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Sonar Using acoustic location, Banshee's Sonar power finds and tracks enemies, and exposes critical weak spots to everyone in your squad. Introduced in Update 7.0 (2013-03-18) |
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Info
- Banshee expends
50 energy to emit a sound wave and reveals the location of every enemy within
20 / 25 / 30 / 35 meters. Tracked enemies will be visible on every player's mini-map, and each enemy will have a body part highlighted. These effects last for
10 / 15 / 20 / 30 seconds. Hitting the highlighted body part causes the inflicted damage to be multiplied by
200% / 300% / 400% / 500%.
- Enemies typically have 6 different body parts that can be highlighted: The head, torso, arms (left and right), and legs (left and right). Each part highlighted will affect the entire body part it is on, even if the highlight does not visually cover it. Conversely, each highlight only affects one body part, despite visually reaching other body parts.
- Damage can also be increased by body part multipliers such as the head or unprotected body parts.
Slash,
Toxin, and
Heat damage over time status effects are not affected by damage multiplier.
Electricity, and
Gas damage over time status effects can be affected by damage multiplier, as they are able to target specific body parts.
- Has a cast delay of about 0.8 seconds and a recast time of about 2.4 seconds.
- Recasting Sonar while it's still active will cause additional body parts to be highlighted.
- The same body part can highlighted up to 2 times for most enemies.
- Certain non-humanoid enemies such as
The Anatomizer and
The Hollow Vein can stack more than 2 Sonar spots on the same body part.
- Certain non-humanoid enemies such as
- Multiple Sonar spots on a single body part stack multiplicatively with each other.
- The same body part can highlighted up to 2 times for most enemies.
- Sonar does not highlight all enemies within its maximum area of effect immediately, instead the effect propagates outward from the caster's position, traveling at a fixed pace irrespective of Ability Range mods, similar to the mechanics of
Nova's
Molecular Prime.
Augment

- Main article: Resonance
Resonance is a Warframe Augment Mod for Banshee's
Sonar that triggers an additional Sonar pulse with a fraction of the original pulse's remaining duration if an enemy is killed in a highlighted weakspot.
Tips & Tricks
- Can potentially increase damage done by abilities if the glowing body part is the torso, since most abilities target the torso.
- Because of its multiplicative nature, Sonar is one of the strongest damage booster abilities in the game.
- Sonar affects only direct hits, not status damage.
- Sonar's augment mod
Resonance helps greatly with Ability Efficiency, since it allows Sonars to be automatically cast every few seconds simply by dealing killing damage on weakpoints.
- Although the enemy reveal effect does not combine with
Enemy Radar or
Enemy Sense, it is stronger than each of them.
- It seems the traveling speed of this ability depends on the distance to the target. The wave propagates at ~12 m/s for 24 meters, but at ~15 m/s for 48 meters and at ~16.5 m/s for 80 meters.
Maximization
This calculator feature is sunsetted on the wiki. It may not see further updates, but will be present on articles for the time being since some people still find use for them. See User blog:Cephalon Scientia/Sunsetting of Maximization Calculators for more details.
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