Sinister Reach is a primary weapon mod that increases the max range of continuous weapons.
Stats[edit | edit source]
Rank | Range | Cost |
---|---|---|
0 | +3m | 2 |
1 | +6m | 3 |
2 | +9m | 4 |
3 | +12m | 5 |
Notes[edit | edit source]
- Sinister Reach only benefits continuous weapons which fire fixed-range hitscan beams or cones, these include:
-
Amprex
- Only affects Amprex's initial beam, does not affect beam chains between targets.
-
Convectrix
Flux Rifle
-
Glaxion (
Vandal)
-
Ignis (
Wraith)
-
Phage
-
Quanta (
Vandal)
Synapse
-
Panthera (
Prime)
- Only affects Panthera's Alt-fire.
Phantasma
- Only affects Phantasma's primary fire.
- Primary Kitguns using Gaze chamber.
-
- You can not equip Sinister Reach on the
Tetra,
Prisma Tetra
Bugs[edit | edit source]
This mod currently does not work with the Gaze Kitgun chamber.As listed here (bottom bullet point on Primary), range increase works with this Mod.
Patch History[edit | edit source]
- General Beam Weapon Changes and Fixes: Weapon Range Mods (like Sinister Reach) no longer affect the distance of chains for chainable Beam weapons (like the Amprex). Main Beam distance is still affected by them.
- Fixed the Sinister Reach Mod incorrectly saying it can be used on ‘any’ weapon, not just ‘primary’ weapons.
- Introduced.
Media[edit | edit source]
See also[edit | edit source]
Ruinous Extension, the secondary version.
Reach, the melee version.
Languages:
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