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The Star Chart is the interface used to access missions through the "Navigation" segment in the Orbiter. It shows the celestial bodies of the Solar System (also referred to as the Origin System). Each celestial body (also referred to as "planet") has its own set of resources and a backstory regarding the faction that is controlling the planet (accessed through Cephalon Fragments). Some planets may feature more than one faction at the same time.

Once completing the The Archwing Quest, the player will have the possibility to switch between the normal Star Chart and the Empyrean one, and even if they haven't built a Railjack they can join other teams to play this game mode starting from Earth Proxima. More advanced planets aren't unlocked through Junctions but require a certain Intrinsics level.

After clearing all nodes of the Star Chart (except the two Eris Assassination missions) and talking to Teshin, a toggle on the right of the map will allow the player to select The Steel Path, a harder version of the normal Star Chart with level 100+ enemies to gain unique rewards and obtain more Mastery Points by replaying all nodes. The Empyrean star chart is not included in unlocking this.


Interface

U19 mission interface

Part of the star chart indicating unavailable, available and completed missions.

WarframeStarChartGlossary

When zooming in or clicking on a celestial body, the player sees how they are linked through Solar Rails Junctions, beginning with Earth, and can select individual mission nodes to play.

The Star Chart uses the following symbols:

  • Empty grey rhombus, with grey lines leading to it: This mission is not yet available because the missions leading to it must be completed first.
  • Light blue rhombus, with light blue lines leading to it: This mission has not yet been completed but is available because an adjacent mission has been completed.
  • White rhombus, with white lines leading to it: This mission has been completed but remains available for replay.
  • Particular missions have special symbols, such as Dark Sectors with the default Clan logo, Quest missions with the Quest symbol, Syndicate missions with their respective symbol, Fissures with a flame symbol, Bosses with an eye wearing a crown, Junctions with a rhombus on top of a chevron insignia, Sorties with four diamonds within a flag, Nightmare missions with a white swirl inside of red rhombus symbol and Open Worlds with a white triangle made of two smaller ones and a rhombus.
  • If at least one node of a planet is controlled by a Kuva Lich, the planet itself will appear in the Star Chart surrounded by red blood droplets. Zooming on the planet will show the fog only on the nodes actually controlled by the Lich. Next to the planet name, the Kuva Lich symbol is shown.

Besides the mission nodes, some planets have a Relay Node. The available relays differ between the PC/Switch, PSN, and XBX versions and two of the available relays will be locked behind a Mastery Rank of either 4 or 8. In addition, a special Relay called Maroo's Bazaar can be found on Mars and serves as a trading hub for players.

Earth, Venus and Deimos feature Open Worlds, which can be directly accessed from the Star Chart, and town hubs with their own nodes which offer unique Syndicates and vendors. Missions in Open Worlds, called Bounties, can not be started from the Star Chart but only in the towns or in the Open Worlds themselves.

Certain planets might have nodes that can not be immediately accessed even if the nearby nodes were completed. Clicking on them will show the requirements needed to play those missions: usually the completion of a specific Quest or a certain Mastery Rank.

Two locations can only be accessed with keys: the Clan Dojo, and the Mutalist Alad V assassination node.

World State Window

At the top-right corner, players can access the World State Window which has tabs for the following time-limited content:

Proximas

Welcome to the Proxima Regions! Here you'll find Railjack missions that combine space and on foot combat.

If you own a Railjack, consider visiting the practice node 'Free Flight' on Earth Proxima to practice Piloting and learning your Railjack's layout. If you do not yet own a Railjack, prepare to assist a squad and work together. We all lift together!
—Upon first interacting with Railjack Navigation menu

Players can access Railjack missions by clicking on the Railjack icon beneath the World State Window. A new Star Chart will appear containing the Proxima regions of certain planets. Players can either click on a specific node or the JOIN ANY CREW  button in each Proxima to randomly join public squads.

Note that Railjack mission nodes do not grant Mastery Rank XP upon completion.

Planets/Celestial Bodies List

Mercury
MercuryU9side
6 - 11
11 Missions
IconGrineerOn Grineer VorPortrait d
Vor / Tolstoj
ChronusSeer
Cronus or Seer Blueprints + Components

Morphics Morphics
Ferrite Ferrite
PolymerBundle Polymer Bundle
DetoniteAmpule Detonite Ampule

Venus
VenusU9side
3 - 18
14 Missions
IconCorpusOn Corpus Jackal 2020
Jackal / Fossa
RhinoIconNewLook
Rhino Components, Stahlta Blueprint, Stropha Blueprint

AlloyPlate Alloy Plate
PolymerBundle Polymer Bundle
Circuits Circuits
FieldronSample Fieldron Sample

Earth
EarthU9side
1 - 25
14 Missions
IconGrineerOn Grineer VayHek
Vay Hek / Oro
HydroidIconNewLook
Hydroid Components

Ferrite Ferrite
Rubedo Rubedo
Neurodes Neurodes
DetoniteAmpule Detonite Ampule

Lua
LuaU19side
25 - 40
8 Missions
InvasionIcon Crossfire Blankpixel
N/A / N/A
Blankpixel
N/A

Ferrite Ferrite
Rubedo Rubedo
Neurodes Neurodes
DetoniteAmpule Detonite Ampule

Mars
MarsU9side
8 - 20
17 Missions
IconGrineerOn Grineer Lt Lech KrilIcon
Lieutenant Lech Kril / War
ExcaliburIconNewLook
Excalibur Components

Morphics Morphics
Salvage Salvage
Gallium Gallium
FieldronSample Fieldron Sample

Deimos
DeimosCutoutSide
12 - 35
15 Missions
Infestation w Infested GolemFullAvatar
Lephantis / Magnacidium
NekrosIconNewLook
Nekros Components
ZealoidPrelate
Zealoid Prelate / Exequias
Pathocyst
Pathocyst Components

NanoSpores Nano Spores
MutagenSample Mutagen Sample
OrokinCell Orokin Cell
Neurodes Neurodes

Phobos
PhobosU9side
10 - 25
11 Missions
IconCorpusOn Corpus Sgt Nef AnyoIcon
The Sergeant / Iliad
MagIconNewLook
Mag Components

Rubedo Rubedo
Morphics Morphics
Plastids Plastids
AlloyPlate Alloy Plate

Ceres
CeresU9side
12 - 25
14 Missions
IconGrineerOn Grineer Vor Krill Icon
Lech Kril & Vor / Exta
FrostIconNewLook
Frost Components, Miter, Twin Gremlins

AlloyPlate Alloy Plate
Circuits Circuits
OrokinCell Orokin Cell
DetoniteAmpule Detonite Ampule

Jupiter
JupiterU9side
15 - 40
16 Missions
IconCorpusOn Corpus AladV
Alad V / Themisto
ValkyrIconNewLook
Valkyr Components
Ropalolyst
Ropalolyst / The Ropalolyst
WispIcon272
Wisp Components + Amalgam Mods

Salvage Salvage
Hexenon Hexenon
NeuralSensors Neural Sensors
AlloyPlate Alloy Plate

Europa
EuropaU9side
18 - 33
14 Missions
IconCorpusOn Corpus Raptor
Raptors / Naamah
NovaIconNewLook
Nova Components

Morphics Morphics
Rubedo Rubedo
FieldronSample Fieldron Sample
ControlModule Control Module

Saturn
SaturnU9side
21 - 36
15 Missions
IconGrineerOn Grineer Photo-482822
Sargas Ruk / Tethys
EmberIconNewLook
Ember Components

NanoSpores Nano Spores
Plastids Plastids
OrokinCell Orokin Cell
DetoniteAmpule Detonite Ampule

Uranus
UranusU9side
24 - 37
14 Missions
IconGrineerOn Grineer TylRegor
Tyl Regor / Titania
EquinoxIconNewLook
Equinox Components

PolymerBundle Polymer Bundle
Plastids Plastids
Gallium Gallium
DetoniteAmpule Detonite Ampule

Neptune
NeptuneU9side
27 - 40
13 Missions
IconCorpusOn Corpus DEHyenacombine
Hyena Pack / Psamathe
LokiIconNewLook
Loki Components

NanoSpores Nano Spores
Ferrite Ferrite
ControlModule Control Module
FieldronSample Fieldron Sample

Pluto
PlunoU9side
30 - 45
13 Missions
IconCorpusOn Corpus AmbulasIcon
Ambulas / Hades
TrinityIconNewLook
Trinity Components

AlloyPlate Alloy Plate
Rubedo Rubedo
Plastids Plastids
Morphics Morphics
FieldronSample Fieldron Sample

Sedna
SednaU9side
30 - 85
16 Missions
IconGrineerOn Grineer KelaDeThaym
Kela De Thaym / Merrow
SarynIconNewLook
Saryn Components and Twin Kohmak

Rubedo Rubedo
AlloyPlate Alloy Plate
Salvage Salvage
DetoniteAmpule Detonite Ampule

Eris
ErisU9side
30 - 45
13 Missions
Infestation w Infested InfestedAladV
Mutalist Alad V / requires Key
MesaIconNewLook
Mesa Components
J3Golem
Jordas Golem / Mission
AtlasIconNewLook
Atlas Components

NanoSpores Nano Spores
Plastids Plastids
Neurodes Neurodes
MutagenSample Mutagen Sample

Kuva Fortress
Kuva Fortress
28 - 34
8 Missions
IconGrineerOn Grineer Blankpixel
N/A / N/A
Blankpixel
N/A

Salvage Salvage
Circuits Circuits
NeuralSensors Neural Sensors
DetoniteAmpule Detonite Ampule

Void
VoidCutout
10 - 45
13 Missions
IconOrokinOn Orokin VorTwo
Corrupted Vor / any node of Level ≥40
ToxinModBundleIcon
Mod TT 20px Malignant Force, Mod TT 20px Toxic Barrage, Mod TT 20px Virulent Scourge, Mod TT 20px Pistol Pestilence

Ferrite Ferrite
Rubedo Rubedo
ArgonCrystal Argon Crystal
ControlModule Control Module

Zariman
New Zariman
50 - 55
5 Missions
InvasionIcon Grineer or Corpus Blankpixel
N/A / N/A
Blankpixel
N/A

AlloyPlate Alloy Plate
Ferrite Ferrite
VoidgelOrb Voidgel Orb
EntratiLanthorn Entrati Lanthorn


Notes

  • Completing mission nodes for the first time yields various amounts of mastery points:
    • Clearing the main objective of a Mission node and extracting will grant an average of ~63 mastery points.
    • Victory against the opponent frame in a Junction grants 1,000 mastery points.
    • Playing a node again to progress the Steel Path chart will grant again the mastery points earned for completing it.
  • The specific enemy that appears on the mission detail screen (upon highlighting cursor on a mission node) has a markedly increased chance of spawning among the enemies present in that mission.
    • This can be a useful feature when farming for specific mods or resource from a specific enemy (like Oxium from Oxium Osprey).
  • As of Update 31.5 (2022-04-27), there are a total of 263 nodes that can be completed. This includes the 25 Railjack nodes on Earth Proxima, Saturn Proxima, and Veil Proxima.
  • Unlocking Arbitrations and The Steel Path require completion of almost all nodes on the Star Chart, with the exception of the Jordas Golem, Mutalist Alad V and the Railjack missions.

Trivia

  • Since Update 19.0 (2016-11-11), the Orbiter's reflection map is visible as the static background image behind the planets on the star chart. The image cannot be zoomed in normally, but through some UI glitching the player can zoom the foreground image out, allowing the user to see the majority of the image.
  • Here's a list of removed nodes that were once accessible via the Star Chart, most of which were gone by Update: Specters of the Rail 0.0 (2016-07-08):
    • Caduceus, Mercury
    • Neruda, Mercury
    • Vesper, Venus
    • Arcadia, Mars
    • Quirinus, Mars
    • Mimas, Saturn
    • Iapetus, Saturn
    • Phoebe, Saturn
    • Pallene, Saturn
    • Aegaeon, Saturn
    • Miranda, Uranus
    • Portia, Uranus
    • Cupid, Uranus
    • Bianca, Uranus
    • Prospero, Uranus
    • Mab, Uranus
    • Setebos, Uranus
    • Trinculo, Uranus
    • Thalassa, Neptune
    • Halimede, Neptune
    • Charon, Pluto
    • Corb, Pluto
    • Olla, Ceres
    • Varro, Ceres
    • Hapke, Ceres
    • Egeria, Ceres
    • Cyath (Node), Eris
    • Cosis, Eris
    • Candiru, Eris
    • Lepis, Eris
    • Hymeno, Eris
    • Gnathos, Eris
    • Sporid, Eris
    • Ixodes, Eris
    • Phalan, Eris
    • Ranova, Eris
    • Psoro, Eris
    • Sparga, Eris
    • Viver, Eris
    • Camenae, Sedna
    • Undine, Sedna
    • Jengu, Sedna
    • Tikoloshe, Sedna
    • Phithale, Sedna
    • Scylla, Sedna
    • Yemaja, Sedna
    • Veles, Sedna
    • Gamygyn, Europa
    • Eligor, Europa
    • Lillith, Europa
    • Shax, Europa
    • Zagan, Europa
    • Cryotic Front, Europa
    • Beleth, Europa
    • Limtoc, Europa
    • Limtoc, Phobos
    • Grildrig, Phobos
    • Drunlo, Phobos
    • Wendell, Phobos
    • Todd, Phobos
    • Flimnap, Phobos
    • Opik, Phobos

Media

Patch History

Hotfix 37.0.8 (2024-10-16)

  • Fixed script error when quitting the game/logging out while the Star Char UI is on screen.

Update 37.0 (2024-10-02)

  • If a piece of equipment in a player’s loadout has 10+ unused Mod capacity and an unused Mod slot, a warning symbol will appear next to it in the Loadout section of the Navigation screen. This only applies to weapons with 10-30 unused Mod Capacity (or 10-40 for Lich/Sister weapons), and will not appear if you are Mastery Rank 6 or higher.
  • Added a dark backer to Ascendant and All Star Dojo icons to help them stand out better in the Navigation screen.
  • Removed the “Resource Drones” button in the bottom right corner of the Star Chart when zoomed out of a planet since it didn’t do anything.
    • The button will only appear now when zoomed into a planet - where it can actively be used to manage Drones on that planet.
  • Removed “Open Squads” counter beside mission nodes. This has been a long-standing feature since 2012, so let’s dive into how this system worked and our reasons for removing it:
    • This feature was long misunderstood because there are often cases where it implied you would join a squad but actually ended up as the host. Because there are a mind-boggling number of Tenno in the Origin System at any given moment, the Open Squad counts are relatively expensive to calculate; to reduce server strain we would cache the results to avoid overloading them, but this meant that when you hovered over a node there's a good chance you were looking at an Open Squad count that was up to a minute out of date. By the time you tried to join the squad the last spot might have been filled by someone else or the mission objective might have been completed, preventing you from joining.
    • The other factor that confused a lot of people was your Matchmaking Ping Limit setting. Even though we try to find squads close to you, sometimes the host is running on a low-spec machine while their roommate uploads rodeo videos over a modest DSL connection. To try to ensure you have a good multiplayer experience we check the ping before joining a squad and if it's over your configured limit we'll skip over it. In the end it was decided that, rather than distract players with details about what was happening when they just wanted to shoot some Grineer in the face, we would remove this stat (the server hamsters appreciated this too). RIP "Open Squads" 2012-2024
  • The Virtual Cursor for controllers will now respect its original position when opening the Navigation menu. Previously, it would always appear in the lower-right quadrant of the screen.
  • Added Operator/Drifters to the Loadout selection menu in the Navigation Screen.
    • Now you can swap your Focus School, Amps, and Arcanes straight from this menu without needing to go to your Transference Chair.
  • Fixed several UI elements in Navigation not adjusting based on UI Scale setting.
  • Fixed Junctions flashing blue in the Navigation screen during Vor’s Prize.

Hotfix 36.0.8 (2024-07-25)

  • Players who have sealed 100+ Thermia Fractures will now see “ALL REWARDS COLLECTED” instead of the list of reward tiers for the Thermia Fractures event in their World State Window.
    • This change removes unnecessary clutter from this screen, making room for more relevant information to be displayed at the front of the Orbiter!

Hotfix 36.0.5 (2024-07-20)

  • Re-enabled the “Change Loadout” controller input in the Navigation menu.
    • This input automatically drags the virtual cursor to the new Arsenal UI Element where you can customize your loadout to your heart’s content!
  • Fixed sub factions not appearing on nodes in the Star Chart that have multiple missions active.

Hotfix 36.0.4 (2024-06-26)

  • Selecting a sorting option for the Star Chart Loadout UI will carry over to all equipment.
    • For example, selecting to sort by “Forma Count” in the Warframe selection screen will also apply to Weapons, Companions, etc.

Hotfix 36.0.3 (2024-06-20)

  • Fixed World State Window missions, alerts, etc. using incorrect subfaction names (ex: “Grineer” instead of “Kuva Grineer” for Kuva Alerts).

Update 36.0 (2024-06-18)

Star Chart “Suggested Damage”

Vulnerabilities are now listed in The Star Chart mission nodes! Here, we aim to recommend the appropriate per-Faction Resistances, which will then universally affect that specific group.

The Star Chart now shows Faction Resistances per node. Aligned with the present Faction, Vulnerabilities and Resistances will be listed to communicate the “Suggested Damage” options best used against any specific Faction or location.

UI ADDITIONS, CHANGES & MORE

Loadout Customization From Navigation

You can now change your Loadout directly from Navigation! Instead of running back and forth from the Arsenal when you need to make a change before jumping into a mission, you can now do so conveniently from the Navigation screen.

Most actions you can accomplish in the Arsenal you can do here:

Change Loadout: Selecting this option will bring up all of your available Loadout options to swap to.

Warframe Options:

  • Swap Warframe
    • Select from your available Warframes to equip.
  • Upgrade Warframe
    • Change upgrades (Mods, Arcanes, etc.) on equipped Warframe.
  • Select Mod Config
    • Select from your existing Mod Configs for equipped Warframe.
  • View Warframe abilities
    • Hover over the ability icons for the equipped Warframe to view stats.
    • Note: Access to change Exalted Weapons from the Star Chart will be coming in a future update.

Weapon Options:

  • Swap Primary/Secondary/Melee Weapon
    • Select from your available Weapons to equip.
  • Upgrade Primary/Secondary/Melee Weapon
    • Change upgrades (Mods, Arcanes, etc.) on equipped weapons.
  • Select Mod Config
    • Select from your existing Mod Configs for equipped weapons.

Companion Options:

  • Swap Companion
    • Select from your available Companions to equip.
  • Upgrade Companion
    • Change upgrades on equipped Companion.
  • Select Mod Config
    • Select from your existing Mod Configs for equipped Companion.
  • Companion Weapon Options
    • Swap Companion Weapon
      • Select from your available/eligible Weapons to equip onto equipped Companion.
    • Upgrade Companion Weapon
      • Change upgrades on equipped Companion Weapon.
    • Select Mod Config
      • Select from your existing Mod Configs for equipped Companion Weapon.
General Additions
  • Added an icon above planets in the Navigation Menu once a player has completed all of its nodes.
    • Both Normal Path and Steel Path track planet completion separately, and have their own unique icons to denote completion!
FIXES
  • Fixed a brief flicker of a mission Node popup appearing when zooming in on a Planet in the Star Chart.

Hotfix 35.5.3 (2024-04-04)

  • Fixed the name of a node in the Star Chart overlapping on top of its own UI if there are multiple modes available (ex: Omnia Fissure, Nightmare, etc.).

Update 35.5 (2024-03-27)

  • Fixed a script error if exiting the game while the Star Chart is open.

Update 35.0 (2023-12-13)

  • Fixed the Navigation Console, Star Chart, and World State Window UI not updating at the exact moment Baro arrives.

Update 34.0 (2023-10-18)

  • Added VFX when toggling between the Normal and Steel Path modes in the Star Chart screen.
  • Fixed scaling on Star Chart Nodes sometimes causing them to appear squished or hard to see.

Update 32.3 (2023-02-15)

  • Fixed alignment issues with the Star Chart node info popup.

Hotfix 31.5.9 (2022-05-12)

  • Fixed the Dormizone icon appearing as the incomplete mission (glowing blue diamond) instead of its own custom icon.

Update 31.5 (2022-04-27)

  • Moved mission countdown timer to always be in front of voting buttons to avoid accidentally leaving squad.
  • The Events tab icon in Navigation will now rotate between the icons of all live Events.
  • Fixed black triangle appearing on the star chart.

Hotfix 31.1.5 (2022-02-17)

  • Fixed ‘test’ suffix appearing at the end of some text in the World State Window.

Hotfix 31.0.6 (2022-01-04)

  • Fixed seeing a ghost of the Star Chart on certain PCs.

Update 30.9 (2021-11-11)

  • Fixed normal Star Chart nodes being locked after an Event expires (e.g. Necralisk after Night of Naberus).

Update 30.2 (2021-05-12)

  • Fixed inability to select the first Void Fissure entry when opening the World State Window to the Alerts tab, then switching to Void Fissures.

Hotfix 30.1.1 (2021-05-05)

  • Fixed Damage type icons (and any other icons) not appearing in World State Window Sortie descriptions.

Update 30.1 (2021-04-29)

  • Gift of the Lotus Alerts will now have a checkmark in the World State Window to indicate their completion.

Hotfix 30.0.8 (2021-04-27)

  • The Void Fissure and Void Storm World State Window has been split up to negate having to scroll extensively through the list. Void Fissure WSW will remain on the normal Star Chart and Void Storm WSW has been moved to the Railjack Star Chart.

Hotfix 30.0.5 (2021-04-16)

  • Fixed missing labels on weekly missions in the World State Panel.

Update 30.0 (2021-04-13)

  • Fixed World State Window always displaying that there are 5 Steel Path Incursions, despite completing some/all.

Hotfix 29.10.8 (2021-03-31)

  • Made a micro-optimization to the World State Window.
  • Made micro-optimizations to opening the Navigation screen.
  • Fixed World State Window (above Navigation) showing events that had recently completed (within 2 hours).

Hotfix 29.10.3 (2021-03-23)

  • Fixed the Sortie ‘Missions Completed’ counter in the World State Window not functioning correctly.

Hotfix 29.10.2 (2021-03-19)

  • Fixed switching from Alerts tab to Steel Path Incursions tab resulting in the first Incursion window being blank.
  • Fixed a script error if you had Steel Path Incursions tab selected in the World State Window, then set the Star Chart back to normal, then tried to toggle WSW tabs with L/R trigger on controller.
  • Fixed overlapping UI text in the World State Window. As reported here: https://forums.warframe.com/topic/1253287-update-29100-bug-hunting-megathread-read-first-post/

Update 29.10 (2021-03-19)

  • The World State Window has received a visual and functionality refresh!
    • Events Tab: Featured Events, such as Star Days, GOTL, Plague Star etc, are more informative at a glance and their respective imagery is
    • Hover Functionality:
      • Invasions and Sorties now have hover states to reduce UI noise.
    • Steel Path Incursions will now appear in their own tab in the World State Window when swapping to Steel Path missions in Navigation.
    • Nightmare Alerts will now appear in the ‘Alerts’ tab in the World State Window.
  • Fixed a 12ms hitch when loading the World State Window.

Update 29.5 (2020-11-19)

  • Made optimizations to the memory used by the Star Chart.
  • Fixed key-based Star Chart missions (e.g. Mutalist Alad V Assassinate) being automatically set to Private and preventing others from joining freely in Steel Path.
  • Fixed network issue that would boot you back to the login screen after opening the Star Chart.

Update 29.3 (2020-10-27)

  • Fixed aggressive spot load when hovering over Quest-locked nodes in the Star Chart.
  • Fixed black shadow being cast on Star Chart node mission cards if a transmission is played.

Hotfix 29.0.1 (2020-08-25)

  • Fixed a script error when opening the Star Chart with the Once Awake Quest active resulting in broken Navigation.

Update 29.0 (2020-08-25)

  • Free Roam landscapes now have a custom icon in the Star Chart!

Update 28.3 (2020-08-12)

OROKIN DERELICTS HAVE MOVED!

In advance of the official Heart of Deimos update, Orokin Derelict Nodes have found a new home orbiting Mars and no longer require Keys to play! All Keys in your Inventory or in-progress in the Foundry have had their Credit and Resource costs refunded, while Nav Coordinates can be sold for extra Credits (see below)! Once Heart of Deimos launches, the Derelict node will become Deimos, along with two new nodes: The Cambion Drift and Necralisk!

Fixes:
  • Fixed overlapping UI in the Star Chart when hovering over nodes.
  • Fixed a script error that could occur when starting a mission from the Star Chart.

Hotfix 28.2.1 (2020-08-01)

  • Fixed your Warframe becoming hidden after swapping back and forth from normal Star Chart to Railjack Star Chart.

Update 28.1 (2020-07-08)

  • The Star Chart Quest FX indicator will now still appear when you are zoomed out.
  • Fixed cases of using a Grustrag Three Beacon to escape a mission prematurely and it counting towards Star Chart progression.
  • Fixed the Star Chart UI breaking when selecting an Invasion mission from the WSW with the Railjack Star Chart open.

Hotfix 28.0.6 (2020-06-24)

  • Fixed clicking Dojo when in the Liset from the Railjack Star Chart not functioning.

Update 28.0 (2020-06-11)

  • Star Chart Nodes have been given a fresh new look and functionality upon hover!
    • Hovering over a Node will display a new tileset/accompanying enemy image and gamemode icons respective to the available game modes.
    • Upon clicking a Node that has numerous game modes available, a selector will open within the window for you to choose your game mode.

Hotfix 27.3.7 (2020-03-31)

  • Fixed Lua and Kuva Fortress sometimes disappearing when zooming far out in the Star Chart.

Hotfix 27.2.1 (2020-03-05)

  • Fixed missing Star Chart node lines when HDR is enabled.

Update 27.2 (2020-03-05)

  • Fixed Clients experiencing infinite loading when attempting to load into the Dojo from the Star Chart with the Host.
  • Optimized the way the Star Chart is stored to save nearly 2MB of memory.
  • Fixed scrolling the mouse wheel while hovering over a Planet in the Star Chart resulting in the Warframe to zoom in improperly.

Hotfix 27.1.2 (2020-02-18)

  • Rewrote how Navigation caches the active session counts to reduce latency and reduce server load (it should now update roughly 5x as frequently).

Hotfix 26.0.3 (2019-11-01)

  • Kuva Siphons/Floods have been added to the World State Window Alert section in Navigation for increased exposure!

Hotfix 23.2.1 (2018-08-03)

  • Fixed ‘Solar Map Progress’ stat displaying that there are 229 Nodes needing completion when there are in fact only *227. This stat was including the “invisible” Sanctuary Onslaught nodes, which resulted in the unbearable 228/229.

Update 22.20 (2018-05-17)

  • New percussion-driven music has been added to the Star Chart and loading screens.

Hotfix 22.8.3 (2018-01-11)

  • Replaced the Jupiter-Saturn Junction requirement of ‘defeat the Raptor on Europa’ with ‘complete Baal on Europa’. This is due to the Raptor’s boss fight getting increasingly difficult after his re-work, which created frustration for newer players attempting to unlock the Junction.

Update 21.0 (2017-06-29)

  • Adjusted the World State Window with the ability to display more Alert reward text if needed.
  • Moved asteroid belt in the Star Chart to be beside Ceres because, thankfully, Earth is not surrounded by asteroids, Ceres is!

Update 20.0 (2017-03-24)

World State Window Changes.
  • The World State Window now has progressive disclosure and will only display the missions and Categories for content in which a player has met the criteria. Some of this is partially in place, but this is a more exhaustive change that ensures new players are not overwhelmed by seeing content they cannot play.
    • Alerts will only appear in the World State Window if you have the planet unlocked.
    • Invasions will only show if you have the planet unlocked.
    • Sorties will only become visible after completing The War Within.
    • Syndicate Daily Missions only appear if a player is a member of a Syndicate.
    • Void Fissures will not appear until a player obtains their first Relic

Hotfix 19.6.3 (2017-01-17)

  • Fixed Friends/Clan screen presence information for real-time missions (Alerts, Invasions, Sorties, etc) showing the default mission type of the underlying Star Chart node.

Update: Specters of the Rail 0.0 (2016-07-08)

  • Star Chart 3.0 introduced.

Update 15.10 (2015-01-15)

  • Players can now choose which Mission they would like to play when there are multiple Missions (Alerts, Syndicate, etc) on a single node.

Update 15.0 (2014-10-24)

New Worldstate Panel Preview!

A more relevant and dynamic Worldstate panel is coming! Find out what Events, Quests, Alerts, Invasions and Syndicate missions are occurring at a glance!

  • Note: Dark Sectors in conflict will be added to the panel soon
Enemy Level/Nav Segment Changes:
  • Starting enemy level ranges on planets have been adjusted accordingly:
    • [1-5] Mercury & Earth
    • [5-10] Venus & Mars
    • [10-15] Jupiter & Saturn
    • [15-20] Sedna & Phobos
    • [20-25] Uranus & Europa
    • [25-30] Eris & Neptune
    • [30-35] Pluto & Ceres
  • Nav Segment locations have been altered. Killing the bosses of the following planets will issue you the listed Nav Segment:
    • Mercury Boss – Mars and Venus
    • Venus Boss – Jupiter
    • Mars Boss – Saturn
    • Jupiter Boss – Sedna
    • Saturn Boss – Phobos
    • Phobos Boss – Europa
    • Sedna Boss – Uranus
    • Europa Boss - Neptune
    • Uranus Boss – Eris
    • Neptune Boss – Ceres & Pluto

Update 14.1 (2014-07-30)

  • Planet labels and Resource Icons have been added to the Solar Map and will appear on screen when hovering over nodes.

Update 12.3 (2014-02-27)

  • Show “The Void”, “The Derelicts” and “Dojo” in the Star Chart if players have the required keys.

Update 11.0 (2013-11-20)

  • Star Chart: added effects & colorization to further distinguish available nodes from completed/locked nodes, and highlight boss nodes.
  • Added "click a planet" hint when sitting at default state of the star chart
  • Added new icon for Boss nodes on the star chart

Update 9.0 (2013-07-13)

  • New star map functionality with Cinematic dioramas.
  • Show Squad count when hovering over nodes.


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