WARFRAME Wiki
Register
Advertisement
WARFRAME Wiki

Deadly slashes from the Sigma sword are matched only by the force of the Octantis shield when thrown from the air.

The Sigma & Octantis is a sword and shield combo, available through the Daily Tribute system. This weapon features a special throw attack, which throws the shield at an enemy, staggering them and opening them to finisher attacks for a brief period.

Characteristics

This weapon primarily deals Script error: The function "Proc" does not exist. damage.

Advantages:

  • High Script error: The function "Proc" does not exist. damage – effective against health.
  • Highest critical chance of all sword & shields.
  • Above average critical multiplier.
  • Good status chance.
  • Highest attack speed of all sword & shields.
  • Aerial attacks throw the shield, staggering enemies hit and opening them up to finishers.

Disadvantages:

  • Low Script error: The function "Proc" does not exist. and Script error: The function "Proc" does not exist. damage – less effective against shields and armor.

Acquisition

  • Sigma & Ocantis is exclusive to the Daily Tribute system. It will become available every 200 days, beginning at day 300, until chosen as the Milestone reward.

Notes

  • The throw attack is done by simply tapping the melee button while in mid-air; holding down the button is not necessary, which makes it very fluid.
    • The shield is thrown ~25-30 metres away, which is not affected by range mods.
    • Holding the melee button will however make it easier to perform the finisher (if the melee button has been held down after performing an attack and an enemy is in a state where a finisher can be performed [unaware, staggered, or asleep] then the finisher will automatically occur when you enter apprpriate range of the enemy).
  • Throw attacks can be done both while the weapon is fully equipped or with a quick melee attack.
  • The thrown shield has a slight homing effect, similar to thrown Glaives, though it is still capable of missing.
  • The throw attack can be done in any direction (dictated by your aim), and therefore the usual downward melee slam attack is done by looking straight down.
  • Throw attack's finisher window can be overwritten by almost all other animations or stuns (such as a Heavy Gunner's ground slam animation, or elemental proc stuns like Script error: The function "Proc" does not exist. or Script error: The function "Proc" does not exist.).

Tips

  • Equipping Mod TT 20px Final Harbinger, Mod TT 20px Blood Rush and Gladiator Mods allows users to quickly boost the Sigma & Octantis's critical chance.
  • The throw attack's stun can sometimes stagger enemies out of range of melee attacks, making it difficult to perform the finisher before the stagger wears off.
  • Throw attack seems to home in on the closest enemy rather than the enemy being aimed at, making precise targeting difficult.

Trivia

  • Sigma & Octantis likely refers to the southern star σ Octantis (Sigma Octantis) whose position near the southern celestial pole makes it the southern hemisphere's pole star.

Media

Sigma & Octantis Skins

Edit

Patch History

Update 22.20 (2018-05-17)

  • Fixed the Sigma and Octantis scaling right down to 0.

Hotfix 22.8.3 (2018-01-11)

  • Fixed not being able to Melee again upon throwing the Sigma & Octanis shield while using Exalted Blade on Excalibur, until you deactivate and reactivate the power.
  • Fixed the Sigma & Octantis not having any Elemental FX or Energy trails.

Hotfix 22.2.4 (2017-11-06)
Conclave:

  • Reduced the damage and removed the forced stagger of the Sigma & Octantis shield throw.

Hotfix 22.2.2 (2017-11-02)

  • Fixed the Sigma and Octantis not shrinking when in your Orbiter.

Hotfix 22.2.1 (2017-11-01)

  • Fixed Clients not being able to throw the Sigma & Octantis if a Stance Mod is equipped.

Hotfix 22.1.2 (2017-10-30)

  • Introduced
Last updated:Hotfix 22.20.9.2 (2018-06-07)
Advertisement