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Sleep is a unique Status Effect where enemies go into a trance, being unable to perform any actions while they stand still. Depending on the source that applied the Sleep effect, enemies may wake up prematurely before the duration ends.

Sources of Sleep[]

LullModx256.png Lull130xWhite.png
ENERGY:
50
KEY
2
Lull
A calming wave slows enemies until they fall into a slumber. Enemies woken by damage will be confused and disoriented. Short-term amnesia means all waking enemies forget anything that happened before the lull.
Strength:N/A
Duration:2 / 3 / 4 / 5 s (wave duration)
10 / 13 / 18 / 20 s (sleep duration)
Range:10 / 15 / 20 / 25 m
Misc:0.80% (Restraint erosion per enemy lulled)
100 % (alertness reset)
Subsumable to Helminth
Expand/Collapse

RestRage.png RestRageIcon.png
ENERGY:
25
KEY
2
Rest & Rage
In Night Form targets are put to sleep. In Day Form targets become more vulnerable to damage.

Rest
Strength:N/A
Duration:10 / 14 / 18 / 22 s
Range:1 / 3 / 3 / 5 m (area radius)
20 / 30 / 40 / 50 m (cast range)
Misc80 / 70 / 60 / 50 % (wakeup health threshold)

Rage
Strength:20 / 30 / 40 / 50 % (damage vulnerability)
5 / 10 / 15 / 20 % (enemy speed bonus)
Duration:10 / 14 / 18 / 22 s
Range:1 / 3 / 3 / 5 m (area radius)
20 / 30 / 40 / 50 m (cast range)

Expand/Collapse

Quiver.png QuiverIcon.png
ENERGY:
25
KEY
1
Quiver
Cycle through and shoot one of four tactical arrows. Cloak creates a stationary bubble that cloaks Ivara and allies. Dashwire creates a traversable zipline. Noise emits a high-pitched sound that attracts enemies to it. Sleep temporarily puts nearby enemies into a deep slumber.

Strength:N/A
Duration:12 s
Range:2.5 m
Misc:1 (arrows per cast)
3 (max bubbles)

Strength:N/A
Duration:N/A
Range:N/A
Misc:1 (arrows per cast)
4 (max ziplines)
100 m (zipline range)

Strength:N/A
Duration:N/A
Range:20 m
Misc:1 (arrows per cast)

Strength:N/A
Duration:10 s
Range:6 m
Misc:1 (arrows per cast)
50% (sleep health threshold)

Subsumable to Helminth
Expand/Collapse

MesmerSkinModx256.png MesmerSkin130xWhite.png
ENERGY:
50
KEY
2
Mesmer Skin
Become enveloped in Sentient energy, which redirects damage and stuns all those who dare attack. Stunned enemies can be Enthralled at no energy cost.
Strength:3 / 4 / 5 / 6 (number of charges)
Duration:2 / 3 / 4 / 5 s (stun duration)
Range:N/A
Misc:100% (reflected damage and status)
100% (Enthrall energy discount)
1 (ally buff charge)
Expand/Collapse


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