The Sicarus Prime is an improved Sicarus that sacrifices a small amount of its Script error: The function "Proc" does not exist. damage to triple Script error: The function "Proc" does not exist. and Script error: The function "Proc" does not exist. damage, and also sports higher accuracy, faster fire rate, and a larger magazine compared to its predecessor.
This weapon can be sold for 5,000.
Manufacturing Requirements | |||||
---|---|---|---|---|---|
15,000 |
1 |
1 |
10 |
Time: 12 Hour(s) | |
Rush: 50 | |||||
Market Price: N/A | Blueprints Price:N/A |
Characteristics
This weapon deals primarily Script error: The function "Proc" does not exist. damage.
Advantages
- High base damage.
- Near-equal physical damage - effective against all factions, Sentient and Shadow Stalker.
- Very high critical chance.
- High status chance.
- Very little recoil for a burst weapon.
- High accuracy.
- Fast fire rate.
- One Script error: The function "Pol" does not exist. polarity slot.
Disadvantages
- Punishes missed shots due to burst-fire.
- Third shot may miss targets without proper leading.
- Linearly less efficient - sometimes a target may only die with four bullets, which requires an entire second burst to be fired.
Comparisons:
- Sicarus Prime (Normal Attack), compared to Sicarus (Normal Attack):
- Higher base damage per projectile (50.00 vs. 30.00)
- Higher total damage (50 vs. 30)
- Higher base critical chance (25.00% vs. 16.00%)
- Higher base status chance (20.00% vs. 6.00%)
- Higher average damage per tap (187.5 vs. 104.4)
- Higher burst DPS (312.5 vs. 121.8)
- Higher sustained DPS (382.65 vs. 163.12)
- Higher fire rate (5.000 attacks/sec vs. 3.500 attacks/sec)
- Larger magazine (24 vs. 15)
- More accurate (25 vs. 20)
- Tighter maximum spread (8.00° vs. 10.00°)
- Higher Mastery Rank required (14 vs. 3)
- Higher disposition (●●●●○ (1.15x) vs. ●●●○○ (1.10x))
Notes
- Due to its high accuracy, when combined with the Steady Hands mod this weapon becomes powerful at long range.
- The lower Script error: The function "Proc" does not exist. damage of Sicarus Prime makes individual shots mildly less effective against shields, but the improved fire rate and magazine size still make it a superior choice to the classic Sicarus.
- As of Update 15.16 (2015-02-25), the Sicarus Prime had 21 rounds per magazine, instead of the original 20 rounds per magazine which would result in the last burst firing only 2 shots.
- As of Update 19.4.2 (2016-12-20), the Sicarus Prime has 24 rounds per magazine, and has received a boost to most stats.
Trivia
- Added to the game in Update 11.0 (2013-11-20).
- It could be seen in Ember Prime's right hand during the artwork show of Livestream 18.
- The reload animation involves the front half of the barrel sliding forward, and the two side brackets opening outwards. A glowing capsule is then ejected and a new one is placed into the barrel before it is closed again.
- The capsule's energy color is affected by energy color.
- Compared to the normal Sicarus, the Sicarus Prime has a high pitch "whirring" sound at the end of its burst, suggesting the rounds to be energy based.
Media
Vaultings
- On September 29, 2015 it was announced that the Sicarus Prime would enter the Prime Vault and be retired from the reward tables. Any preexisting components or fully-built weapons will remain as is.
- Sicarus Prime was available from December 6, 2016 to January 3, 2017 as part of the Fire and Ice Prime Vault.
Patch History
Update 22.12 (2018-02-09)
- Mastery Rank increased from 4 to 14.
Update 21.0 (2017-06-29)
- Increased damage from 40 to 50.
- Increased Crit Chance from 20% to 25%.
- Increased Status Chance from 10% to 20%.
- Increased Mastery Rank requirement from 2 to 7.
Update 19.4.2 (2016-12-20)
- Buffed base damage from 30 to 40.
- Increased Crit chance from 10% to 20% and Crit multiplier 1.5 to 2.
- Increased Clip Size from 21 to 24.
Update: The Index Preview (2016-10-20)
- Increased damage of Sicarus series in Conclave.
Hotfix: Specters of the Rail 0.2 (2016-07-08)
- Received the PBR treatment!
Update 16.5 (2015-05-12)
- Sicarus series damage increased in PvP.
Hotfix 16.3.5 (2015-04-17)
- Increased the damage of Sicarus weapons in PvP.
Update 15.16 (2015-02-25)
- Increased ammo capacity for Sicarus Prime to be a proper multiple of 3 (from 20 to 21).
Update 11.5 (2013-12-19)
- You can now search Orokin Derelict Defenses for the Sicarus Prime Blueprint.
Update 11.0 (2013-11-20)
- Introduced via Ember Prime Access.
See also
- Sicarus, the original version of this sidearm.