Soul Survivor is a Warframe Augment Mod that allows Nekros to use Soul Punch on allies in bleedout to revive them with partial health, at the cost of consuming all of Nekros's energy.
Stats
Rank | Health Restored | Cost |
---|---|---|
0 | 15% | 6 |
1 | 20% | 7 |
2 | 25% | 8 |
3 | 30% | 9 |
Acquisition
- Can be acquired by attaining the rank of Partner under The Perrin Sequence, or the rank of Exalted under the Red Veil, and spending 25,000 to purchase.
Notes
- Instantly revives the downed ally target on cast with a percentage of their maximum health.
- Can revive downed players and Companions, except Sentinels due to them dying instantly rather than bleedout.
- The percentage of health restored is affected by Ability Strength.
- Can revive allied targets repeatedly as long as Nekros has enough energy for Soul Punch.
- Does not grant a brief invulnerability period to the revived ally during the stand-up animation.
- Reviving with Soul Punch also counts towards Challenges that count Revives.
Tips
- Since there is no cooldown, using a Team Energy Restore after casting lets you cast again immediately, in case of multiple downed allies.
- Synergizes well with Despoil, as it allows one to continue Desecrating after reviving someone, despite expending their energy.
Maximization
Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link in the collapsible menu to learn how to build it.
View Maximization List▾▾
- Maximized Ability Duration has no positive effects on this ability.
- Reduces range to 17 meters.
- Maximized Ability Efficiency reduces
cost to 6.25 energy.
- Has no negative effects on this ability.
- Maximized Ability Range increases
range to 140 meters.
- Reduces initial damage to 200 and health restored to 12%.
- Maximized Ability Strength increases
initial damage to 2060 and health restored to 100%.
- Without Energy Conversion and Growing Power, increases
initial damage to 1685 and health restored to 100%.
- Increases cost to 38.75 energy.
NOTE: Italic refers to the base ability of this augment
Trivia
- Prior to Update 15.5 (2014-11-27), Nekros's energy and shields would be fully drained upon use, along with draining a percentage of his health, all of which made him vulnerable to enemy fire. The shield and health drain penalties have since been removed.
- The name of this mod is a play on the phrase, "Sole Survivor", meaning the only survivor.
Media
Patch History
Hotfix 24.7.2 (2019-04-17)
- Fixed Nekros’ Soul Punch not counting towards Challenges that count Revives.
Update 15.5 (2014-11-27)
- Removed the health and shield penalties from Nekros’ Soul Punch Augment Mod.
Update 15.0 (2014-10-24)
- Introduced.