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In its calcified chaos, the Indifference is disjointed even from itself.

Shuffling Fragments are rank-and-file MurmurIcon Murmur melee units that can be found within Albrecht's Laboratories on Deimos.

They do not possess a head. As such, they do not offer any body-part damage multipliers and cannot charge Incarnon weapons that require headshots.

Behavior[]

Shuffling Fragments primarily move by dragging their body towards any nearby enemies with their single arm, and attack with swipes and slaps.

Gallery[]

Patch History[]

Update 35.5 (2024-03-27)

ALBRECHT’S LABORATORIES CHANGES
  • Added new animations to Murmur faction enemies so that they react to Limbo’s Stasis, Rhino’s Stomp, and Mag’s Crush abilities.
  • Fixed Shuffling Fragments never ending up in Grendel’s belly and instead completely despawning when Feast is cast on them.
    • This was caused by a lack of recovery animations on these enemies, which we have now added! With that, they can also now be properly Regurgitated.
    • Known issue: They do not have any velocity to them when Regurgitated and will spawn back on top of Grendel when cast.
Melee Finisher Improvements
  • Added new unique Mercy Finishers to the Shuffling Fragment enemies! Each with their own custom animations to really stick it to the Murmur in style.
GENERAL FIXES
  • Fixed inability to spawn the Shuffling Fragment in the Simulacrum.

Hotfix 35.0.4 (2023-12-20)

  • Fixed Murmur Spawners leaving behind an incredibly bright light in Albrecht’s Laboratories missions.
  • Fixed Hydroid’s Tentacle Swarm throwing Murmur enemies into the air instead of grabbing them.

Hotfix 35.0.3 (2023-12-18)

  • Fixed being unable to pull in Murmur enemies with Sevagoth’s Shadow’s Embrace.
  • Fixed a script error related to Murmur spawners.

Update 35.0 (2023-12-13)

  • Introduced.
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