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The Star Chart is the interface used to access missions through the "Navigation" segment in the Orbiter. It shows the celestial bodies of the Solar System (also referred to as the Origin System). Each celestial body (also referred to as "planet") has its own set of resources and a backstory regarding the faction that is controlling the planet (accessed through Cephalon Fragments). Some planets may feature more than one faction at the same time.

Once completing the The Archwing Quest, the player will have the possibility to switch between the normal Star Chart and the Empyrean one, and even if they haven't built a Railjack they can join other teams to play this game mode starting from Earth Proxima. More advanced planets aren't unlocked through Junctions but require a certain Intrinsics level.

After clearing all nodes of the Star Chart (except the two Eris Assassination missions) and talking to Teshin, a toggle on the right of the map will allow the player to select The Steel Path, a harder version of the normal Star Chart with level 100+ enemies to gain unique rewards and obtain more Mastery Points by replaying all nodes. The Empyrean star chart is not included in unlocking this.


Part of the star chart indicating unavailable, available and completed missions.


When zooming in or clicking on a celestial body, the player sees how they are linked through Solar Rails Junctions, beginning with Earth, and can select individual mission nodes to play.

The Star Chart uses the following symbols:

  • Empty grey rhombus, with grey lines leading to it: This mission is not yet available because the missions leading to it must be completed first.
  • Light blue rhombus, with light blue lines leading to it: This mission has not yet been completed but is available because an adjacent mission has been completed.
  • White rhombus, with white lines leading to it: This mission has been completed but remains available for replay.
  • Particular missions have special symbols, such as Dark Sectors with the default Clan logo, Quest missions with the Quest symbol, Syndicate missions with their respective symbol, Fissures with a flame symbol, Bosses with an eye wearing a crown, Junctions with a rhombus on top of a chevron insignia, Sorties with four diamonds within a flag, Nightmare missions with a white swirl inside of red rhombus symbol and Landscapes with a white triangle made of two smaller ones and a rhombus.
  • If at least one node of a planet is controlled by a Kuva Lich, the planet itself will appear in the Star Chart surrounded by red blood droplets. Zooming on the planet will show the fog only on the nodes actually controlled by the Lich. Next to the planet name, the Kuva Lich symbol is shown.

Besides the mission nodes, some planets have a Relay Node. The available relays differ between the PC/Switch, PSN, and XBX versions and two of the available relays will be locked behind a Mastery Rank of either 4 or 8. In addition, a special Relay called Maroo's Bazaar can be found on Mars and serves as a trading hub for players.

Earth, Venus and Deimos feature Landscapes, which can be directly accessed from the Star Chart, and town hubs with their own nodes which offer unique Syndicates and vendors. Missions in Landscapes, called Bounties, can not be started from the Star Chart but only in the towns or in the Landscapes themselves.

Certain planets might have nodes that can not be immediately accessed even if the nearby nodes were completed. Clicking on them will show the requirements needed to play those missions: usually the completion of a specific Quest or a certain Mastery Rank.

Two locations can only be accessed with keys: the Clan Dojo, and the Mutalist Alad V assassination node.

World State Window

At the top-right corner, players can access the World State Window which has tabs for the following time-limited content:


Welcome to the Proxima Regions! Here you'll find Railjack missions that combine space and on foot combat.

If you own a Railjack, consider visiting the practice node 'Free Flight' on Earth Proxima to practice Piloting and learning your Railjack's layout. If you do not yet own a Railjack, prepare to assist a squad and work together. We all lift together!
—Upon first interacting with Railjack Navigation menu

Players can access Railjack missions by clicking on the Railjack icon beneath the World State Window. A new Star Chart will appear containing the Proxima regions of certain planets. Players can either click on a specific node or the JOIN ANY CREW  button in each Proxima to randomly join public squads.

Note that Railjack mission nodes do not grant Mastery Rank XP upon completion.

Planets/Celestial Bodies List

6 - 11
11 Missions
IconGrineerOn.png Grineer VorPortrait d.png
Vor / Tolstoj
Cronus or Seer Blueprints + Components

Morphics.png Morphics
Ferrite.png Ferrite
PolymerBundle.png Polymer Bundle
DetoniteAmpule.png Detonite Ampule

3 - 18
14 Missions
IconCorpusOn.png Corpus Jackal 2020.png
Jackal / Fossa
Rhino Components, Stahlta Blueprint, Stropha Blueprint

AlloyPlate.png Alloy Plate
PolymerBundle.png Polymer Bundle
Circuits.png Circuits
FieldronSample.png Fieldron Sample

1 - 25
14 Missions
IconGrineerOn.png Grineer VayHek.png
Vay Hek / Oro
Hydroid Components

Ferrite.png Ferrite
Rubedo.png Rubedo
Neurodes.png Neurodes
DetoniteAmpule.png Detonite Ampule

25 - 40
8 Missions
InvasionIcon.png Crossfire Blankpixel.png
N/A / N/A

Ferrite.png Ferrite
Rubedo.png Rubedo
Neurodes.png Neurodes
DetoniteAmpule.png Detonite Ampule

8 - 20
17 Missions
IconGrineerOn.png Grineer Lt Lech KrilIcon.png
Lieutenant Lech Kril / War
Excalibur Components

Morphics.png Morphics
Salvage.png Salvage
Gallium.png Gallium
FieldronSample.png Fieldron Sample

12 - 35
8 Missions
Infestation w.svg Infested GolemFullAvatar.png
Lephantis / Magnacidium
Nekros Components
Zealoid Prelate / Exequias
Pathocyst Components

NanoSpores.png Nano Spores
MutagenSample.png Mutagen Sample
OrokinCell.png Orokin Cell
Neurodes.png Neurodes

10 - 25
11 Missions
IconCorpusOn.png Corpus Sgt Nef AnyoIcon.png
The Sergeant / Iliad
Mag Components

Rubedo.png Rubedo
Morphics.png Morphics
Plastids.png Plastids
AlloyPlate.png Alloy Plate

12 - 25
14 Missions
IconGrineerOn.png Grineer Vor Krill Icon.png
Lech Kril & Vor / Exta
Frost Components, Miter, Twin Gremlins

AlloyPlate.png Alloy Plate
Circuits.png Circuits
OrokinCell.png Orokin Cell
DetoniteAmpule.png Detonite Ampule

15 - 40
16 Missions
IconCorpusOn.png Corpus AladV.png
Alad V / Themisto
Valkyr Components
Ropalolyst / The Ropalolyst
Wisp Components + Amalgam Mods

Salvage.png Salvage
Hexenon.png Hexenon
NeuralSensors.png Neural Sensors
AlloyPlate.png Alloy Plate

18 - 33
14 Missions
IconCorpusOn.png Corpus Raptor.png
Raptors / Naamah
Nova Components

Morphics.png Morphics
Rubedo.png Rubedo
FieldronSample.png Fieldron Sample
ControlModule.png Control Module

21 - 36
15 Missions
IconGrineerOn.png Grineer Photo-482822.png
Sargas Ruk / Tethys
Ember Components

NanoSpores.png Nano Spores
Plastids.png Plastids
OrokinCell.png Orokin Cell
DetoniteAmpule.png Detonite Ampule

24 - 37
14 Missions
IconGrineerOn.png Grineer TylRegor.png
Tyl Regor / Titania
Equinox Components

PolymerBundle.png Polymer Bundle
Plastids.png Plastids
Gallium.png Gallium
DetoniteAmpule.png Detonite Ampule

27 - 40
13 Missions
IconCorpusOn.png Corpus DEHyenacombine.png
Hyena Pack / Psamathe
Loki Components

NanoSpores.png Nano Spores
Ferrite.png Ferrite
ControlModule.png Control Module
FieldronSample.png Fieldron Sample

30 - 45
13 Missions
IconCorpusOn.png Corpus AmbulasIcon.png
Ambulas / Hades
Trinity Components

AlloyPlate.png Alloy Plate
Rubedo.png Rubedo
Plastids.png Plastids
Morphics.png Morphics
FieldronSample.png Fieldron Sample

30 - 85
16 Missions
IconGrineerOn.png Grineer KelaDeThaym.png
Kela De Thaym / Merrow
Saryn Components and Twin Kohmak

Rubedo.png Rubedo
AlloyPlate.png Alloy Plate
Salvage.png Salvage
DetoniteAmpule.png Detonite Ampule

30 - 45
13 Missions
Infestation w.svg Infested InfestedAladV.png
Mutalist Alad V / requires Key
Mesa Components
Jordas Golem / requires Key
Atlas Components

NanoSpores.png Nano Spores
Plastids.png Plastids
Neurodes.png Neurodes
MutagenSample.png Mutagen Sample

Kuva Fortress
Kuva Fortress.png
28 - 34
8 Missions
IconGrineerOn.png Grineer Blankpixel.png
N/A / N/A

Salvage.png Salvage
Circuits.png Circuits
NeuralSensors.png Neural Sensors
DetoniteAmpule.png Detonite Ampule

10 - 45
13 Missions
IconOrokinOn.png Orokin VorTwo.png
Corrupted Vor / any node of Level ≥40
Mod TT 20px.png Malignant Force, Mod TT 20px.png Toxic Barrage, Mod TT 20px.png Virulent Scourge, Mod TT 20px.png Pistol Pestilence

Ferrite.png Ferrite
Rubedo.png Rubedo
ArgonCrystal.png Argon Crystal
ControlModule.png Control Module

New Zariman.png
50 - 55
5 Missions
InvasionIcon.png Grineer or Corpus Blankpixel.png
N/A / N/A

AlloyPlate.png Alloy Plate
Ferrite.png Ferrite
VoidgelOrb.png Voidgel Orb
EntratiLanthorn.png Entrati Lanthorn


  • Completing mission nodes for the first time yields various amounts of mastery points:
    • Clearing the main objective of a Mission node and extracting will grant an average of ~63 mastery points.
    • Victory against the opponent frame in a Junction grants 1,000 mastery points.
    • Playing a node again to progress the Steel Path chart will grant again the mastery points earned for completing it.
  • The specific enemy that appears on the mission detail screen (upon highlighting cursor on a mission node) has a markedly increased chance of spawning among the enemies present in that mission.
    • This can be a useful feature when farming for specific mods or resource from a specific enemy (like Oxium from Oxium Osprey).
  • As of Update 27.0 (2019-12-13), there are a total of 257 nodes that can be completed. This includes the 25 Railjack nodes on Earth Proxima, Saturn Proxima, and Veil Proxima.
  • Unlocking Arbitrations and The Steel Path require completion of almost all nodes on the Star Chart, with the exception of the Jordas Golem, Mutalist Alad V and the Railjack missions.


  • Since Update 19.0 (2016-11-11), the Orbiter's reflection map is visible as the static background image behind the planets on the star chart. The image cannot be zoomed in normally, but through some UI glitching the player can zoom the foreground image out, allowing the user to see the majority of the image.

Patch History

Hotfix 31.5.9 (2022-05-12)

  • Fixed the Dormizone icon appearing as the incomplete mission (glowing blue diamond) instead of its own custom icon.

Update 31.5 (2022-04-27)

  • Moved mission countdown timer to always be in front of voting buttons to avoid accidentally leaving squad.
  • The Events tab icon in Navigation will now rotate between the icons of all live Events.
  • Fixed black triangle appearing on the star chart.

Hotfix 31.1.5 (2022-02-17)

  • Fixed ‘test’ suffix appearing at the end of some text in the World State Window.

Hotfix 31.0.6 (2022-01-04)

  • Fixed seeing a ghost of the Star Chart on certain PCs.

Update 30.9 (2021-11-11)

  • Fixed normal Star Chart nodes being locked after an Event expires (e.g. Necralisk after Night of Naberus).

Update 30.2 (2021-05-12)

  • Fixed inability to select the first Void Fissure entry when opening the World State Window to the Alerts tab, then switching to Void Fissures.

Hotfix 30.1.1 (2021-05-05)

  • Fixed Damage type icons (and any other icons) not appearing in World State Window Sortie descriptions.

Update 30.1 (2021-04-29)

  • Gift of the Lotus Alerts will now have a checkmark in the World State Window to indicate their completion.

Hotfix 30.0.8 (2021-04-27)

  • The Void Fissure and Void Storm World State Window has been split up to negate having to scroll extensively through the list. Void Fissure WSW will remain on the normal Star Chart and Void Storm WSW has been moved to the Railjack Star Chart.

Hotfix 30.0.5 (2021-04-16)

  • Fixed missing labels on weekly missions in the World State Panel.

Update 30.0 (2021-04-13)

  • Fixed World State Window always displaying that there are 5 Steel Path Incursions, despite completing some/all.

Hotfix 29.10.8 (2021-03-31)

  • Made a micro-optimization to the World State Window.
  • Made micro-optimizations to opening the Navigation screen.
  • Fixed World State Window (above Navigation) showing events that had recently completed (within 2 hours).

Hotfix 29.10.3 (2021-03-23)

  • Fixed the Sortie ‘Missions Completed’ counter in the World State Window not functioning correctly.

Hotfix 29.10.2 (2021-03-19)

  • Fixed switching from Alerts tab to Steel Path Incursions tab resulting in the first Incursion window being blank.
  • Fixed a script error if you had Steel Path Incursions tab selected in the World State Window, then set the Star Chart back to normal, then tried to toggle WSW tabs with L/R trigger on controller.
  • Fixed overlapping UI text in the World State Window. As reported here: https://forums.warframe.com/topic/1253287-update-29100-bug-hunting-megathread-read-first-post/

Update 29.10 (2021-03-19)

  • The World State Window has received a visual and functionality refresh!
    • Events Tab: Featured Events, such as Star Days, GOTL, Plague Star etc, are more informative at a glance and their respective imagery is
    • Hover Functionality:
      • Invasions and Sorties now have hover states to reduce UI noise.
    • Steel Path Incursions will now appear in their own tab in the World State Window when swapping to Steel Path missions in Navigation.
    • Nightmare Alerts will now appear in the ‘Alerts’ tab in the World State Window.
  • Fixed a 12ms hitch when loading the World State Window.

Update 29.5 (2020-11-19)

  • Made optimizations to the memory used by the Star Chart.
  • Fixed key-based Star Chart missions (e.g. Mutalist Alad V Assassinate) being automatically set to Private and preventing others from joining freely in Steel Path.
  • Fixed network issue that would boot you back to the login screen after opening the Star Chart.

Update 29.3 (2020-10-27)

  • Fixed aggressive spot load when hovering over Quest-locked nodes in the Star Chart.
  • Fixed black shadow being cast on Star Chart node mission cards if a transmission is played.

Hotfix 29.0.1 (2020-08-25)

  • Fixed a script error when opening the Star Chart with the Once Awake Quest active resulting in broken Navigation.

Update 29.0 (2020-08-25)

  • Free Roam landscapes now have a custom icon in the Star Chart!

Update 28.3 (2020-08-12)


In advance of the official Heart of Deimos update, Orokin Derelict Nodes have found a new home orbiting Mars and no longer require Keys to play! All Keys in your Inventory or in-progress in the Foundry have had their Credit and Resource costs refunded, while Nav Coordinates can be sold for extra Credits (see below)! Once Heart of Deimos launches, the Derelict node will become Deimos, along with two new nodes: The Cambion Drift and Necralisk!

  • Fixed overlapping UI in the Star Chart when hovering over nodes.
  • Fixed a script error that could occur when starting a mission from the Star Chart.

Hotfix 28.2.1 (2020-08-01)

  • Fixed your Warframe becoming hidden after swapping back and forth from normal Star Chart to Railjack Star Chart.

Update 28.1 (2020-07-08)

  • The Star Chart Quest FX indicator will now still appear when you are zoomed out.
  • Fixed cases of using a Grustrag Three Beacon to escape a mission prematurely and it counting towards Star Chart progression.
  • Fixed the Star Chart UI breaking when selecting an Invasion mission from the WSW with the Railjack Star Chart open.

Hotfix 28.0.6 (2020-06-24)

  • Fixed clicking Dojo when in the Liset from the Railjack Star Chart not functioning.

Update 28.0 (2020-06-11)

  • Star Chart Nodes have been given a fresh new look and functionality upon hover!
    • Hovering over a Node will display a new tileset/accompanying enemy image and gamemode icons respective to the available game modes.
    • Upon clicking a Node that has numerous game modes available, a selector will open within the window for you to choose your game mode.

Hotfix 27.3.7 (2020-03-31)

  • Fixed Lua and Kuva Fortress sometimes disappearing when zooming far out in the Star Chart.

Hotfix 27.2.1 (2020-03-05)

  • Fixed missing Star Chart node lines when HDR is enabled.

Update 27.2 (2020-03-05)

  • Fixed Clients experiencing infinite loading when attempting to load into the Dojo from the Star Chart with the Host.
  • Optimized the way the Star Chart is stored to save nearly 2MB of memory.
  • Fixed scrolling the mouse wheel while hovering over a Planet in the Star Chart resulting in the Warframe to zoom in improperly.

Hotfix 27.1.2 (2020-02-18)

  • Rewrote how Navigation caches the active session counts to reduce latency and reduce server load (it should now update roughly 5x as frequently).

Hotfix 26.0.3 (2019-11-01)

  • Kuva Siphons/Floods have been added to the World State Window Alert section in Navigation for increased exposure!

Hotfix 23.2.1 (2018-08-03)

  • Fixed ‘Solar Map Progress’ stat displaying that there are 229 Nodes needing completion when there are in fact only *227. This stat was including the “invisible” Sanctuary Onslaught nodes, which resulted in the unbearable 228/229.

Update 22.20 (2018-05-17)

  • New percussion-driven music has been added to the Star Chart and loading screens.

Hotfix 22.8.3 (2018-01-11)

  • Replaced the Jupiter-Saturn Junction requirement of ‘defeat the Raptor on Europa’ with ‘complete Baal on Europa’. This is due to the Raptor’s boss fight getting increasingly difficult after his re-work, which created frustration for newer players attempting to unlock the Junction.

Update 21.0 (2017-06-29)

  • Adjusted the World State Window with the ability to display more Alert reward text if needed.
  • Moved asteroid belt in the Star Chart to be beside Ceres because, thankfully, Earth is not surrounded by asteroids, Ceres is!

Hotfix 19.6.3 (2017-01-17)

  • Fixed Friends/Clan screen presence information for real-time missions (Alerts, Invasions, Sorties, etc) showing the default mission type of the underlying Star Chart node.

Update: Specters of the Rail 0.0 (2016-07-08)

  • Star Chart 3.0 introduced.

Update 15.10 (2015-01-15)

  • Players can now choose which Mission they would like to play when there are multiple Missions (Alerts, Syndicate, etc) on a single node.

Update 15.0 (2014-10-24)

New Worldstate Panel Preview!

A more relevant and dynamic Worldstate panel is coming! Find out what Events, Quests, Alerts, Invasions and Syndicate missions are occurring at a glance!

  • Note: Dark Sectors in conflict will be added to the panel soon
Enemy Level/Nav Segment Changes:
  • Starting enemy level ranges on planets have been adjusted accordingly:
    • [1-5] Mercury & Earth
    • [5-10] Venus & Mars
    • [10-15] Jupiter & Saturn
    • [15-20] Sedna & Phobos
    • [20-25] Uranus & Europa
    • [25-30] Eris & Neptune
    • [30-35] Pluto & Ceres
  • Nav Segment locations have been altered. Killing the bosses of the following planets will issue you the listed Nav Segment:
    • Mercury Boss – Mars and Venus
    • Venus Boss – Jupiter
    • Mars Boss – Saturn
    • Jupiter Boss – Sedna
    • Saturn Boss – Phobos
    • Phobos Boss – Europa
    • Sedna Boss – Uranus
    • Europa Boss - Neptune
    • Uranus Boss – Eris
    • Neptune Boss – Ceres & Pluto

Update 14.1 (2014-07-30)

  • Planet labels and Resource Icons have been added to the Solar Map and will appear on screen when hovering over nodes.

Update 12.3 (2014-02-27)

  • Show “The Void”, “The Derelicts” and “Dojo” in the Star Chart if players have the required keys.

Update 11.0 (2013-11-20)

  • Star Chart: added effects & colorization to further distinguish available nodes from completed/locked nodes, and highlight boss nodes.
  • Added "click a planet" hint when sitting at default state of the star chart
  • Added new icon for Boss nodes on the star chart

Update 9.0 (2013-07-13)

  • New star map functionality with Cinematic dioramas.
  • Show Squad count when hovering over nodes.

Last updated: Hotfix 24.7.3 (2019-04-22)