Slip Magazine is a mod that increases magazine capacity of a pistol by 5% per rank for a maximum of 30% at rank 5.
Stats[]
Rank | Effect | Cost |
---|---|---|
0 | +5% | 4 |
1 | +10% | 5 |
2 | +15% | 6 |
3 | +20% | 7 |
4 | +25% | 8 |
5 | +30% | 9 |
Rank | Effect | Cost |
---|---|---|
0 | +2.5% | 2 |
1 | +5% | 3 |
2 | +7.5% | 4 |
3 | +10% | 5 |
Drop Locations[]
Mission Drop Tables
Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
---|
Enemy Drop Tables
Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
---|---|---|---|---|---|---|
Alad V | 100% | 25.29% | 25.29% | 4 | 1 | 0.2529 |
Arcane Boiler | 3% | 15.18% | 0.4554% | 220 | 1 | 0.004554 |
Arid Heavy Gunner | 3% | 18.97% | 0.5691% | 176 | 1 | 0.005691 |
Boiler | 3% | 15.18% | 0.4554% | 220 | 1 | 0.004554 |
Captain Vor | 100% | 25.29% | 25.29% | 4 | 1 | 0.2529 |
Commander | 3% | 25.81% | 0.7743% | 129 | 1 | 0.007743 |
Corrupted Warden | 3% | 18.97% | 0.5691% | 176 | 1 | 0.005691 |
Frontier Heavy Gunner | 3% | 18.97% | 0.5691% | 176 | 1 | 0.005691 |
Grineer Warden | 3% | 18.97% | 0.5691% | 176 | 1 | 0.005691 |
Heavy Gunner | 3% | 18.97% | 0.5691% | 176 | 1 | 0.005691 |
Mutalist Alad V | 100% | 25.29% | 25.29% | 4 | 1 | 0.2529 |
Narmer Heavy Gunner | 3% | 18.97% | 0.5691% | 176 | 1 | 0.005691 |
Toxic Ancient | 3% | 15.18% | 0.4554% | 220 | 1 | 0.004554 |
Sourced from official drop table repository.
Notes[]
- For any non-integer magazine values the magazine size is simply rounded to the nearest whole number. For example, a Furis modded with a max rank Slip Magazine will have a calculated magazine size of 35 × (1 + 30%) = 45.5, which will simply round to 45.5.
- Is completely inferior to Ice Storm which can give a larger increase to Magazine Capacity (40%) and a 40% increase in Cold damage for the exact same mod capacity cost.
Trivia[]
- Prior to Update 16.7 (2015-06-04), this mod was usable in PvP games until it was replaced by its own specific PvP mods along with a number of other mods: Quickdraw, Fast Hands, Tactical Pump, Steady Hands, Stabilizer, Burdened Magazine, Magazine Warp and Terminal Velocity.
Gallery[]
Patch History[]
Vanilla (2012-10-25)
- Introduced.
Ammo Mods | |
---|---|
Sentinels | Ammo Case |
Reserve Ammo | Ammo Drum • Shell Compression • Trick Mag |
Magazine Capacity | Ammo Stock • Atomic Fallout • Magazine Warp ( Prime) • Slip Magazine ( Prime) • Wildfire • Ice Storm • Tainted Mag • Tainted Clip • Burdened Magazine |
Ammo Mutation | Rifle Ammo Mutation ( Prime) • Sniper Ammo Mutation ( Prime) • Shotgun Ammo Mutation ( Prime) • Pistol Ammo Mutation ( Prime) • Arrow Mutation • Vigilante Supplies |
Ammo Pickup | Amalgam Daikyu Target Acquired • Rifle Scavenger • Shotgun Scavenger • Sniper Scavenger • Pistol Scavenger |
Ammo Efficiency | Skull Shots • Brain Storm |
Ammo Refund | Blood For Ammo • Wild Frenzy |
PvP | Maximum Capacity • Loaded Capacity • Full Capacity • Hydraulic Gauge • Hydraulic Chamber • Hydraulic Barrel • Draining Gloom |
- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)