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Shred is a mod that increases the fire rate of rifles and bows by 5% and punch through by 0.2 meter per rank for a maximum of 30% and 1.2 meter at Rank 5, respectively.

Stats[]

Rank Fire rate (Rifles) Fire rate (Bows) Punch through (m) Cost
0 +5% +10% +0.2m 6
1 +10% +20% +0.4m 7
2 +15% +30% +0.6m 8
3 +20% +40% +0.8m 9
4 +25% +50% +1.0m 10
5 +30% +60% +1.2m 11
Body Units Punctured
Punch through +0.2 +0.4 +0.6 +0.8 +1.0 +1.2
Humanoid 0 0 1 1 1-2 2
Quadruped 0 0 0 0 0-1 1

Data may differ due to width variances from dynamic posing.

Acquisition[]

Drop Locations[]

Mission Drop Tables

Mission Type Source Rotations
or
Drop Table
Chance[1] Quantity[2] Avg. per roll[3] Star Chart Nodes
Nightmare Mode Nightmare Mode Rescue B 15.49% 1 0.1549

See in-game World State Window for active Nightmare Mode nodes

Nightmare Mode Nightmare Mode Missions B 15.49% 1 0.1549

See in-game World State Window for active Nightmare Mode nodes

Enemy Drop Tables

Enemy Drop Table Chance[4] Item Chance[5] Chance[6] Expected Kills[7] Quantity[8] Avg. per roll attempt[9]

Sourced from official drop table repository.

Notes[]

Gallery[]

Patch History[]

Update: Recurring Nightmares (2016-10-27)

  • Medium Nightmare Missions can be found on Phobos, Jupiter, Ceres, Saturn, Void, and Europa and contain:
    • Shred

Update 9.7 (2013-08-30)

  • Mod Rewards from “Arid Fear” event (Shred, Vigor, Lethal Torrent) now available in Nightmare Mode.

Update 9.5 (2013-08-09)

Last updated: Hotfix 23.10.8 (2018-10-25)

See also[]

  1. Chance to roll item within drop table
  2. Amount rewarded on successful roll
  3. (Quantity × Chance)
  4. Chance to roll drop table
  5. Chance to roll item within drop table
  6. (Drop Table Chance × Item Chance)
  7. (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
  8. Amount rewarded on successful roll
  9. (Quantity × Chance), average item quantity on a roll attempt (successful or not)
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