Shrapnel Shot is a common Shotgun mod that increases critical multiplier while aiming for a brief time upon a kill.
Stats[]
| Rank | Critical multiplier | Duration | Cost |
|---|---|---|---|
| 0 | +16.5% | 1.5s | 4 |
| 1 | +33% | 3s | 5 |
| 2 | +49.5% | 4.5s | 6 |
| 3 | +66% | 6s | 7 |
| 4 | +82.5% | 7.5s | 8 |
| 5 | +99% | 9s | 9 |
Drop Locations[]
Mission Drop Tables
| Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
|---|---|---|---|---|---|---|
| Necralisk Bounty | Necralisk Bounty Lvl 15-25 Stage 2 | B | 7.35% | 1 | 0.0735 |
|
| Necralisk Bounty | Necralisk Bounty Lvl 15-25 Stage 1 | B | 13.16% | 1 | 0.1316 |
|
| Spy | Lua Spy | A | 12.18% | 1 | 0.1218 |
Enemy Drop Tables
| Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
|---|
Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
Notes[]
- The +99% Critical Damage buff applies additively with other Critical Damage mods. Meaning, a base 2x crit multiplier with maxed
Ravage and Shrapnel Shot will become 5.18x.
Patch History[]
Update 29.0 (2020-08-25)
- Now drops from level 15-25 Necralisk Bounties
Update 18.5 (2016-03-04)
- Added as potential reward from Lua Spy missions.
Hotfix 18.4.1 (2016-01-25)
- Added to the game as an event-exclusive drop from Operation: Shadow Debt.
Last updated: Hotfix 24.1.5 (2018-12-13)
| Critical Hit Mods | |||
|---|---|---|---|
| Rifle | Chance | ||
| Damage | |||
| Shotgun | Chance | ||
| Damage | |||
| Pistol | Chance | ||
| Damage | |||
| Melee | Chance | ||
| Damage | |||
| Arch-gun | Chance | ||
| Damage | |||
| Arch-melee | Chance | ||
| Damage | |||
| Weapon Augment | |||
- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)