-13)

  • Optimized the Strain Consume Mod; even on a good PC it could cost 2.5ms in large levels (especially Railjack) and more if the mission ran long (eg: Survival).

Hotfix 29.5.4 (2020-11-25)

  • Fixed Nidus’ Virulence not benefiting from Volatile Maggot / Strain Maggots.

Hotfix 25.1.2 (2019-06-12)

  • Fixed Strain Consume maggots auto-Reviving players if they are downed.

Update 25.1 (2019-06-05)

  • Fixed Strain Mod Maggots Energy color persisting as default.

Hotfix 25.0.8 (2019-05-31)

  • Fixed Maggots from Strain Mods not using the proper emissive colors.

Update 24.2 (2018-12-18)

  • Introduced.

Last updated: Hotfix 24.2.2 (2018-12-18)