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'''Advantages:'''
 
'''Advantages:'''
 
*Innate {{Icon|Proc|Heat|Text}} damage – effective against [[Infested]] and [[Cloned Flesh]].
 
*Innate {{Icon|Proc|Heat|Text}} damage – effective against [[Infested]] and [[Cloned Flesh]].
**Can also be combined with {{Icon|Proc|Toxin|Text}} damage to make {{Icon|Proc|Gas|Text}} damage for further-increased effectiveness against the Infested.
+
**Can also be combined to form {{Icon|Proc|Gas|Text}}, {{Icon|Proc|Radiation|Text}} or {{Icon|Proc|Blast|Text}}.
  +
*High [[Status Effect|status]] chance.
**Can also be combined with {{Icon|Proc|Electricity|Text}} damage to make {{Icon|Proc|Radiation|Text}} damage, making it effective against most [[Grineer]] units.
 
*High blocking effectiveness, reducing up to 85% of incoming damage.
+
*High blocking effectiveness, reducing up to '''85%''' of incoming damage.
*Blocking increases both [[Critical Hit|Critical]] and [[Status Effect|Status]] Chance by 15% (max 60%) to next attack.
+
*Blocking increases both [[Critical Hit|critical]] and status chance by '''15%''' to the next attack.
  +
**Chance bonuses can be stacked '''4''' times.
 
*Ground finishers are guaranteed to inflict a proc.
 
*Ground finishers are guaranteed to inflict a proc.
 
*AoE knockback on ground slam.
 
*AoE knockback on ground slam.
*High status chance, even without blocking first
 
 
*Wide swings can hit targets slightly behind the player
 
*Wide swings can hit targets slightly behind the player
 
*Shield Bashes deal {{Icon|Proc|Impact|Text}} proc.
 
*Shield Bashes deal {{Icon|Proc|Impact|Text}} proc.
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'''Disadvantages:'''
 
'''Disadvantages:'''
*{{Icon|Proc|Heat|Text}} damage is ineffective against [[Proto Shield]]s.
+
*Innate {{Icon|Proc|Heat|Text}} damage – less effective against [[Proto Shield]]s.
*Short range.
 
 
*Low critical chance when not blocking.
 
*Low critical chance when not blocking.
  +
*Below average critical damage.
 
*Short range.
   
 
'''Comparisons:'''
 
'''Comparisons:'''

Revision as of 03:15, 30 March 2018

This fiery sword and shield combination perfects the balance of Tenno offense and defense prowess. In the hands of a Master, even a defensive tool like a shield can be used as a weapon.

The Silva & Aegis is a Script error: The function "Proc" does not exist.-based sword and shield combo weapon introduced in Update 14.0 (2014-07-18), and is the first fan-designed weapon from DE's Community Melee Weapons contest to be added in-game. It features a very high blocking ability, allowing the player to shield themselves from enemy attacks more efficiently than most other melee weapons.

Manufacturing Requirements
📝 Edit blueprint requirements
Credits
20,000
Gallium
3
AlloyPlate
600
Ferrite
1,200
Forma
1
Time: 12 Hour(s)
Rush: PlatinumLarge 35
MarketIcon Market Price: PlatinumLarge 150 Blueprint2 Blueprints Price:Credits15,000
Tenno Lab ResearchClanAffinity643,000
Credits
20,000
Gallium
2
Ferrite
500
AlloyPlate
60
PolymerBundle
300
Time: 3 Day(s)
Prereq: N/A
Ghost Clan x1   Shadow Clan x3   Storm Clan x10   Mountain Clan x30   Moon Clan x100

This weapon can be sold for Credits64 5,000.

Characteristics

This weapon deals Script error: The function "Proc" does not exist. damage.

Advantages:

  • Innate Script error: The function "Proc" does not exist. damage – effective against Infested and Cloned Flesh.
    • Can also be combined to form Script error: The function "Proc" does not exist., Script error: The function "Proc" does not exist. or Script error: The function "Proc" does not exist..
  • High status chance.
  • High blocking effectiveness, reducing up to 85% of incoming damage.
  • Blocking increases both critical and status chance by 15% to the next attack.
    • Chance bonuses can be stacked 4 times.
  • Ground finishers are guaranteed to inflict a proc.
  • AoE knockback on ground slam.
  • Wide swings can hit targets slightly behind the player
  • Shield Bashes deal Script error: The function "Proc" does not exist. proc.
  • Can use the Silva & Aegis exclusive Mod TT 20px Avenging Truth mod.

Disadvantages:

  • Innate Script error: The function "Proc" does not exist. damage – less effective against Proto Shields.
  • Low critical chance when not blocking.
  • Below average critical damage.
  • Short range.

Comparisons: Comparisons:

  • Silva&Aegis Silva & Aegis (Normal Attack), compared to Silva&AegisPrime Silva & Aegis Prime (Normal Attack):
    • Lower base damage (98.00 vs. 318.00)
      • Lower DmgFireSmall64 Heat damage (DmgFireSmall64 98 vs. DmgFireSmall64 318)
    • Lower total damage (98 vs. 318)
    • Lower base critical chance (5.00% vs. 25.00%)
    • Lower base critical multiplier (1.50x vs. 2.00x)
    • Lower base status chance (20.00% vs. 30.00%)
    • Higher attack speed (1.00x animation speed vs. 0.75x animation speed)
    • Lower Mastery Rank required (0 vs. 12)
    • Higher disposition (●●●●○ (1.20x) vs. ●●●○○ (1.05x))
    • Lower block percentage (85% vs. 90%)
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Notes

  • When adding elemental mods for combination, this weapon's Script error: The function "Proc" does not exist. element is added last.
  • It is highly recommended to set Script error: The function "Proc" does not exist. and Script error: The function "Proc" does not exist. damage on this weapon as this combination is very effective against all factions, besides Corpus due to their Proto Shields, and gives the player immense control over higher level enemies due to the weapon's high status chance.

Trivia

  • The Pyra Syandana uses Aegis's geometry and textures, albeit moved around and scaled differently.
  • The shield sticks onto the Tenno's arm regardless of equipped status, and when unequipped, the sword is inserted into a sheath behind the Aegis.
  • Because the blade of the Silva itself is made from an additive material, elemental visual effects such as Script error: The function "Proc" does not exist. and Script error: The function "Proc" does not exist. (which are additive particles) are not as visible.
  • When equipped by a Specter, the shield will always be active regardless of their equipped weapon.
  • Upon its release, the Silva and Aegis featured the same amount of stamina consumption as all melee weapons, which spawned negative feedback regarding the shield's usefulness. The weapon has since received a stealth-buff that gave it significantly decreased stamina consumption on blocking. Upon the release of Update 17.0 (2015-07-31), it no longer requires stamina and instead has a very high damage reduction.
  • This is the first:
    • Sword and Shield class melee weapon introduced into the game.
    • Weapon to be created from the three Community Melee Weapon Contest Winners.
    • Melee weapon in the game to deal pure Script error: The function "Proc" does not exist. damage as its primary damage type.
  • On jump attacks, the Silva will emit a ring of flames identical to that created by the Heat Sword, Heat Dagger and Dual Heat Swords. Unlike said weapons however, this effect on the Silva is cosmetic only.  
  • Silva & Aegis shield will remain spread out if you utilize Excalibur's Exalted blade while using the melee weapon. The shield will retract if you use Radial Javelin or Radial blind, however the slide radial blind will not retract the shield.  
  • Aegis is presumably named after the Aegis, an artifact (commonly depicted as a shield) used by the Greek goddess Athena, with a carving of a gorgon's head on the front.
    • Silva is likely a reference to player Silverbones, the designer of this weapon.

Bugs

  • Due to how thin its shield is the Silva & Aegis will often clip into the arms of the Warframe wielding it. This is purely visual and has no effect on gameplay.

Media

Silva & Aegis Skins

Edit

See also