Sporothrix is an Infested Sniper Rifle that shoots explosive delayed Viral barbs, boasting a very high critical multiplier and status chance that is heavily offset by its near nonexistent critical chance.
Characteristics[]
- This weapon deals primarily Slash damage.
- One zoom mode that has 2.7x zoom distance and +50% headshot damage.
- Shots explode in a 1.7 meter AoE radius after 0.9 seconds on impacting a surface or enemy.
- Explosion deals innate Viral damage.
- Explosion delay reduces likelihood of inflicting self-stagger, but may allow enemies to move out of the explosion range if not directly hit by the projectile.
- Initial hit and explosion apply status separately.
- Explosion does not need direct line of sight to deal damage and will penetrate walls.
- Explosion does not affect combo counter.
- Can use the Sporothrix-exclusive Volatile Variant mod.
- Can benefit from Firestorm ( Primed) and Cautious Shot.
- Innate polarity.
Advantages over other Primary weapons (excluding modular weapons):
- Highest status chance of all sniper rifles, and second highest status chance of all weapons behind Bubonico alt-fire.
- Pinpoint accuracy while zoomed in; shots will hit exactly on the reticle dot, perfect for headshots.
- Unzoomed (wiki attack index 1)
- Above average maximum falloff distance (600.0 m)
- High total damage (371)
- Very high status chance (53.00%)
- Above average disposition (●●●●○ (1.30x))
- Very high crit multiplier (3.00x)
- 2.7x Zoom (wiki attack index 2)
- Above average active falloff slope (400.0m/%)
- Above average maximum falloff distance (600.0 m)
- High total damage (371)
- Very high status chance (53.00%)
- Above average disposition (●●●●○ (1.30x))
- High crit multiplier (3.00x)
- AoE (wiki attack index 3)
- Very high status chance (53.00%)
- Above average crit multiplier (3.00x)
Disadvantages over other Primary weapons (excluding modular weapons):
- Second lowest critical chance of all weapons, after Deconstructor and Deconstructor Prime.
- Projectiles have travel time.
- Shots have linear Damage Falloff from 100% to 50% from 400m to 600m target distance (distances are affected by Projectile Speed).
- Extremely inaccurate when fired from the hip.
- Only one zoom mode, reducing its effectiveness at long ranges.
- Explosion inflicts self-stagger.
- Explosion has a headshot multiplier of 1x and cannot trigger headshot conditions.
- Explosion has linear Damage Falloff from 100% to 90% from central impact.
- Unzoomed (wiki attack index 1)
- Very low crit chance (1.00%)
- Low reload speed (2.70 s)
- Below average magazine (9)
- Low fire rate (1.83 attacks/sec)
- Low ammo max (45)
- 2.7x Zoom (wiki attack index 2)
- Very low crit chance (1.00%)
- Low reload speed (2.70 s)
- Low magazine (9)
- Below average fire rate (1.83 attacks/sec)
- Low ammo max (45)
- AoE (wiki attack index 3)
- Below average active falloff slope (17.0m/%)
- Very low crit chance (1.00%)
- Very low maximum falloff distance (1.7 m)
- Low reload speed (2.70 s)
- Low magazine (9)
- Very low total damage (41)
- Below average fire rate (1.83 attacks/sec)
- Low ammo max (45)
See WARFRAME Wiki:Stat Comparison/Percentiles for more details.
Acquisition[]
The Sporothrix's blueprint and components can be acquired from Lvl 50-60 Isolation Vault Bounties (normal and Arcana). The blueprint and all components can be traded.
Item | Source | Chance | Expected | Nearly Guaranteed |
---|---|---|---|---|
Barrel | Arcana Isolation Vault Bounty Lvl 50-60 Final Stage / A | 7.50% | ~ 13 Stages | 88 ± 29 Stages |
Barrel | Isolation Vault Lvl 50-60 / A | 3.75% | ~ 26 Stages | 180 ± 60 Stages |
Barrel | Arcana Isolation Vault Bounty Lvl 50-60 Stages 2 & 3 / A | 4.69% | ~ 21 Stages | 143 ± 47 Stages |
Stock | Arcana Isolation Vault Bounty Lvl 50-60 Final Stage / C | 7.50% | ~ 13 Stages | 88 ± 29 Stages |
Stock | Isolation Vault Lvl 50-60 / C | 3.75% | ~ 26 Stages | 180 ± 60 Stages |
Stock | Arcana Isolation Vault Bounty Lvl 50-60 Stages 2 & 3 / C | 4.69% | ~ 21 Stages | 143 ± 47 Stages |
Receiver | Arcana Isolation Vault Bounty Lvl 50-60 Final Stage / B | 7.50% | ~ 13 Stages | 88 ± 29 Stages |
Receiver | Isolation Vault Lvl 50-60 / B | 3.75% | ~ 26 Stages | 180 ± 60 Stages |
Receiver | Arcana Isolation Vault Bounty Lvl 50-60 Stages 2 & 3 / B | 4.69% | ~ 21 Stages | 143 ± 47 Stages |
Blueprint | Arcana Isolation Vault Bounty Lvl 50-60 Stage 1 / A | 12.50% | ~ 8 Stages | 51 ± 17 Stages |
Blueprint | Arcana Isolation Vault Bounty Lvl 50-60 Stage 1 / C | 12.50% | ~ 8 Stages | 51 ± 17 Stages |
Blueprint | Arcana Isolation Vault Bounty Lvl 50-60 Stage 1 / B | 12.50% | ~ 8 Stages | 51 ± 17 Stages |
Blueprint | Isolation Vault Lvl 50-60 / A | 6.25% | ~ 16 Stages | 107 ± 35 Stages |
Blueprint | Isolation Vault Lvl 50-60 / C | 6.25% | ~ 16 Stages | 107 ± 35 Stages |
Blueprint | Isolation Vault Lvl 50-60 / B | 6.25% | ~ 16 Stages | 107 ± 35 Stages |
Blueprint | Arcana Isolation Vault Bounty Lvl 50-60 Stages 2 & 3 / A | 7.81% | ~ 12 Stages | 84 ± 28 Stages |
Blueprint | Arcana Isolation Vault Bounty Lvl 50-60 Stages 2 & 3 / C | 7.81% | ~ 12 Stages | 84 ± 28 Stages |
Blueprint | Arcana Isolation Vault Bounty Lvl 50-60 Stages 2 & 3 / B | 7.81% | ~ 12 Stages | 84 ± 28 Stages |
All drop rates data is obtained from DE's official drop tables.
See Mission Rewards#Standard Missions for definitions on reward table rotations.
For more detailed definitions and information,
visit here.
Manufacturing Requirements | |||||
---|---|---|---|---|---|
20,000 |
1 |
1 |
1 |
Cranial Foremount 2 |
Time: 12 Hour(s) |
Rush: 35 | |||||
Market Price: N/A | Blueprints Price:N/A |
Tips[]
- Despite being a sniper rifle primarily intended against single targets, the exploding barbs make Sporothrix equally valuable as a crowd control weapon. Aiming at grouped enemies is a good way of maximizing the weapon's effectiveness.
- There are several ways to make use of the Sporothrix's high critical damage by adding flat critical chance bonuses:
- Adarza Kavat Cat's Eye periodically grants an additive 60% boost to critical chance.
- Smeeta Kavat's Charm periodically grants a fixed 200% critical chance as one of its possible effects.
- With another player using the Mutalist Quanta's Alternate Fire, shooting through the orb adds a flat +25% critical chance, in addition to +25% critical damage and extra Electricity.
- Harrow's Covenant can add up to +50% additive crit chance, or +200% on headshots, after absorbing enough damage.
- A fully ranked Arcane Avenger has a 21% chance upon receiving damage to grant +45% flat critical chance.
- Mesa's Ballistic Bullseye allows for a single bullet and subsequent explosion to gain an additive critical chance bonus, scaling with Ability Strength.
- Citrine's Crystallize spawns a large crystal growth on enemies, shooting the growth inflicts a fixed 300% critical chance.
- Sevagoth's Shadow Haze adds a flat +50% additive critical chance when attacking enemies inflicted with Reap or Death's Harvest.
Trivia[]
- This weapon shares its name with the real-world fungus genus Sporothrix. One particular species can cause Sporotrichosis in humans and animals, otherwise known as "Rose Gardener's Disease".
Gallery[]
Patch History[]
Update 32.0 (2022-09-07)
- Ammo Changes
We understand the power fantasy of these weapons is very popular for some, so our first approach was to keep them powerful, but limit how often they can be used by making changes to ammo pick-up.
Ammo Pickup Overrides
The following weapons now have ammo pickup overrides, meaning they gain less from picking up ammo. This mostly applies to AoE weapons, in hopes that players will become more deliberate with their aim to make the most of their Ammo pools. The following lists the specific ammo pick up overrides per weapon category.
Primary Weapon Ammo Pick Up Overrides
15 Ammo per Pick Up:
- Sporothrix
- Headshot Damage Changes
During playtesting, the ammo changes alone weren’t enough to significantly change things for AoE weapons. So instead of tightening these values to be overly restrictive, we chose to address other factors that make these weapons so strong, such as headshot damage.
Our approach here is two-fold, to reduce the impact of headshots for AOE weapons, but to also make precision headshots pack a larger punch overall.
- Radial damage no longer gains extra headshot damage or triggers headshot conditions.
- This is primarily targeted at the Ignis Wraith - as a “flamethrower” weapon, it’s hard to imagine a blanket of elements being precise enough to target weak points specifically. Explosive projectiles themselves can still land headshots, so there is still a reason to aim with most weapons for maximum damage.
Hotfix 29.5.9 (2020-12-15)
- Sporothrix and Arum Spinosa Blueprints are now tradable!
To balance out the Weapon Blueprint drop % reduction we’ve made the Sporothrix and Arum Spinosa Blueprints tradable. The Sporothrix and Arum Spinosa parts were already Tradable, but it’s now one step further.
Hotfix 29.5.3 (2020-11-23)
- Fixed the actual base Blueprint for the new Sporothrix not being in Rotation A of Deimos: Arcana Bounties. Sporothrix Blueprint is now in Rotation A at 21%.
Update 29.5 (2020-11-19)
- Introduced.
See Also[]
- Catabolyst, a secondary that shares the same visual theme.
- Pulmonars, a melee weapon that shares the same visual theme.
- Arum Spinosa, a war fan obtainable through the same missions.