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TeamShieldRestore ShieldTotemMediumBundle LargeTeamShieldPack

Restores Shields to all squad members. Pulses 35 Shield every 7.5s for 30s.

—In-game Description

Restores Shields to all squad members. Pulses 100 Shield every 7.5s for 30s.

—In-game Description

Restores Shields to all squad members. Pulses 300 Shield every 7.5s for 30s.

—In-game Description

The Squad Shield Restore is a consumable type that can be put in your gear pack to use in game. There are three variants, Small, Medium and Large. When activated, a plate is dropped which pulses every 7.5 seconds for a total of 4 times.

The maximum amount of Shield restored varies on the variant of the item. Small can restore up to 140 Shield, Medium 400 Shield and Large 1200 Shield.

If used while a player's shield is at full capacity, Squad Shield Restore will create an overshield that increases the player's shield capacity beyond its maximum. This overshield does not regenerate automatically and has a maximum capacity of 1,200 shield points.

AcquisitionEdit

SmallEdit

The reusable blueprints for 1x and 10x Squad Shield Restore (Small) can be purchased from market for Credits64500 and Credits64250,000 respectively.

1x Squad Shield Restore (Small)
Manufacturing Requirements
Credits64
1,000
Ferrite64
400



Time: 1 min
Rush: Platinum64 1
MarketIcon Market Price: N/A Blueprint2 Blueprints Price: Credits64500


10x Squad Shield Restore (Small)
Manufacturing Requirements
Credits64
9,000
NanoSpores64
3,600



Time: 1 min
Rush: Platinum64 1
MarketIcon Market Price: N/A Blueprint2 Blueprints Price: Credits64250,000


MediumEdit

The reusable blueprints for 1x and 10x Squad Health Restore (Medium) can be acquired through research in a Dojo's Energy Lab. They can be replicated (bought) for Credits645,000 (1x) and Credits64250,000 (10x).

Fieldron is required before researching this item.

1x Squad Shield Restore (Medium)
Manufacturing Requirements
Credits64
4,000
Ferrite64
600
AlloyPlate64
150


Time: 1 min
Rush: Platinum64 1
MarketIcon Market Price: N/A Blueprint2 Blueprints Price: Credits645,000
Energy Lab Research •ClanAffinity643,000
Credits64
5,000
FieldronSample64
30
Rubedo64
100
NanoSpores64
500
PolymerBundle64
200
Time: 72 hrs
Prereq: Mutagen Mass
LeaderBadgeGhostHolo x1   LeaderBadgeShadowHolo x3   LeaderBadgeStormHolo x10   LeaderBadgeMountainHolo x30   LeaderBadgeMoonHolo x100


10x Medium Shield Restore
Manufacturing Requirements
Credits64
9,000
NanoSpores64
3,600



Time: 1 min
Rush: Platinum64 1
MarketIcon Market Price: N/A Blueprint2 Blueprints Price: Credits64250,000
Energy Lab Research •ClanAffinity643,000
Credits64
5,000
FieldronSample64
30
Rubedo64
100
NanoSpores64
500
PolymerBundle64
200
Time: 72 hrs
Prereq: Mutagen Mass
LeaderBadgeGhostHolo x1   LeaderBadgeShadowHolo x3   LeaderBadgeStormHolo x10   LeaderBadgeMountainHolo x30   LeaderBadgeMoonHolo x100


LargeEdit

The reusable 10 x Squad Ammo Restore (Large) blueprint can be bought as a rank 3 reward for 25,000 standing from Cephalon Suda.

You cannot sell the Blueprint.

Manufacturing Requirements
Credits64
9,000
AlloyPlate64
1,000
Ferrite64
2,500


Time: 1 min
Rush: Platinum64 1
MarketIcon Market Price: N/A Blueprint2 Blueprints Price: ReputationBlackx6425,000

Patch HistoryEdit

Update 22.15
  • Fixed Gear item (Energy, Health, etc) Restores not appearing when placed on elevators.

Update 20.0

  • Added detailed information to Energy/Health/Ammo Restores to tell you how much you'll be getting how often on each burst.

Update: The Silver Grove

  • Fixed ‘Restore’ items appearing black in Archwing missions.

Update 16.2

  • Updated the sound of Team Restore items.

Update 15.7

  • Players can no longer sell Large Restore Blueprints of any variety for credits.

Update 15.2

  • Removed Neural Sensor Requirements from Large Restore Crafting Recipes.

Update 15.0

  • Large Restore items introduced.

Hotfix 14.5.1

  • Fixed restores not traveling with players in moving elevators.

Update 13.3

  • Fixed an issue with Team Restore items having in game collision.

Hotfix 10.6.2

  • Fixed Team Heal/Ammo/Shield/Energy drops permanently remaining on client, also removed collision from them and fixed missing effects.

See alsoEdit

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