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(top: Auto editing, updating links, replaced: Arcane Guardian → {{Arcane|Arcane Guardian}})
(maxed steel fiber is +110% armor (*2.1) not +10% armor (*1.1) - fixed the math.)
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**Base health and armor multiplier are affected by [[Ability Strength]].
 
**Base health and armor multiplier are affected by [[Ability Strength]].
 
**Snow Globe's health uses the following expression when accounting for Ability Strength: {{MathText|Modified Health {{eql}} (Base Health + 5 {{mul}} Frost's Base Armor {{mul}} Base Armor Bonus) {{mul}} (1 + Ability Strength) + Absorbed Damage}}.
 
**Snow Globe's health uses the following expression when accounting for Ability Strength: {{MathText|Modified Health {{eql}} (Base Health + 5 {{mul}} Frost's Base Armor {{mul}} Base Armor Bonus) {{mul}} (1 + Ability Strength) + Absorbed Damage}}.
***For example, with a maxed {{M|Steel Fiber}} and {{M|Intensify}}, rank-3 Snow Globe will have an initial health of {{MathText|(5000 + 5 {{mul}} 300 {{mul}} 1.1) {{mul}} (1 + 0.3) {{eql}} 8645}} before converting absorbed damage.
+
***For example, with a maxed {{M|Steel Fiber}} and {{M|Intensify}}, rank-3 Snow Globe will have an initial health of {{MathText|(5000 + 5 {{mul}} 300 {{mul}} 2.1) {{mul}} (1 + 0.3) {{eql}} 10595}} before converting absorbed damage.
 
**While active, a health counter becomes visible on the ability icon that tracks the health percentage of the most recently placed Snow Globe from 100% to 0%.
 
**While active, a health counter becomes visible on the ability icon that tracks the health percentage of the most recently placed Snow Globe from 100% to 0%.
 
**Frost and his allies do '''not''' contribute to Snow Globe's health gain by shooting the globe during the invulnerability period.
 
**Frost and his allies do '''not''' contribute to Snow Globe's health gain by shooting the globe during the invulnerability period.

Revision as of 16:19, April 11, 2018

SnowGlobeModU15 FrostSnowGlobe
ENERGY
50
KEY
3
Snow Globe
Frost deep freezes any vapor and moisture in the area, creating a protective sphere with brief invulnerability to boost its strength.
Strength:5x (armor multiplier)
3000 / 4000 / 4500 / 5000 (base health)
? / ? / ? / 150 (explosion damage)
Duration:N/A
Range:5m radius
Misc:1 / 2 / 3 / 4 s (invulnerability duration)
40% / 50% / 60% / 67% (slow)
Expand


See Also

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