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NB. In-game description for Medium Health Restore states build time to be 2 minutes, however in fact it only takes 1 minute. |
NB. In-game description for Medium Health Restore states build time to be 2 minutes, however in fact it only takes 1 minute. |
Revision as of 06:13, 7 March 2020
The Squad Health Restore is a consumable type that can be put in your gear pack to use in game. There are three variants, Small, Medium and Large. When activated, a plate is dropped which pulses every 7.5 seconds for a total of 4 times.
The maximum amount of health restored varies depending on the item. Small can restore up to 120 Health, Medium 400 Health and Large 1200 Health.
Acquisition
Small
The reusable blueprints for 1x and 10x Squad Health Restore (Small) can be purchased from market for 500 and 250,000 respectively.
- 1x Squad Health Restore (Small)
Manufacturing Requirements | |||||
---|---|---|---|---|---|
1,000 |
300 |
50 |
Time: 1 min | ||
Rush: 1 | |||||
Market Price: N/A | Blueprints Price: 500 |
- 10x Squad Health Restore (Small)
Manufacturing Requirements | |||||
---|---|---|---|---|---|
9,000 |
2,700 |
450 |
Time: 2 min | ||
Rush: 1 | |||||
Market Price: N/A | Blueprints Price: 250,000 |
Medium
The reusable blueprints for 1x and 10x Squad Health Restore (Medium) can be acquired through research in a Dojo's Bio Lab. They can be replicated (bought) for 5,000 (1x) and 250,000 (10x).
Mutagen Mass is required before researching this item.
- 1x Squad Health Restore (Medium)
Manufacturing Requirements | |||||
---|---|---|---|---|---|
4,000 |
500 |
600 |
Time: 1 min | ||
Rush: 1 | |||||
Market Price: N/A | Blueprints Price: 5,000 | ||||
Bio Lab Research • 3,000 | |||||
5,000 |
30 |
200 |
750 |
400 |
Time: 72 hrs |
Prereq: Mutagen Mass | |||||
x1 x3 x10 x30 x100 |
- 10x Squad Health Restore (Medium)
Manufacturing Requirements | |||||
---|---|---|---|---|---|
9,000 |
450 |
2,700 |
Time: 1 min | ||
Rush: 1 | |||||
Market Price: N/A | Blueprints Price: 250,000 | ||||
Bio Lab Research • 3,000 | |||||
5,000 |
30 |
200 |
750 |
400 |
Time: 72 hrs |
Prereq: 1x Squad Health Restore (Medium) | |||||
x1 x3 x10 x30 x100 |
NB. In-game description for Medium Health Restore states build time to be 2 minutes, however in fact it only takes 1 minute.
Large
The reusable 10 x Squad Health Restore (Large) blueprint can be bought as a rank 3 reward for 25,000 standing from Steel Meridian or New Loka.
You cannot sell the Blueprint.
Manufacturing Requirements | |||||
---|---|---|---|---|---|
9,000 |
600 |
4,000 |
Time: 1 min | ||
Rush: 1 | |||||
Market Price: N/A | Blueprints Price: 25,000 |
Notes
- Can be used to heal sentinels. Extremely useful over long endless mission runs if other sources of healing aren't available; particularly for Shade with its low shields and high health.
Patch History
Update 22.15 (2018-03-07)
- Fixed Gear item (Energy, Health, etc) Restores not appearing when placed on elevators.
Update 20.0 (2017-03-24)
- Added detailed information to Energy/Health/Ammo Restores to tell you how much you'll be getting how often on each burst.
Update: The Silver Grove (2016-08-19)
- Fixed ‘Restore’ items appearing black in Archwing missions.
Update 16.2 (2015-04-01)
- Updated the sound of Team Restore items.
Update 15.7 (2014-12-17)
- Players can no longer sell Large Restore Blueprints of any variety for credits.
Update 15.2 (2014-11-13)
- Removed Neural Sensor Requirements from Large Restore Crafting Recipes.
Update 15.0 (2014-10-24)
- Large Restore items introduced.
Hotfix 14.7.4 (2014-09-20)
- Fixed Team Health Restores not functioning properly when deployed on a moving object.
Hotfix 14.5.1 (2014-08-30)
- Fixed restores not traveling with players in moving elevators.
Hotfix 14.0.8 (2014-07-24)
- Fixed team health restores draining health of other teammates.
Update 13.3 (2014-05-14)
- Fixed an issue with Team Restore items having in game collision.
Hotfix 12.0.5 (2014-02-10)
- Fixed team health restores not working for sentinels.
Hotfix 10.6.2 (2013-11-05)
- Fixed Team Heal unintentionally reviving downed players.
- Fixed Team Heal/Ammo/Shield/Energy drops permanently remaining on client, also removed collision from them and fixed missing effects.
See also
- Market
- Equipment
- Research (Medium Level Restores)
- Team Bonus Consumables
- Squad Ammo Restore
- Squad Energy Restore
- Squad Shield Restore