Spectrorage.png GaraSpectrorage.png
Trap enemies in a carousel of mirrors, forcing them to attack visions of their true selves. Destroyed mirrors damage their attackers, as does the collapse of the carousel.
Strength:500 / 600 / 700 / 800 (mirror damage)
800 / 1000 / 1200 / 1500 (collapse damage)
Duration:10 / 14 / 18 / 22 s
Range:4 / 6 / 8 / 12 (number of mirrors)
2 / 3 / 4 / 6 (collapse threshold)
4 m (charm radius)
Misc:100 m (cast range)
50% (absorbed damage per mirror)
1 (limit of carousels)
Subsumable to Helminth

  • Gara summons a perpetually spinning carousel of 4 / 6 / 8 / 12 spectral mirrors at the targeted location within 100 meters. Enemies within 4 meters from the mirrors are enticed to move inside the carousel and attack a chosen mirror upon seeing their own reflections. Each mirror will break upon receiving 500 / 600 / 700 / 800 damage and release it as spectral energy back to the attacker. When 2 / 3 / 4 / 6 mirrors are broken, the carousel collapses in an explosion inflicting 800 / 1,000 / 1,200 / 1,500 damage to all enemies inside the ring. Spectrorage lasts for 10 / 14 / 18 / 22 seconds or until all mirrors break from collapse.
    • Mirror and collapse damage are affected by Ability Strength.
      • Damage is distributed evenly between DmgImpactSmall64.png Impact, DmgPunctureSmall64.png Puncture, and DmgSlashSmall64.png Slash.
      • Mirror damage is only applied against the enemy that breaks the mirror. Collapse damage applies to all enemies inside Spectrorage and diminishes with distance from the center.
    • Number of mirrors, collapse threshold, and charm radius are affected by Ability Range, while cast range is not.
      • The carousel expands or shrinks with the total amount of mirrors spawned on cast, and the distance between the mirror line and the center is equal to the charm radius.
    • Duration is affected by Ability Duration.
    • Casting speed is affected by Mod TT 20px.png Natural Talent and Mod TT 20px.png Speed Drift.
    • The carousel rotates clockwise constantly, which causes enemies targeting specific mirrors to turn and follow them.
    • Mirrors have a higher Threat Level than players. Enemies within the carousel will ignore players as long as there are intact mirrors remaining.
    • Mirrors do not have collision and will phase through objects, walls, players, and AI.
    • Mirrors can path up and down terrain where elevation difference exists.
  • Ability Synergy: If a Spectrorage mirror shatters inside SplinterStorm130xDark.png Splinter Storm's radius, 50% of the mirror's damage is permanently added to Splinter Storm's damage per second until its duration expires.
    • Mirror damage from Spectrorage is affected by Ability Strength, while the percentage absorbed is not affected and is capped at 50%.
    • Absorbed damage can stack from multiple mirrors breaking inside Splinter Storm's radius.
    • Splinter Storms on any targets can absorb damage from Spectrorage mirrors.
    • Splinter Storm does not absorb damage from Spectrorage's collapse explosion.
  • Casting Spectrorage stops Gara's movement and other actions.
  • Can be recast while active. Only 1 carousel of mirrors may remain active per player.
  • Can be cast while in midair.
  • Cannot be cast without a valid horizontal surface within cast range as well as directly on or below the aiming reticle.
  • Spectral mirrors appear as collections of floating glass fragments that emanate energy toward the center of the carousel.
    • Upon breaking, the mirrors release their energy while they remain floating in motion.
    • Mirrors and their energy color are affected by Gara's chosen Warframe energy color.
  • Subsuming Gara to the Helminth will offer Spectrorage and its augments to be used by other Warframes.

Main article: Spectrosiphon

Spectrosiphon is a Warframe Augment Mod for GaraIcon272.png Gara's Spectrorage130xDark.png Spectrorage, that makes enemies that die within its influence have a chance to drop an energy orb.

Rank Orb drop chance Cost
0 20% 6
1 30% 7
2 40% 8
3 50% 9

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See Also[]