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* [[Squad Shield Restore]]
 
* [[Squad Shield Restore]]
   
  +
[[es:Restaurador de munición de escuadrón]]
 
[[Category:Equipment]]
 
[[Category:Equipment]]
 
[[Category:Research]]
 
[[Category:Research]]

Latest revision as of 20:51, August 22, 2019

TeamAmmoRestore AmmoTotemMediumBundle LargeTeamAmmoPack

Restores Ammo to all squad members. Ammo per pulse: 30 Rifle, 15 Pistol, 12 Shotgun, 5 Sniper every 7.5s for 30s.

—In-game Description

Restores Ammo to all squad members. Ammo per pulse: 80 Rifle, 45 Pistol, 35 Shotgun, 20 Sniper every 7.5s for 30s.

—In-game Description

Restores Ammo to all squad members. Ammo per pulse: 100 Rifle, 60 Pistol, 50 Shotgun, 30 Sniper every 7.5s for 30s.

—In-game Description

The Squad Ammo Restore is a consumable type that can be put in your gear pack to use in game. There are three variants, Small, Medium and Large. When activated, a plate is dropped which pulses every 7.5 seconds for a total of 4 times. Total ammunition gained from all four pulses can be seen in the table below.

Rifle Pistol Shotgun Sniper
Small 120 60 48 20
Medium 360 180 140 60
Large 440 240 220 120

AcquisitionEdit

SmallEdit

The reusable blueprints for 1x and 10x Squad Ammo Restore (Small) can be purchased from market for Credits64500 and Credits64250,000 respectively.

1x Squad Ammo Restore (Small)
Manufacturing Requirements
Credits64
1,000
Ferrite64
200
PolymerBundle64
25


Time: 2 min
Rush: Platinum64 1
MarketIcon Market Price: N/A Blueprint2 Blueprints Price: Credits64500


10x Squad Ammo Restore (Small)
Manufacturing Requirements
Credits64
9,000
PolymerBundle64
225
NanoSpores64
1,800


Time: 2 min
Rush: Platinum64 1
MarketIcon Market Price: N/A Blueprint2 Blueprints Price: Credits64250,000


MediumEdit

The reusable blueprints for 1x and 10x Squad Ammo Restore (Medium) can be acquired through research in a Dojo's Chem Lab. They can be replicated (bought) for Credits645,000 (1x) and Credits64250,000 (10x).

Detonite Injector is required before researching this item.

1x Squad Ammo Restore (Medium)
Manufacturing Requirements
Credits64
4,000
Ferrite64
600
Salvage64
600


Time: 1 min
Rush: Platinum64 1
MarketIcon Market Price: N/A Blueprint2 Blueprints Price: Credits645,000
Chem Lab Research •ClanAffinity643,000
Credits64
5,000
DetoniteAmpule64
35
Ferrite64
400
Plastids64
300
PolymerBundle64
600
Time: 72 hrs
Prereq: Detonite Injector
LeaderBadgeGhostHolo x1   LeaderBadgeShadowHolo x3   LeaderBadgeStormHolo x10   LeaderBadgeMountainHolo x30   LeaderBadgeMoonHolo x100


10x Squad Ammo Restore (Medium)
Manufacturing Requirements
Credits64
9,000
NanoSpores64
1,800
PolymerBundle64
225


Time: 1 min
Rush: Platinum64 1
MarketIcon Market Price: N/A Blueprint2 Blueprints Price: Credits64250,000
Chem Lab Research •ClanAffinity643,000
Credits64
5,000
DetoniteAmpule64
35
Ferrite64
400
Plastids64
300
PolymerBundle64
600
Time: 72 hrs
Prereq: 1x Squad Ammo
Restore (Medium)
LeaderBadgeGhostHolo x1   LeaderBadgeShadowHolo x3   LeaderBadgeStormHolo x10   LeaderBadgeMountainHolo x30   LeaderBadgeMoonHolo x100


LargeEdit

The reusable 10 x Squad Ammo Restore (Large) blueprint can be bought as a rank 3 reward for 25,000 standing from Red Veil.

You cannot sell the Blueprint.

Manufacturing Requirements
Credits64
9,000
PolymerBundle64
300
NanoSpores64
2,500


Time: 1 min
Rush: Platinum64 1
MarketIcon Market Price: N/A Blueprint2 Blueprints Price: ReputationBlackx6425,000

NotesEdit

  • Once used, a node appears on the floor, players can walk over the node once to receive some ammo. Only one use per player, and the node will disappear when all players have used the node.
  • Mutation mods have no effect on ammo restoration.

Patch HistoryEdit

Update 15.7
  • Players can no longer sell Large Restore Blueprints of any variety for credits.

Update 15.6

  • Large Team Ammo Restore items now give 33% more ammo than Medium Restore items.

Update 15.2

  • Removed Neural Sensor Requirements from Large Restore Crafting Recipes.

Update 15.0

  • Large Restore items introduced.

Hotfix 10.6.2

  • Fixed Team Heal/Ammo/Shield/Energy drops permanently remaining on client, also removed collision from them and fixed missing effects.

See alsoEdit

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