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![]() ENERGY: 25 KEY 1 |
Soul Punch A blow so powerful, it turns the enemy's very soul into a deadly projectile, damaging all in its path. Enemies that survive the blow are Marked for Harvest and become one of Nekros' Shadows of the Dead if killed while marked. |
Strength:100 / 200 / 350 / 500 (initial ![]() |
Duration:N/A | |||
Range:20 / 30 / 40 / 50 m (cast range) | |||
Misc:Knockback on hit 25 % (instant kill threshold) 50 (projectile ![]() 100 (area ![]() ? m (explosion radius) 3 s (marked for harvest duration) |
- Nekros lunges with telekinetic force, dealing 100 / 200 / 350 / 500
Impact damage and knockback on a single enemy target within 20 / 30 / 40 / 50 meters. If the target is at or below 25% health, it is instantly killed.
- Damage is affected by Ability Strength.
- Cast range is affected by Ability Range.
- Knockback and instant kill threshold are not affected by mods.
- The target's soul is violently ejected from its body, becoming a high-velocity ragdoll projectile. Enemies that make contact with the projectile are dealt 50
Impact damage. When the projectile makes contact with a hard surface, 100
Impact damage is inflicted in an area of effect.
- Projectile damage and area damage are not affected by Ability Strength, but are affected by
Theorem Demulcent.
- Affected enemies are knocked back, and both damage sources can be increased with headshots.
- Projectile damage and area damage are not affected by Ability Strength, but are affected by
- Ability Synergy: A target killed by Soul Punch summons a friendly
Shadows Of The Dead Shadow copy of the enemy target. If the target survives, they become Marked for Harvest for 3 seconds, creating their Shadow copy if killed while marked.
- If the max Shadows count is reached, all active Shadows are healed to full health instead.
- Marked for Harvest duration is not affected by mods.
- Despite having a noticeable visual and audio effect, the skill is perfectly silent and can be used as a means of disposing enemies without alerting nearby units during stealth playthrough.
- However, if an enemy is not killed by the ability, the enemies will be alerted.
- Can be used while performing many actions without interrupting them, including reloading, charging, and shooting.
- Main article: Soul Survivor
Soul Survivor is a Warframe Augment Mod that allows Nekros to use
Soul Punch on allies in bleedout to revive them with partial health, at the cost of consuming all of Nekros's energy.
Rank | Health Restored | Cost |
---|---|---|
0 | 15% | 6 |
1 | 20% | 7 |
2 | 25% | 8 |
3 | 30% | 9 |
- Under right circumstances it's possible to exploit physics system to launch ragdolls up with great speed. (Usually when enemies are grouped tightly together or there is an object right behind the enemy).
- Best effectiveness can be achieved by standing higher than the target.Optimal height difference is when projectile can hit the ground near the target. Using this method will usually send surrounding enemies flying.
- If used correctly, soul punch can be used to send enemies out of the map, which allows players to eliminate dangerous enemies quickly. Also, soul punch can be used to force finishers upon enemies.
- The ability will NOT damage other Tenno in the Conclave, however the knock-back effect will still occur. This is useful for stunning the enemy or simply knocking them off the edge of the map.
- Reviving allies using
Soul Survivor augment mod also counts toward Challenges that count Revives.
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