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**Health is increased by Power Strength mods. |
**Health is increased by Power Strength mods. |
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**All gunfire, both friendly and hostile, is blocked from entering the globe (gunfire can exit the globe normally). Abilities which are not area-of-effect in nature (Ex: [[Shuriken]]) are blocked as well. Detonations from a weapon (including enemy weapons) will penetrate inside the globe from the outside. |
**All gunfire, both friendly and hostile, is blocked from entering the globe (gunfire can exit the globe normally). Abilities which are not area-of-effect in nature (Ex: [[Shuriken]]) are blocked as well. Detonations from a weapon (including enemy weapons) will penetrate inside the globe from the outside. |
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+ | ***Snowglobe will not block direct-targeted attacks, such as [[Soul Punch]] and [[Smite]]. |
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**Range is affected by [[Power Range]] and duration is affected by [[Power Duration]]. |
**Range is affected by [[Power Range]] and duration is affected by [[Power Duration]]. |
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**Enemies which enter the globe are slowed by '''40% / 50% / 60% / 67%''' including both movement speed and attack speed. This slow percent is '''not''' affected by [[Power Strength]] and slow radius is '''not''' affected by [[Power Range]]. |
**Enemies which enter the globe are slowed by '''40% / 50% / 60% / 67%''' including both movement speed and attack speed. This slow percent is '''not''' affected by [[Power Strength]] and slow radius is '''not''' affected by [[Power Range]]. |
Revision as of 02:33, 25 February 2014
3 50 |
Snow Globe Frost deep freezes any vapor and moisture in the area, creating a protective sphere with brief invulnerability to boost its strength. Introduced in Update 6.0 (2013-01-29) |
Strength:1500 / 2500 / 3000 / 3500 (health) | |
Duration:30 s | |||
Range:5 m (globe) |
Augment
- Main article: Chilling Globe
Chilling Globe is a Warframe Augment Mod for Frost that gives Snow Globe a chance to temporarily freeze enemies solid that enter its range.
Rank | Freeze chance | Duration | Cost |
---|---|---|---|
0 | 30% | 4s | 6 |
1 | 35% | 5s | 7 |
2 | 40% | 6s | 8 |
3 | 50% | 8s | 9 |
- Creates a sphere that is 5 meters wide which lasts for 30 seconds.
- Snowglobe has health, increasing the mod increases health 1500 / 2500 / 3000 / 3500.
- Health is increased by Power Strength mods.
- All gunfire, both friendly and hostile, is blocked from entering the globe (gunfire can exit the globe normally). Abilities which are not area-of-effect in nature (Ex: Shuriken) are blocked as well. Detonations from a weapon (including enemy weapons) will penetrate inside the globe from the outside.
- Snowglobe will not block direct-targeted attacks, such as Soul Punch and Smite.
- Range is affected by Power Range and duration is affected by Power Duration.
- Enemies which enter the globe are slowed by 40% / 50% / 60% / 67% including both movement speed and attack speed. This slow percent is not affected by Power Strength and slow radius is not affected by Power Range.
- Can be cast multiple times to create more than a single instance of Snow Globe.
- It's strongly recommended to place a Snow Globe on melee bosses if and only if you have both Stretch and Overextended mods equipped. Otherwise only place it on a boss if your team agrees on this decision.
Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.
- Maximized Power Duration increases the duration to 77.1 seconds.
- Reduces the radius to 1.7 meters.
- This reduced radius can be a secondary benefit, allowing the globe to protect a cryopod without obstructing friendly fire.
- Maximized Power Efficiency reduces the cost to 12.5 energy.
- Reduces the duration to between 12 and 15 seconds depending on mods.
- Maximized Power Range increases the radius to 11.75 meters.
- Reduces the health to 1400.
- Maximized Power Strength increases the health to 8540.
- Increases the cost to 77.5 energy.
- Reduces Frost's shields by 5%.
See also
- Frost