Sinister Reach is a primary weapon mod that increases the Beam Length of Continuous Weapon.
Stats[]
Rank | Range | Cost |
---|---|---|
0 | +3m | 2 |
1 | +6m | 3 |
2 | +9m | 4 |
3 | +12m | 5 |
Drop Locations[]
Mission Drop Tables
Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
---|---|---|---|---|---|---|
The Circuit | Tier 1 The Circuit (Normal) | A | 0.67% | 1 | 0.0067 |
Accessed through Duviri's The Circuit gamemode |
The Circuit | Tier 3 The Circuit (Normal) | A | 0.67% | 1 | 0.0067 |
Accessed through Duviri's The Circuit gamemode |
Enemy Drop Tables
Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
---|---|---|---|---|---|---|
Anu Brachiolyst | 7% | 6.78% | 0.4746% | 211 | 1 | 0.004746 |
Anu Mantalyst | 7% | 6.78% | 0.4746% | 211 | 1 | 0.004746 |
Anu Pyrolyst | 7% | 6.78% | 0.4746% | 211 | 1 | 0.004746 |
Anu Symbilyst | 7% | 6.78% | 0.4746% | 211 | 1 | 0.004746 |
Deimos Venin Mutalist | 3% | 11.06% | 0.3318% | 301 | 1 | 0.003318 |
Juno Jactus Osprey | 3% | 11.06% | 0.3318% | 301 | 1 | 0.003318 |
Mine Osprey | 3% | 11.06% | 0.3318% | 301 | 1 | 0.003318 |
Mutalist Osprey | 3% | 11.06% | 0.3318% | 301 | 1 | 0.003318 |
Narmer Mine Osprey | 3% | 11.06% | 0.3318% | 301 | 1 | 0.003318 |
Sikula | 3% | 11.06% | 0.3318% | 301 | 1 | 0.003318 |
Terra Attack Drone | 5% | 3.69% | 0.1845% | 542 | 1 | 0.001845 |
Terra Oxium Osprey | 5% | 3.69% | 0.1845% | 542 | 1 | 0.001845 |
Terra Shield Osprey | 5% | 3.69% | 0.1845% | 542 | 1 | 0.001845 |
Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
Notes[]
- Sinister Reach only benefits Continuous Weapons which fire fixed-range hitscan beams or cones (specifically the mod can only be equipped on weapons with the hidden
BEAM
compatibility tag), these include:- Amprex
- Only affects Amprex's initial beam, does not affect beam chains between targets.
- Convectrix
- Flux Rifle
- Glaxion ( Vandal)
- Ignis ( Wraith)
- Phage
- Quanta ( Vandal)
- Synapse
- Panthera ( Prime)
- Only affects Panthera's Alt-fire.
- Phantasma
- Only affects Phantasma's primary fire.
- Primary Kitguns using Gaze (Primary) chamber.
- Amprex
- Can also benefit continuous Robotic weapons that accept primary mods:
Patch History[]
Update 30.5 (2021-07-06)
Ruinous Extension and Sinister Reach are now slottable in the Exilus slot and their text changed from "+X Range" to "+X Beam Length"
Why: While we are in the revision process for all things Mods, some well reasoned suggestions made it aboard!
Update 22.14 (2018-03-01)
- General Beam Weapon Changes and Fixes: Weapon Range Mods (like Sinister Reach) no longer affect the distance of chains for chainable Beam weapons (like the Amprex). Main Beam distance is still affected by them.
Update 15.9 (2015-01-08)
- Fixed the Sinister Reach Mod incorrectly saying it can be used on ‘any’ weapon, not just ‘primary’ weapons.
Update 15.0 (2014-10-24)
- Introduced.
Media[]
See Also[]
- Ruinous Extension, the secondary version.
- Reach, the melee version.
Primary Mods | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)