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(Added the spread range on target death instead of spore popping.)
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**Increases cost to '''38.75''' energy.
 
**Increases cost to '''38.75''' energy.
 
**Reduces duration to '''8.7''' seconds.
 
**Reduces duration to '''8.7''' seconds.
|bugs =
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| bugs =
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Spores is not affected by casting speed mods such as [[natural talent]] or [[speed drift]]
 
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Revision as of 04:12, 24 August 2016

SporesModx256 Spores130xWhite
1
EnergyOrb25
Spores

Inflict a target with a pox of DmgCorrosiveSmall64Corrosive spores. Spread spores to nearby enemies by destroying them or killing their host. The longer the Spore spreads, its damage will increase.


Introduced in Update 7.0 (2013-03-18)

AbilityStrengthBuff Strength:4 / 10 / 14 / 20 (spore damage)
2 / 2 / 3 / 3 (initial spores)
2 / 2 / 3 / 3 (spread spores)
AbilityDurationBuff Duration:6 / 8 / 10 / 12 s
AbilityRangeBuff Range:30 / 40 / 50 / 60 m (cast range)
8 / 10 / 12 / 16 m (spread radius)

Info

  • Saryn infects a target within 30 / 40 / 50 / 60 meters with 2 / 2 / 3 / 3 virulent spores. Each spore inflicts 4 / 10 / 14 / 20 Script error: The function "Proc" does not exist. damage per second over a duration of 6 / 8 / 10 / 12 seconds. If a spore is popped, 25 Script error: The function "Proc" does not exist. damage with a 100% status chance is dealt within 8 / 10 / 12 / 16 meters, and 2 / 2 / 3 / 3 spores are transmitted to each affected enemy.
    • Spore damage and burst damage are affected by Power Strength.
    • Script error: The function "Proc" does not exist. status effect reduces a target's current and maximum health by 50% for 7.5 seconds. Duration-based status effects are prolonged due to Saryn's passive.
    • Burst damage bypasses obstacles in the environment and does not diminish with distance.
    • Duration is affected by Power Duration.
    • Spores will not inflict reduced ticks of damage for non-integer durations (e.g., if Spores' duration is 18.6 seconds, there will be no reduced damage tick for the final 0.6 seconds).
    • Cast range and spread radius are affected by Power Range.
    • Spores will burst at a reduced spread radius if the infected target dies. (Roughly half of the regular spread range)
  • If an infected enemy is being damaged by a Script error: The function "Proc" does not exist. proc, popping a spore on that enemy will also spread Script error: The function "Proc" does not exist. damage to surrounding enemies. The spore will have 25% of the initial base damage that triggered the Script error: The function "Proc" does not exist. proc added to its burst damage as Script error: The function "Proc" does not exist. damage with a 100% status chance for Script error: The function "Proc" does not exist. and Script error: The function "Proc" does not exist. effects.
    • Damage percentage is affected by Power Strength.
    • Script error: The function "Proc" does not exist. status effect deals 50% of the burst damage as Script error: The function "Proc" does not exist. damage per tick over 11 ticks in 10 seconds. Duration-based status effects are prolonged due to Saryn's passive.
    • If multiple Script error: The function "Proc" does not exist. procs are damaging an infected enemy, the initial base damage that triggered each individual Script error: The function "Proc" does not exist. proc will be combined when a spore's burst damage is calculated.
    • As an example, with a maxed Hornet Strike, Intensify, and a pistol that inflicts 35 base damage, a single Script error: The function "Proc" does not exist. proc from this pistol on an infected enemy will increase a spore's burst damage to (25 + 0.25 × 35 × (1 + 2.2)) × 1.3 = 68.9. If the infected enemy is being damaged by ten Script error: The function "Proc" does not exist. procs from the same pistol, the spore's burst damage will be increased to (25 + 0.25 × 10 × 35 × (1 + 2.2)) × 1.3 = 396.5.
    • Only one spore on the infected enemy can transfer Toxin damage until that enemy becomes damaged by a new Script error: The function "Proc" does not exist. proc.
  • When spores are popped on a target, one damage tick is removed from the target for the remainder of the duration. All secondary targets in range will be applied with a new duration of Spores. The primary target's duration is not renewed unless a secondary target's Spore is popped, applying a new duration that is separate to the previous duration.
  • Spores can be burst by various sources of damage including weapon damage and radial damage from certain abilities. Bullet jumping near infected enemies can burst spores as well as the radial damage from enemy attacks including (but not limited to) Bombard rockets, Seismic Shockwave damage, Volatile Runner explosions, and radial damage from Boilers and their spawn pods.
  • It is possible to remove Spores from an enemy by completely popping all the spores on that enemy.
  • Saryn's abilities mutate for bonus effects when used in tandem:

  • Multiple instances of Spores can be cast on Molt. Spores' damage will not damage Molt.
  • When cast on Molt, Spores energy cost is reduced by 50%.
  • When Molt explodes, all spores will burst simultaneously and infect enemies within the spread radius. Molt's explosion can also detonate spores on nearby infected enemies.

  • While Toxic Lash is active, at least one spore is guaranteed to burst per melee attack when an infected enemy is struck by Saryn's melee weapon.
  • Enemies infected with Spores will restore 2 energy to Saryn for each spore burst by Toxic Lash.

  • Miasma deals an additional 100% damage to enemies affected by Script error: The function "Proc" does not exist. status effects including those produced by Spores.

  • Spores is a one-handed action. As such, it can be used while performing various maneuvers and actions without interruption.

  • Augment

    RevealingSporesMod
    Main article: Revealing Spores

    Revealing Spores is an Exilus Warframe Augment Mod for SarynIcon272 Saryn's Spores130xWhite Spores that causes enemies affected the ability to show up on the mini map.


    Rank Detection Range Enemy Radar Cost
    0 10m 10m 6
    1 20m 20m 7
    2 30m 30m 8
    3 40m 40m 9



    VenomDoseMod
    Main article: Venom Dose

    Venom Dose is a Warframe Augment Mod for SarynIcon272 Saryn that allows Spores130xWhite Spores to be held on cast, creating a wave of energy traveling outward from the user that temporarily grants the caster and nearby allies additional DmgCorrosiveSmall64 Corrosive damage to all attacks.

    Venom Dose

    Tips & Tricks

    • Can be used to destroy Corpus cameras and (active) turrets. A spore will appear but a camera dies on the first tick.
    • Using both maximized power duration and power strength, each spore can deal 56.8 damage per second over the course of 30.54 seconds while increasing the energy cost to 38.75, reducing the cast range to 20.4 meters, and reducing the spread radius to 5.44 meters.

    Maximization

    Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.

    • Maximized Power Duration increases duration to 33.84 seconds.
      • Reduces cast range to 20.4 meters and spread radius to 5.44 meters.
    • Maximized Power Efficiency reduces cost to 6.25 energy.
      • Reduces duration to 4.8 seconds.
    • Maximized Power Range increases cast range to 150 meters and spread radius to 40 meters.
      • Reduces spore damage to 8 per second, burst damage to 10, and damage percentage to 10%.
    • Maximized Power Strength increases spore damage to 59.8 per second, burst damage to 74.75, and damage percentage to 74.75%.
      • Increases cost to 38.75 energy.
      • Reduces duration to 8.7 seconds.

    Bugs

    Spores is not affected by casting speed mods such as natural talent or speed drift

    Expand/Collapse

    Gallery

    See also