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A customized version of the elusive Snipetron, with metallic finish and Lotus decal.

The Snipetron Vandal is the Vandal version of the CorpusSniperRifle Snipetron, sporting an increase in magazine size and reload speed, but sacrifices Impact b Impact and Slash b Slash damages in order to boost its Puncture b Puncture damage.

This weapon can be sold for Credits647,500


Manufacturing Requirements
Credits64
25,000
Barrel
1
Receiver
1
Stock
1
Time: 12 hrs
Rush: Platinum64 35
MarketIcon Market Price: Platinum64 N/A Blueprint2 Blueprints Price:N/A

AcquisitionEdit

This weapon was awarded as a special-edition reward for killing 20 Informers in the Informant Event, complete with a free weapon slot and a pre-installed Orokin Catalyst.

The blueprint and parts were formerly a reward from the Sixth Season of Sorties; they can now be found as an Invasion reward. All components can be traded, although players must have a Mastery Rank of at least 5 to acquire the blueprint.

CharacteristicsEdit

This weapon deals primarily Puncture b Puncture damage.

Advantages:

Disadvantages:

Comparisons:

Weapon LoadoutsEdit

NotesEdit

  • Originally came pre-installed with its own Orokin Catalyst and its own weapon slot.
  • The Snipetron Vandal requires 3 shots to activate its shot combo counter, giving it a 1.5x damage bonus on the third shot, a 2.0x damage bonus after 9 shots, and a 2.5x damage bonus after 27 shots.
Combo Counter Bonus Tier Total Base Damage Multiplier Minimum Consecutive

Hits Required

1 1.5x 3
2 2.0x 9
3 2.5x 27
4 3.0x 81
5 3.5x 243
6 4.0x 729
7 4.5x 2187
8 5.0x 6561

TipsEdit

  • This weapon is great for headshots and very useful against the Grineer.
  • When aiming, try to line up your shot before zooming, then zoom, adjust for error, and fire. This may take some practice getting used to, but it's much easier and faster than firing from the hip or zooming haphazardly.
  • Carry a good melee or close-range sidearm to engage foes at close range, since the Snipetron Vandal is inefficient and difficult to use properly at this distance.
  • Unlike the Snipetron, the Vandal variant is able to use a level 4 Mod TT 20pxMagazine Warp to obtain 8 shots per magazine (25% of 6 is 1.5; any more would be wasted due to rounding up).
    • With a level 4 Magazine Warp and level 3 Mod TT 20pxWildfire (equaling 25% and 20% respectively), you are able to get 9 rounds per magazine. This is because multiple mods of the same type stack additively, rather than multiplicatively.
  • As a general note, ammo consumption should not be too big of an issue as long as players make full use of their abilities and melee weapons in conjunction with Snipetron Vandal.
  • With maximized Mod TT 20pxSplit Chamber and Mod TT 20pxPoint Strike you have a 48.44% chance of landing one critical hit, with a 35.16% chance to land 2 critical hits and a 16.41% chance to not land a critical hit at all.
  • Use the Mod TT 20pxSniper Ammo Mutation mod to greatly relieve the low total ammo and ammo drop chance for sniper rifles. Alternatively, bring Team Ammo Restores or use Carrier's Mod TT 20pxAmmo Case.

MediaEdit

  • Taken by XLighterShadowX
  • This is what the zoom-HUD looks like in Corpus Snipers.
  • Snipetron Scope Updated
  • Snipertron vandal updated 2015 (tkaw)
  • Snipetron Vandal PBR Treatment (Update 22)

Snipetron Vandal Skins

Patch HistoryEdit

Update 22.12
  • Mastery Rank increased from 0 to 5.
  • Status chance increased 15% to 16%.
  • Critical chance increased from 25% to 28%.

Hotfix 22.0.6

  • Reduced the headshot damage of the Snipetron series in Conclave.

Update 22.0

General Sniper Changes:

  • Reticle sway removed from all zoom levels!
  • 1 meter punch through added to all snipers without any to start with (snipers with innate punch through unchanged).
  • 1 combo count removed at a time when duration runs out instead of all of them (decay vs. cooldown).
  • 1 combo count removed on miss instead of all of them
  • Additional bullets from multishot will each count as their own hits and misses in the combo counter
  • Combo duration reduced to 2 seconds for all snipers apart from Lanka which is reduced to 6
  • Damage fall off begins at 400 meters and ends at 600 meters with damage reduced to 50% past 600 meters.

Specific Sniper Weapon Changes: Snipetron Vandal

  • Fire rate increased from 1.5 to 2
  • The Snipetron Vandal has received the PBR Treatment.
  • Wraith and Vandal weapons can now be colored.
  • First level zoom +10% Damage replaced with +30% Head Shot Damage
  • Second level zoom 15% Damage replaced with +50% Head Shot Damage

Update 18.8

  • Snipetron Vandal Blueprint is now tradable.

Update 18.5

  • Conclave: Reduced the damage of the Snipetron Vandal.
  • Fixed an issue that caused the Snipetron to skip reload animations.

Hotfix 18.0.4

  • Conclave: Reduced the damage of the Snipetron series in PvP.

Hotfix 17.6.2

  • Conclave: The Snipetron weapon series is now available in PvP.

Update 14.2

  • Added 3 puncture depth.
  • Increased damage from 125 to 150.
  • Reduced reload time from 4s to 3.5s.

Update 13.5

  • Fixed issue with Shock Camo skin not working on Snipetron Vandal.

Hotfix 9.6.1

  • Updated reload sound effects for Snipetron Vandal.

Update 9.3

  • Updated fire sounds for Snipetron Vandal.

Update 9.0

  • Revisions to Snipetron Vandal sounds.

Hotfix 8.3.3

  • Updated Snipetron Vandal sound FX.

Hotfix 8.3.2

  • Introduced.

See alsoEdit

  • CorpusSniperRifle Snipetron, the original counterpart of this weapon.
  • CorpusSniperRifle Lanka, a weapon that uses the model of the original Snipetron.

Start a Discussion Discussions about Snipetron Vandal

  • How many old members do we have ?

    46 messages
    • I have a snipetron vandal, I don't really know if it is better than the latron prime though... I haven't used the SV much so it sits...
    • Snipetron (Vandal) is my most loved weapon (40%+ use rate). Here are some tips and comparison with Vectis Prime: - Snipetron has, basically, o...
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