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SonarModU15.jpeg BansheeSonar.png
ENERGY:
50
KEY
2
Sonar
Using acoustic location, Banshee's Sonar power finds and tracks enemies, and exposes critical weak spots to everyone in your squad.
Strength:2x / 3x / 4x / 5x
Duration:10 / 15 / 20 / 30 s
Range:20 / 25 / 30 / 35 m

Info
  • Banshee emits a sound wave and reveals the location of every enemy within 20 / 25 / 30 / 35 meters. Tracked enemies will be visible on every player's mini-map, and each enemy will have a body part highlighted. These effects last for 10 / 15 / 20 / 30 seconds. Hitting an enemy in the highlighted area causes the inflicted damage to be multiplied by 200% / 300% / 400% / 500%.
    • Damage multiplier is affected by Ability Strength.
      • Damage can also be increased by body-part multipliers such as the head or unprotected body parts.
    • Duration is affected by Ability Duration.
    • Range is affected by Ability Range.
  • Has a cast delay of about 0.8 seconds and a recast time of about 2.4 seconds.
  • Recasting Sonar while it's still active will cause additional body parts to be highlighted. Highlighted areas can overlap, causing inflicted damage to be further amplified multiplicatively.
  • Sonar does not highlight all enemies within its maximum area of effect immediately, instead the effect propagates outward from the caster's position, traveling at a fixed pace irrespective of Ability Range mods, similar to the mechanics of NovaNovaIcon272.png Nova's Molecular PrimeMolecularPrime130xDark.png Molecular Prime.

Augment
Resonance.png
Main article: Resonance

Resonance is a Warframe Augment Mod for BansheeBansheeIcon272.png Banshee's SonarSonar130xDark.png Sonar that triggers an additional Sonar pulse with a fraction of the original pulse's remaining duration if an enemy is killed in a highlighted weakspot.


Rank Duration Cost
0 50% 6
1 65% 7
2 80% 8
3 100% 9

Tips & Tricks
  • Can increase damage done by abilities if the glowing body part is the torso, since most abilities target the torso.
  • This ability can help with ranking up new weapons, as the damage multiplier can increase a weapon's damage to a given area, thereby increasing ammo efficiency. Coupled with Rifle AmpMod TT 20px.png Rifle Amp, this can greatly improve a weapon's effectiveness before it has enough room for much-needed mods.
  • Because of its multiplicative nature, Sonar is arguably the most potential damage booster currently in the game. A fully modded Banshee combined with a fully modded EquinoxEquinoxIcon272.png Equinox can increase the damage multiplier to 18.95, so a single overlapping area will multiply the damage 359 times. For example: a single rifle shot of 5000 damage on a doubled-weakspot on an unarmored target would deal 1.8 million damage.
  • Sonar's augment mod ResonanceMod TT 20px.png Resonance helps greatly with Ability Efficiency, since it allows Sonars to be automatically cast every few seconds simply by dealing killing damage on weakpoints.
  • Although the enemy reveal effect does not combine with Enemy RadarMod TT 20px.png Enemy Radar or Enemy SenseMod TT 20px.png Enemy Sense, it is stronger that either of them on their own.
  • It seems the traveling speed of this ability depends on the distance to the target. The wave propagates at ~12 m/s for 24 meters, but at ~15 m/s for 48 meters and at ~16.5 m/s for 80 meters.

Maximization
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See Also[]

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