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*'''General Beam Weapon Changes and Fixes:''' Weapon Range Mods (like Sinister Reach) no longer affect the distance of chains for chainable Beam weapons (like the Amprex). Main Beam distance is still affected by them. |
*'''General Beam Weapon Changes and Fixes:''' Weapon Range Mods (like Sinister Reach) no longer affect the distance of chains for chainable Beam weapons (like the Amprex). Main Beam distance is still affected by them. |
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+ | {{ver|15.9}} |
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+ | *Fixed the Sinister Reach Mod incorrectly saying it can be used on ‘any’ weapon, not just ‘primary’ weapons. |
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{{ver|15}} |
Revision as of 00:02, 19 September 2018
Sinister Reach is a primary weapon mod that increases the range of limited-range weapons.
Stats
Rank | Range | Cost |
---|---|---|
0 | +3m | 2 |
1 | +6m | 3 |
2 | +9m | 4 |
3 | +12m | 5 |
Notes
- Sinister Reach is primarily used on continuous weapons that have a fixed range. Such weapons include:
- You can not equip Sinister Reach on Tetra and Prisma Tetra.
Patch History
Update 22.14 (2018-03-01)
- General Beam Weapon Changes and Fixes: Weapon Range Mods (like Sinister Reach) no longer affect the distance of chains for chainable Beam weapons (like the Amprex). Main Beam distance is still affected by them.
Update 15.9 (2015-01-08)
- Fixed the Sinister Reach Mod incorrectly saying it can be used on ‘any’ weapon, not just ‘primary’ weapons.
Update 15.0 (2014-10-24)
- Introduced.
Media
Bugs
- Oddly, it will increase the range of the Ignis to 69 meters.
See also
- Ruinous Extension, the secondary version.
- Reach, the melee version.