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Nail them to the wall! The Stahlta automatic rifle propels hardened steel rods at high speed, while a charged fire mode fuses a number of volatile rods together for a large radioactive explosion.

The Stahlta is a IconCorpusOn Corpus automatic rifle that shoots steel blade projectiles. Alternate Fire charges a powerful DmgRadiationSmall64 Radiation explosive.

Characteristics[]

  • This weapon deals primarily DmgSlashSmall64 Slash damage on its primary fire, and DmgRadiationSmall64 Radiation on its Alternate Fire.
  • Alternate Fire charges a powerful round that explodes.
    • Direct hits have a guaranteed DmgImpactSmall64 Impact proc.
    • Shots explode in a 7.2 meter radius after 0.4 seconds on impacting a surface or enemy.
      • Explosion delay reduces likelihood of inflicting self-stagger, but may allow enemies to move out of the explosion range if not directly hit by the projectile.
      • Initial hit and explosion apply status separately.
      • Explosion does not need direct line of sight to deal damage and will penetrate walls.
      • Explosion can benefit from Mod TT 20px Firestorm (Mod TT 20px Primed) and Mod TT 20px Cautious Shot.
    • Charge is automatic and does not need to be held down.
    • Charged shots do not arc, allowing for accurate placement of explosions at extreme range.
    • Consumes 20 ammo per shot.
    • Has a limited range of 400m, at which point the projectile will dissipate without exploding.
  • Innate Madurai Pol polarity.

Advantages over other Primary weapons (excluding modular weapons):

  • Primary fire has an innate 1.2 meter punch through.
  • Alternate Fire:
  • Auto (wiki attack index 1)
    • Above average crit chance (24.00%)
    • High reload speed (1.40 s)
    • Above average fire rate (6.000 attacks/sec)
  • Alt-Fire (wiki attack index 2)
    • High crit chance (40.00%)
    • High reload speed (1.40 s)
    • High total damage (600)
    • High status chance (32.00%)
    • High crit multiplier (3.00x)
  • Alt-Fire AoE (wiki attack index 3)
    • High crit chance (40.00%)
    • Above average reload speed (1.40 s)
    • Very high total damage (1,200)
    • Above average ammo max (300)
    • Above average crit multiplier (3.00x)

Disadvantages over other Primary weapons (excluding modular weapons):

  • Alternate Fire:
    • Slow charge speed.
    • The weapon fires as soon as it has reached a full charge, which can lead to premature firing.
    • Explosion inflicts self-stagger.
    • Explosion has a headshot multiplier of 1x and cannot trigger headshot conditions.
    • Explosion has linear Damage Falloff from 100% to 30% from central impact.
  • Projectiles have travel time.
  • Auto (wiki attack index 1)
    • Below average total damage (52)
    • Low disposition (●●●○○ (1.00x))
    • Low crit multiplier (1.80x)
  • Alt-Fire (wiki attack index 2)
    • Very low fire rate (0.667 attacks/sec)
    • Low disposition (●●●○○ (1.00x))
  • Alt-Fire AoE (wiki attack index 3)
    • Low active falloff slope (10.3m/%)
    • Below average maximum falloff distance (7.2 m)
    • Very low fire rate (0.667 attacks/sec)
    • Low disposition (●●●○○ (1.00x))

Acquisition

The Stahlta's main blueprint is a possible reward from defeating the Jackal. Components can be acquired from within the Granum Void; the Receiver from Rotation C, the Stock from Rotation C of Exemplar Granum Void, and the Barrel from Rotation C of the Zenith Granum Void. All components can be traded between players, but not the main blueprint.

Item Source Chance Expected Nearly Guaranteed
Receiver Receiver Granum Void / C 22.22% ~ 4 C Rotations 27 ± 9 C Rotations
Barrel Barrel Nightmare Granum Void / C 29.63% ~ 3 C Rotations 19 ± 6 C Rotations
Stahlta Blueprint Jackal 15% ~ 6 Kills 42 ± 14 Kills
Stock Stock Extended Granum Void / C 29.63% ~ 3 C Rotations 19 ± 6 C Rotations

All drop rates data is obtained from DE's official drop tables. See Mission Rewards#Standard Missions for definitions on reward table rotations.
For more detailed definitions and information, visit here.

Manufacturing Requirements
📝 Edit blueprint requirements
Credits
30,000
Barrel
1
Receiver
1
Stock
1
Time: 1 Day(s)
Rush: PlatinumLarge 35
MarketIcon Market Price: PlatinumLarge 225 Blueprint2 Blueprints Price:N/A

Starting December 10th, 2020, this weapon, along with the Drakgoon and Ogris, had a themed skin which could be obtained for free from the Epic Games Unreal Tournament Weapon Bundle, available on the Epic Games Launcher. This bundle is no longer available.

This weapon can be sold for Credits64 7,500.

Known Bugs[]

  • Mod TT 20px Galvanized Aptitude is multiplicative to base damage sources on direct hits in both firing modes.

Trivia[]

  • The Stahlta's design resembles a Forward Defense Munitions L5 Caseless Ammo Rifle.
  • The weapon's name is derived from Stahl, the German word for "steel".
  • Like many Corpus weapons, the "magazine" appears to actually be a power source, perhaps atomic from the radioactive properties, as the steel blades it fires are twice as large as the magazine.

Media[]


Stahlta Skins

Edit

Patch History[]

Hotfix 35.0.7 (2024-01-09)

  • Fixed the Stahlta Shock Rifle Skin missing controller vibration support.

Update 32.0 (2022-09-07)

Ammo Changes

We understand the power fantasy of these weapons is very popular for some, so our first approach was to keep them powerful, but limit how often they can be used by making changes to ammo pick-up.

Ammo Pickup Overrides
The following weapons now have ammo pickup overrides, meaning they gain less from picking up ammo. This mostly applies to AoE weapons, in hopes that players will become more deliberate with their aim to make the most of their Ammo pools. The following lists the specific ammo pick up overrides per weapon category.

Primary Weapon Ammo Pick Up Overrides

40 Ammo per Pick Up:

  • Stahlta
Headshot Damage Changes

During playtesting, the ammo changes alone weren’t enough to significantly change things for AoE weapons. So instead of tightening these values to be overly restrictive, we chose to address other factors that make these weapons so strong, such as headshot damage.

Our approach here is two-fold, to reduce the impact of headshots for AOE weapons, but to also make precision headshots pack a larger punch overall.

  • Radial damage no longer gains extra headshot damage or triggers headshot conditions.
    • This is primarily targeted at the Ignis Wraith - as a “flamethrower” weapon, it’s hard to imagine a blanket of elements being precise enough to target weak points specifically. Explosive projectiles themselves can still land headshots, so there is still a reason to aim with most weapons for maximum damage.

Hotfix 29.6.8 (2021-01-25)

  • Fixed zero Damage numbers appearing for unranked Stahlta primary fire.
  • Fixed Stahlta Alt Fire bolts not exploding from Mirage’s Hall of Mirror clones when the Unreal Shock Rifle Skin is equipped.
  • Fixed visual bug where the player firing the Stahltas Alt Fire appears to fire indefinitely if the Unreal Shock Rifle Skin is equipped.

Hotfix 29.3.1 (2020-11-04)

  • Fixed Stahltha Alt Fire sounds playing locally for all squadmates.

Hotfix 28.0.5 (2020-06-17)

  • Fixed inability to Chat link Stahlta parts.

Update 28.0 (2020-06-11)

  • Introduced.

See Also[]

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