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(Skana Prime is just 10% crit chance)
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{{Top|Lotus|Tenno|Tenno|Weapon|Weapons|Weapons}}
 
{{Top|Lotus|Tenno|Tenno|Weapon|Weapons|Weapons}}
  +
{{WeaponInfoboxAutomatic
  +
<!--overrides the name for ALL automatic calls. Needed if being used for a weapon that doesn't match the name of the page (or if the weapon's name has an odd character like '&' in it)-->
  +
|name =
   
  +
<!--
{{WeaponInfoboxU11
 
  +
---!!!!!---INSTRUCTIONS---!!!!!---
| name = Skana
 
  +
Everything below this is for manually overriding the automatic values. If you're not sure how to update Module:Weapons/data (Or especially if this is a brand new weapon), you can just put stuff here instead and somebody else will drop by and move the changes along later.
| image = DESkana.png
 
| mastery level = 0
 
| slot = Melee
 
| type = Sword
 
| projectile speed =
 
| stat proc = 10.0
 
| introduced = [[Closed beta updates#Vanilla|Vanilla]]
 
   
  +
If everything here is blank, then everything is working correctly - Only put values here if they are different from what the page already shows.
| physical damage = 35
 
  +
-->
| impact damage = 5.25
 
  +
<!--Statistics-->
| puncture damage = 5.25
 
  +
|image =
| slash damage = 24.5
 
  +
|mastery level =
| elemental damage type =
 
  +
|slot =
| elemental damage =
 
  +
|type =
| crit chance = 5.0
 
  +
|trigger =
| crit damage = 1.5
 
| attack rate = 0.833
 
   
  +
<!--Utility-->
| jump physical damage = 70.0
 
  +
|ammo type =
| jump impact damage =
 
  +
|flight speed =
| jump puncture damage =
 
  +
|range =
| jump slash damage =
 
  +
|noise level =
| jump elemental damage type =
 
  +
|fire rate =
| jump elemental damage =
 
  +
|spool =
  +
|accuracy =
  +
|magazine =
  +
|max ammo =
  +
|reload =
  +
|zoom =
  +
|combo reset =
  +
|combo min =
  +
|finisher damage =
  +
|disposition =
  +
|melee range =
  +
|combo duration =
  +
|block angle =
  +
|follow through =
   
  +
<!--Normal Attacks-->
| slam physical damage = 25.0
 
| slam impact damage =
+
|normal impact =
| slam puncture damage =
+
|normal puncture =
| slam slash damage =
+
|normal slash =
  +
|normal element =
| slam elemental damage type =
 
| slam elemental damage =
+
|normal damage =
  +
|normal pellet count =
| slam radius = 5.0
 
  +
|normal burst count =
  +
|normal critical chance =
  +
|normal critical damage =
  +
|normal status chance =
  +
|normal punchthrough =
  +
|normal radius =
  +
|normal duration =
  +
|normal falloff =
  +
|normal ammo cost =
   
  +
<!--Charge Attacks-->
| slide physical damage = 75.0
 
| slide impact damage =
+
|charge impact =
| slide puncture damage =
+
|charge puncture =
| slide slash damage =
+
|charge slash =
  +
|charge element =
| slide elemental damage type =
 
| slide elemental damage =
+
|charge damage =
  +
|charge time =
| slide crit chance = 5.0
 
  +
|charge pellet count =
  +
|charge burst count =
  +
|charge critical chance =
  +
|charge critical damage =
  +
|charge status chance =
  +
|charge punchthrough =
  +
|charge radius =
  +
|charge duration =
  +
|charge falloff =
  +
|charge ammo cost =
   
  +
<!--Area Attacks-->
| wall physical damage = 140.0
 
| wall impact damage =
+
|area impact =
| wall puncture damage =
+
|area puncture =
| wall slash damage =
+
|area slash =
  +
|area element =
| wall elemental damage type =
 
| wall elemental damage =
+
|area damage =
  +
|area pellet count =
| wall crit chance =
 
  +
|area critical chance =
| wall crit damage =
 
  +
|area critical damage =
  +
|area status chance =
  +
|area radius =
  +
|area duration =
  +
|area falloff =
  +
|area ammo cost =
   
  +
<!--Secondary Area Attacks (For 2-stage explosions like Lenz or Kulstar)-->
| finisher damage =
 
  +
|secondaryarea impact =
| max targets = 1.0
 
  +
|secondaryarea puncture =
| cleave radius = 0.25
 
  +
|secondaryarea slash =
| conclave = 10
 
  +
|secondaryarea element =
| polarities =
 
  +
|secondaryarea damage =
| stancemod = [[Crimson Dervish]]<br>[[Iron Phoenix]]<br>[[Vengeful Revenant]]<br>[[Rising Steel]] (PvP only)
 
  +
|secondaryarea pellet count =
| stance = {{Icon|Pol|V}}
 
  +
|secondaryarea critical chance =
| notes =
 
  +
|secondaryarea critical damage =
  +
|secondaryarea status chance =
  +
|secondaryarea radius =
  +
|secondaryarea duration =
  +
|secondaryarea falloff =
  +
  +
<!--Secondary Attacks-->
  +
|secondary impact =
  +
|secondary puncture =
  +
|secondary slash =
  +
|secondary element =
  +
|secondary damage =
  +
|secondary pellet count =
  +
|secondary burst count =
  +
|secondary critical chance =
  +
|secondary critical damage =
  +
|secondary status chance =
  +
|secondary punchthrough =
  +
|secondary radius =
  +
|secondary duration =
  +
|secondary falloff =
  +
|secondary charge time =
  +
|secondary fire rate =
  +
|secondary trigger =
  +
|secondary ammo cost =
  +
  +
<!--Throw Attacks (for Glaives)-->
  +
|throw impact =
  +
|throw puncture =
  +
|throw slash =
  +
|throw element =
  +
|throw damage =
  +
|throw critical chance =
  +
|throw critical damage =
  +
|throw status chance =
  +
|throw punchthrough =
  +
|throw falloff =
  +
|throw charge time =
  +
  +
<!--Charged Throw Attacks (for Glaives)-->
  +
|charged throw impact =
  +
|charged throw puncture =
  +
|charged throw slash =
  +
|charged throw element =
  +
|charged throw damage =
  +
|charged throw critical chance =
  +
|charged throw critical damage =
  +
|charged throw status chance =
  +
|charged throw punchthrough =
  +
|charged throw falloff =
  +
|charged throw charge time =
  +
  +
<!--Slam Melee Attacks-->
  +
|slam attack =
  +
|slam radial damage =
  +
|slam radius =
  +
  +
<!--Heavy Melee Attacks-->
  +
|heavy attack =
  +
|heavy attack windup =
  +
|heavy slam attack =
  +
|heavy slam radial damage =
  +
|heavy slam radius =
  +
  +
<!--Other Melee Attacks-->
  +
|slide attack =
  +
|wall attack =
  +
  +
<!--Miscellaneous-->
  +
|syndicate effect =
  +
|augments =
  +
|polarities =
  +
|exilus polarity =
  +
|stance polarity =
  +
|users =
  +
|introduced =
 
}}
 
}}
{{Codex|Before all other weapons, Tenno master the Skana. This simple blade becomes immensely powerful in the hands of a master. For Tenno, it is the foundation of their fighting style and a pillar of their culture.}}
+
{{Codex|Before all other weapons, Tenno master the Skana. This simple blade becomes immensely powerful in the hands of a master. For Tenno, it is the foundation of their fighting style and a pillar of their culture.}}
   
The '''Skana''' is one of two starting Melee weapons available to new Tenno during the [[Vor's Prize]] tutorial prologue.
+
The '''Skana''' is a standard issue sword for new [[Tenno]] recruits.
   
 
Can be sold for {{cc|5,000}}.
 
Can be sold for {{cc|5,000}}.
   
  +
{{BuildAutomatic|type=Weapon}}
{{BuildRequire
 
  +
|buildcredits= 15,000
 
  +
==Acquisition==
|build1= Salvage
 
  +
During the [[Vor's Prize]] tutorial prologue, the Skana is one of two melee weapons offered to the player, the other being the {{Weapon|MK1-Bo}}.
|build1amount=750
 
  +
|build2= Plastids
 
  +
The blueprint can also be purchased from the [[Market]] for {{cc|15,000}}.
|build2amount=500
 
|build3= Alloy Plate
 
|build3amount=1,100
 
|build4= Morphics
 
|build4amount=3
 
|buildtime=12
 
|buildrush=35
 
|blueprint=15,000
 
|market=150
 
}}
 
   
 
==Characteristics==
 
==Characteristics==
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'''Advantages:'''
 
'''Advantages:'''
*High {{Icon|Proc|Slash|text}} damage &ndash; effective against [[Infested]], [[Flesh]] and [[Cloned Flesh]].
+
*High {{Icon|Proc|Slash|text}} damage &ndash; effective against [[health]].
  +
*Good [[status chance]].
*Can use the Skana-exclusive [[Bright Purity]] mod.
 
  +
*Can use the Skana-exclusive {{M|Bright Purity}} mod.
*Stance slot has {{Icon|Pol|V}} polarity, matches [[Crimson Dervish]] and [[Vengeful Revenant]] stances.
 
  +
*Stance slot has {{Icon|Pol|V}} polarity, matches {{M|Crimson Dervish}}, {{M|Swooping Falcon}} and {{M|Vengeful Revenant}} stances.
*Slam attack ragdolls enemies.
 
   
 
'''Disadvantages:'''
 
'''Disadvantages:'''
  +
*Tied with {{Weapon|Jaw Sword}} for the second lowest damage of all swords, after {{Weapon|Cronus}}.
*Low base damage.
 
  +
**Low {{Icon|Proc|Impact|Text}} and {{Icon|Proc|Puncture|Text}} &ndash; less effective against [[shield]]s and [[armor]].
*Low critical chance.
 
  +
*Very low [[critical chance]].
'''Comparisons:'''
 
  +
*Low [[critical multiplier]].
* Compared to [[Prisma Skana]]:
 
  +
*Slow [[attack speed]].
** Lower critical chance (5.0% vs. 20.0%).
 
** Lower critical damage (1.5x vs. 2.0x).
 
** Slower attack speed (0.833 vs. 1.0).
 
   
  +
{{WeaponComparison|Prisma Skana}}
* Compared to [[Skana Prime]]:
 
  +
{{WeaponComparison|Skana Prime|header=n}}
** Lower base damage (35 vs. 42)
 
*** Lower {{Icon|Proc|Impact|text}} damage (5.25 vs. 6.3)
 
*** Lower {{Icon|Proc|Puncture|text}} damage (5.25 vs. 6.3)
 
*** Lower {{Icon|Proc|Slash|text}} damage (24.5 vs. 29.4)
 
 
* Lower critical chance (5.0% vs. 10%)
 
* Slower attack speed (0.833 vs. 1.0)
 
 
{{WeaponBuildSection}}
 
{{WeaponBuildSection}}
   
 
==Notes==
 
==Notes==
*Prior to {{ver|17}}, the Skana was used by [[Tyl Regor]], the final boss of [[Uranus]].
 
 
*Of all the starter weapons available during the Vor's Prize Quest, the Skana is the only one that cannot be bought with [[Credits]], but instead has to be built with a blueprint acquired through the market.
 
*Of all the starter weapons available during the Vor's Prize Quest, the Skana is the only one that cannot be bought with [[Credits]], but instead has to be built with a blueprint acquired through the market.
  +
*The Skana is not required to craft the {{Weapon|Dual Skana}}.
   
 
==Trivia==
 
==Trivia==
*The Skana was the very first Melee weapon available to new players prior to {{ver|14}}.
+
*The Skana was the very first Melee weapon available to new players prior to {{ver|14}}.
*This sword slightly resembles a [[wikipedia:katana|katana]], a widely-known sword archetype used by samurai during the feudal age of Japan.
+
*The Skana resembles the Russian [[:wikipedia:Shashka|Shashka]], mirroring the curve of the blade and lack of crossguard.
  +
*Prior to {{ver|17}}, the Skana was used by [[Tyl Regor]], the final boss of [[Uranus]], before being replaced by the {{Weapon|Ack & Brunt}}.
**The Skana more accurately resembles the Russian [[:wikipedia:Shashka|Shashka]], mirroring the curve of the blade and lack of crossguard.
 
   
 
==Media==
 
==Media==
Line 135: Line 229:
 
==Patch History==
 
==Patch History==
 
{{Scrollbox/Article|
 
{{Scrollbox/Article|
  +
{{ver|26}}
  +
*Damage increased from 35 to 120.
  +
*Range increased from 1 to 2.5.
  +
*Status Chance increased from 10% to 16%.
  +
*Slam Attack increased from 70 to 360.
  +
*Slide Attack increased from 75 to 120.
  +
*Parry Angle set to 55.
  +
  +
{{ver|20.5}}
  +
*TennoGen Arit skin added for Skana series.
  +
 
{{ver|19.10}}
 
{{ver|19.10}}
 
*Skana model reworked.
 
*Skana model reworked.
  +
**Kintsugi and Nocturne skins added.
  +
  +
{{ver|18.5}}
  +
*Skana Conclave skin added.
  +
  +
{{ver|17.9}}
  +
*Day of the Dead skin added.
  +
  +
{{ver|17.2}}
  +
*Skana damage has been increased in Conclave.
  +
  +
{{ver|16.5}}
  +
*Skana series damage increased in Conclave.
  +
  +
{{ver|16.1.3}}
  +
*Fixed Skana not sitting properly in the player's fist.
  +
  +
{{ver|7.11}}
  +
*Market price changed to {{pc|150}}.
   
{{ver|0}}
+
{{ver|Vanilla}}
  +
*Introduced.
*Item introduced with game release.
 
 
}}
 
}}
  +
{{ver/Lu|26}}
==See also==
 
  +
*[[Dual Skana]], the dual version.
 
  +
==See Also==
*[[Skana Prime]], the prime version of the Skana.
 
*[[Prisma Skana]], the Void Trader version of the Skana, sold by [[Baro Ki'Teer]].
+
*{{Weapon|Dual Skana}}, the dual version.
  +
*{{Weapon|Skana Prime}}, the prime version.
*[[Cronus]], the direct upgrade equivalent to the Skana.
 
  +
*{{Weapon|Prisma Skana}}, the Void Trader version, sold by [[Baro Ki'Teer]].
*[[Bright Purity]], a Skana exclusive [[Syndicate]] mod.
 
  +
*{{Weapon|Cronus}}, the direct upgrade equivalent to the Skana.
  +
*{{M|Bright Purity}}, a Skana exclusive [[Syndicate]] mod.
  +
*{{Weapon|Braton}}, an assault rifle that shares the same theme.
  +
*{{Weapon|Lato}}, a pistol that shares the same theme.
   
 
{{WeaponNav}}
 
{{WeaponNav}}
  +
__NOTOC__
 
[[de:Skana]]
 
[[de:Skana]]
  +
[[es:Skana]]
 
[[fr:Skana]]
 
[[fr:Skana]]
__NOTOC__
 
 
[[Category:Sword]]
 
[[Category:Sword]]
 
[[Category:Tenno]]
 
[[Category:Tenno]]

Revision as of 12:50, 9 December 2019

Before all other weapons, Tenno master the Skana. This simple blade becomes immensely powerful in the hands of a master. For Tenno, it is the foundation of their fighting style and a pillar of their culture.

The Skana is a standard issue sword for new Tenno recruits.

Can be sold for Credits64 5,000.


Manufacturing Requirements
📝 Edit blueprint requirements
Credits
15,000
Salvage
750
Plastids
500
AlloyPlate
1,100
Morphics
3
Time: 12 Hour(s)
Rush: PlatinumLarge 35
MarketIcon Market Price: PlatinumLarge 150 Blueprint2 Blueprints Price:Credits15,000

Acquisition

During the Vor's Prize tutorial prologue, the Skana is one of two melee weapons offered to the player, the other being the MK1-Bo MK1-Bo.

The blueprint can also be purchased from the Market for Credits64 15,000.

Characteristics

This weapon deals primarily Script error: The function "Proc" does not exist. damage.

Advantages:

Disadvantages:

Comparisons:

  • Skana Skana (Normal Attack), compared to PrismaSkana Prisma Skana (Normal Attack):
    • Lower base damage (120.00 vs. 170.00)
      • Lower DmgImpactSmall64 Impact damage (DmgImpactSmall64 18 vs. DmgImpactSmall64 25.5)
      • Lower DmgPunctureSmall64 Puncture damage (DmgPunctureSmall64 18 vs. DmgPunctureSmall64 25.5)
      • Lower DmgSlashSmall64 Slash damage (DmgSlashSmall64 84 vs. DmgSlashSmall64 119)
    • Lower total damage (120 vs. 170)
    • Lower base critical chance (5.00% vs. 28.00%)
    • Lower base critical multiplier (1.50x vs. 2.20x)
    • Lower attack speed (0.83x animation speed vs. 1.00x animation speed)
    • Lower Mastery Rank required (0 vs. 8)
    • Higher disposition (●●●●○ (1.30x) vs. ●●●●○ (1.20x))
Lotusiconsmall
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Notes

  • Of all the starter weapons available during the Vor's Prize Quest, the Skana is the only one that cannot be bought with Credits, but instead has to be built with a blueprint acquired through the market.
  • The Skana is not required to craft the DualSkana Dual Skana.

Trivia

  • The Skana was the very first Melee weapon available to new players prior to Update 14.0 (2014-07-18).
  • The Skana resembles the Russian Shashka, mirroring the curve of the blade and lack of crossguard.
  • Prior to Update 17.0 (2015-07-31), the Skana was used by Tyl Regor, the final boss of Uranus, before being replaced by the Ack&Brunt Ack & Brunt.

Media

Skana Skins

Edit

Patch History

Update 26.0 (2019-10-31)

  • Damage increased from 35 to 120.
  • Range increased from 1 to 2.5.
  • Status Chance increased from 10% to 16%.
  • Slam Attack increased from 70 to 360.
  • Slide Attack increased from 75 to 120.
  • Parry Angle set to 55.

Update 20.5 (2017-05-17)

  • TennoGen Arit skin added for Skana series.

Update 19.10 (2017-02-09)

  • Skana model reworked.
    • Kintsugi and Nocturne skins added.

Update 18.5 (2016-03-04)

  • Skana Conclave skin added.

Update 17.9 (2015-10-28)

  • Day of the Dead skin added.

Update 17.2 (2015-08-19)

  • Skana damage has been increased in Conclave.

Update 16.5 (2015-05-12)

  • Skana series damage increased in Conclave.

Hotfix 16.1.3 (2015-03-26)

  • Fixed Skana not sitting properly in the player's fist.

Update 7.11 (2013-05-17)

  • Market price changed to Platinum64 150.

Vanilla (2012-10-25)

  • Introduced.

Last updated: Update 26.0 (2019-10-31)

See Also