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| range = 5m radius
 
| range = 5m radius
 
| duration =
 
| duration =
  +
| cardonly = {{{1|}}}
 
| misc = 1 / 2 / 3 / 4 s (invulnerability duration)<br>40% / 50% / 60% / 67% (slow)
 
| misc = 1 / 2 / 3 / 4 s (invulnerability duration)<br>40% / 50% / 60% / 67% (slow)
|info =
+
| info =
 
*Frost creates a protective globe of ice with a diameter of '''10''' meters, a base health of '''3000 / 4000 / 4500 / 5000''', and additional health equal to '''500%''' of Frost's base [[armor]] bonuses. Upon activation, the globe is invulnerable for '''1 / 2 / 3 / 4''' seconds. Incoming damage that is absorbed during the invulnerability period is converted into health and added to the globe's health.
 
*Frost creates a protective globe of ice with a diameter of '''10''' meters, a base health of '''3000 / 4000 / 4500 / 5000''', and additional health equal to '''500%''' of Frost's base [[armor]] bonuses. Upon activation, the globe is invulnerable for '''1 / 2 / 3 / 4''' seconds. Incoming damage that is absorbed during the invulnerability period is converted into health and added to the globe's health.
 
**Base health and armor multiplier are affected by [[Ability Strength]].
 
**Base health and armor multiplier are affected by [[Ability Strength]].
**Snow Globe's health uses the following expression when accounting for Ability Strength: {{MathText|Modified Health {{eql}} (Base Health + 5 {{mul}} Frost's Base Armor {{mul}} Base Armor Bonus) {{mul}} (1 + Ability Strength) + Absorbed Damage}}.
+
**Snow Globe's health uses the following expression when accounting for Ability Strength:<br>{{MathText|Modified Health {{eql}} (Base Health + Armor Multiplier {{mul}} (Frost's Base Armor {{mul}} Base Armor Bonus + Additional Armor)) {{mul}} (1 + Ability Strength) + Absorbed Damage}}
***For example, with a maxed {{M|Steel Fiber}} and {{M|Intensify}}, rank-3 Snow Globe will have an initial health of {{Math|(5000 + 5 {{mul}} 300 {{mul}} 2.1) {{mul}} (1 + 0.3)|mt=y}} before converting absorbed damage.
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***For example, with a maxed {{M|Steel Fiber}} and {{M|Intensify}}, rank-3 Snow Globe will have an initial health of<br>{{Math|(5000 + 5 {{mul}} (300 {{mul}} 1.1)) {{mul}} (1 + 0.3)|mt=y}} before converting absorbed damage.
 
**While active, a health counter becomes visible on the ability icon that tracks the health percentage of the most recently placed Snow Globe from 100% to 0%.
 
**While active, a health counter becomes visible on the ability icon that tracks the health percentage of the most recently placed Snow Globe from 100% to 0%.
 
**Frost and his allies do '''not''' contribute to Snow Globe's health gain by shooting the globe during the invulnerability period.
 
**Frost and his allies do '''not''' contribute to Snow Globe's health gain by shooting the globe during the invulnerability period.
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**Damage percentage and slow percentage are '''not''' affected by [[Ability Strength]], and the damage bypasses armor and shields.
 
**Damage percentage and slow percentage are '''not''' affected by [[Ability Strength]], and the damage bypasses armor and shields.
 
**Freeze duration is '''not''' affected by [[Ability Duration]].
 
**Freeze duration is '''not''' affected by [[Ability Duration]].
*Most gunfire, both friendly and hostile, is blocked from entering the globe (gunfire can exit the globe normally). Abilities which are not area-of-effect in nature (e.g., [[Shuriken]]) are blocked as well.
+
*Most gunfire, both friendly and hostile, is blocked from entering the globe (gunfire can exit the globe normally). Abilities which are not area-of-effect in nature (e.g., {{A|Shuriken}}) are blocked as well.
**Before The War Within Update, Area-of-effect blasts from the attacks of Grineer [[Napalm]]s and [[Bombard]]s penetrated the globe, as well as their respective stagger, [[knockdown]], and burn procs. However, a globe large enough could prevent these areal attacks from hitting players in the direct center or on the opposite end of the globe. Since [[Update 19]] [[The War Within]], these attacks don't penetrate the globe anymore.
+
**Before {{ver|19}}, Area-of-effect blasts from the attacks of Grineer [[Napalm]]s and [[Bombard]]s penetrated the globe, as well as their respective stagger, [[knockdown]], and burn procs. However, a globe large enough could prevent these aerial attacks from hitting players in the direct center or on the opposite end of the globe. Since {{ver|19}}, these attacks don't penetrate the globe anymore.
**Snow Globe will '''not''' block direct-targeted attacks, such as [[Soul Punch]], [[Shock]], and [[Smite]]. It will block attacks with [[Punch Through]], but not [[Railgun MOA]] projectiles.
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**Snow Globe will '''not''' block direct-targeted attacks, such as {{A|Soul Punch}}, {{A|Shock}}, and {{A|Smite}}. It will block attacks with [[Punch Through]], but not [[Railgun MOA]] projectiles.
*Casting [[Freeze]] onto the exterior of a globe will destroy it, triggering an icy explosion that deals '''? / ? / ? / 150''' {{Icon|Proc|Cold|text}} damage in an area of effect.
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*'''Synergy:''' Casting {{A|Freeze}} onto the exterior of a globe will destroy it, triggering an icy explosion that deals '''? / ? / ? / 150''' {{Icon|Proc|Cold|text}} damage in an area of effect.
 
**Explosion damage is affected by [[Ability Strength]].
 
**Explosion damage is affected by [[Ability Strength]].
 
**The damage does '''not''' diminish with distance and bypasses obstacles in the environment.
 
**The damage does '''not''' diminish with distance and bypasses obstacles in the environment.
 
**Affected enemies are ragdolled by the explosion.
 
**Affected enemies are ragdolled by the explosion.
**[[Freeze]] is capable of destroying a globe even during its invulnerability period.
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**{{A|Freeze}} is capable of destroying a globe even during its invulnerability period.
 
*Snow Globe can be recast multiple times, but there are restrictions on the number of globes that can be created in the environment.
 
*Snow Globe can be recast multiple times, but there are restrictions on the number of globes that can be created in the environment.
 
**A maximum of '''4''' separate Snow Globes can be cast at any given time. Casting Snow Globe after reaching the maximum will remove the oldest globe.
 
**A maximum of '''4''' separate Snow Globes can be cast at any given time. Casting Snow Globe after reaching the maximum will remove the oldest globe.
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{{#lsth:Chilling Globe|Stats}}
 
{{#lsth:Chilling Globe|Stats}}
 
{{clr}}
 
{{clr}}
|tips = *[[Maximized Ability Strength]] along with {{M|Steel Fiber}} and {{M|Armored Agility}} will add up to a total health of '''26386.75''' (using [[Squall Frost Helmet|Arcane Squall Helmet]] and {{Arcane|Arcane Guardian}} is recommended, because they increase Snow Globe's health even further).
+
|tips =
  +
*[[Maximized Ability Strength]] along with {{M|Steel Fiber}} and {{M|Armored Agility}} will add up to a total health of '''26,386.75''' (using [[Squall Frost Helmet|Arcane Squall Helmet]] and {{Arcane|Arcane Guardian}} is recommended, because they increase Snow Globe's health even further).
 
*Place over a cryopod in defense missions to shield it from all incoming fire.
 
*Place over a cryopod in defense missions to shield it from all incoming fire.
 
**[[Maximized Ability Duration]] will reduce the globe's radius to '''1.7''' meters, allowing the globe to protect a cryopod without obstructing friendly fire.
 
**[[Maximized Ability Duration]] will reduce the globe's radius to '''1.7''' meters, allowing the globe to protect a cryopod without obstructing friendly fire.
*[[Maximized Ability Range]] will create a snow globe that can cover large areas, making it ideal for slowing down large numbers of enemy units or melee-oriented Bosses. Bear in mind however that this strategy runs the risk of incapacitating or even killing players wielding explosive weapons, and generally makes it difficult for players outside the globe from attacking enemies inside it. As such, '''''use this strategy at your own discretion'''''.
+
*[[Maximized Ability Range]] will create a snow globe that can cover large areas, making it ideal for slowing down large numbers of enemy units or melee-oriented Bosses. Bear in mind however that this strategy runs the risk of incapacitating or even killing players wielding explosive weapons, and generally makes it difficult for players outside the globe from attacking enemies inside it. As such, '''use this strategy at your own discretion'''.
*When a teammate is downed, place a Snow Globe over him/her to protect you while reviving.
+
*When a teammate is downed, place a Snow Globe over them to protect you while reviving.
 
*When facing a boss with ranged attacks, do not place a Snow Globe on it. Instead, place it where your team is to protect them from incoming damage.
 
*When facing a boss with ranged attacks, do not place a Snow Globe on it. Instead, place it where your team is to protect them from incoming damage.
 
*The particle effect inside the globe can distract players' vision. Having a black energy color will remove this particle effect entirely, allowing better vision inside the globe.
 
*The particle effect inside the globe can distract players' vision. Having a black energy color will remove this particle effect entirely, allowing better vision inside the globe.
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**Particularly useful in T4 Defense, since the enemies will quickly reach a level where it does not matter how much base health your Snow Globe has.
 
**Particularly useful in T4 Defense, since the enemies will quickly reach a level where it does not matter how much base health your Snow Globe has.
 
*Snow Globe's ability to temporarily freeze and push away enemies can be an effective way to rapidly clear a large safe area to revive teammates or remove enemies attacking a defense objective.
 
*Snow Globe's ability to temporarily freeze and push away enemies can be an effective way to rapidly clear a large safe area to revive teammates or remove enemies attacking a defense objective.
*Using [[Freeze]] to detonate a Snow Globe can also be done while inside another globe. This will not affect the globe you are in. If multiple globes overlap, it is possible to shatter a globe which protrudes into another globe by aiming at the part inside your globe.
+
*Using {{A|Freeze}} to detonate a Snow Globe can also be done while inside another globe. This will not affect the globe you are in. If multiple globes overlap, it is possible to shatter a globe which protrudes into another globe by aiming at the part inside your globe.
 
**It is possible to detonate the Snow Globe that you are in in some Corpus or Void missions by bouncing Freeze off the Bubble of a [[Nullifier Crewman]].(Results May be unpleasant)
 
**It is possible to detonate the Snow Globe that you are in in some Corpus or Void missions by bouncing Freeze off the Bubble of a [[Nullifier Crewman]].(Results May be unpleasant)
  +
|bugs =
  +
*While using [[Helios]], the [[Deconstructor]] projectile can be caught outside the globe and will not return to Helios unless Helios exits the globe.
  +
*The globe can sometimes push enemies through walls and could soft-lock the game if the target is required. This has a higher chance of happening if the enemy is touching a wall.
  +
<noinclude>
  +
|max = {{WFmax|armor|frost3}}
  +
</noinclude>
 
}}
 
}}
 
</onlyinclude>
 
</onlyinclude>
   
 
==See Also==
 
==See Also==
* [[Frost]]
+
* {{WF|Frost}}
  +
__NOTOC__
 
[[de:Schneekugel]]
 
[[de:Schneekugel]]
  +
[[es:Globo de nieve]]
 
[[ru:Снежная Сфера]]
 
[[ru:Снежная Сфера]]
__NOTOC__
+
[[fr:Boule de Neige]]
 
[[Category:Warframe Abilities]]
 
[[Category:Warframe Abilities]]
 
[[Category:Frost]]
 
[[Category:Frost]]

Latest revision as of 20:20, November 12, 2019

SnowGlobeModU15 FrostSnowGlobe
ENERGY
50
KEY
3
Snow Globe
Frost deep freezes any vapor and moisture in the area, creating a protective sphere with brief invulnerability to boost its strength.
Strength:5x (armor multiplier)
3000 / 4000 / 4500 / 5000 (base health)
? / ? / ? / 150 (explosion damage)
Duration:N/A
Range:5m radius
Misc:1 / 2 / 3 / 4 s (invulnerability duration)
40% / 50% / 60% / 67% (slow)
Expand


See AlsoEdit

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