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U30.5 changes; CTRL+F https://forums.warframe.com/topic/1269749-update-305-sisters-of-parvos/ for specifics 20:30, 6 July 2021 (UTC)
SickeningPulse130xWhite.png SickeningPulse130xWhite.png
ENERGY:
50
KEY
hotkey
Sickening Pulse
Emit a pulse that adds stacks to Status Effects already afflicting enemies, except Bleed, Heat or Toxin effects which are duplicated with fresh timers.


Metamorphosis: Tier 14
Infusion Costs:

Strength:N/A
Duration:2 s (expansion duration)
Range:5 m / 6 m / 7 m / 8 m (pulse initial radius)
Misc:? / ? / 6 / 20 m/s (expansion distance per sec)
10 status stacks / 1 status stack (DmgHeatSmall64.png Heat, DmgSlashSmall64.png Slash, and DmgToxinSmall64.png Toxin)

Info
  • Expend 50 Energy to emit a radial pulse with an initial radius of 5 / 6 / 7 / 8 meters, which follows as an aura and rapidly expands outward by ? / ? / 6 / 20 meters per second over a duration of 2 seconds. All enemies touched by this pulse have 10 new stacks of each active Status Effect currently affecting them. DmgHeatSmall64.png Heat, DmgSlashSmall64.png Slash, and DmgToxinSmall64.png Toxin status procs instead add 1 new status proc with a full timer for the damage of all respective procs combined.
  • For DmgHeatSmall64.png Heat procs only one stack is added but for the combined damage of all active DmgHeatSmall64.png Heat procs, and the timer of all DmgHeatSmall64.png Heat stacks is refreshed (normal behaviour when new DmgHeatSmall64.png Heat stacks are applied)
  • For DmgSlashSmall64.png Slash and DmgToxinSmall64.png Toxin only one stack is added that does the combined damage of all the respective active procs not caused by this ability.
  • For DmgElectricitySmall64.png Electricity and DmgGasSmall64.png Gas, ten stacks are added, with each proc in the stack doing combined damage of all the respective active procs not caused by this ability.
  • Damaging procs created by this ability do not take elemental mods for their respective proc type into account with the exception of DmgHeatSmall64.png Heat.
  • Energy Cost is affected by Ability Efficiency.
  • Range is affected by Ability Duration and Ability Range.
  • Status duration is not affected by Ability Duration.
  • Number of new stacks and the doubling of heat stack damage are not affected by Ability Strength.
  • Can not be recast while the Pulse's Aura is active.
  • New stacks do not take status-duration modifiers from mods (e.g. Mod TT 20px.png Continuous Misery) into account.
  • New stacks do take status-duration modifiers from Warframe abilities and passives (e.g. Lavos' passive) into account
  • New stacks only have factions mods (e.g. Mod TT 20px.png Bane of Grineer) applied once instead of twice, with the exception of DmgHeatSmall64.png Heat.

Tips & Tricks
  • Good in conjunction with abilities and weapons that can apply low amounts of status stacks to a big group of enemies. e.g. Cedo alt-fire.
  • Repeated usage with heat procs escalates the damage exponentially.
  • Lower duration limits range but allows for more frequent casting, allowing for faster stacking of heat procs.

  • Bugs
  • When all originally applied slash/toxin procs ended and only copies from this ability are active the new copies only deal 1 damage per tick.

  • Expand/Collapse


    See Also[]

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