Shrapnel Rounds is a Marelok mod which increases multishot for reduced damage.
Stats[]
Rank | Multishot | Damage | Cost |
---|---|---|---|
0 | +200% | -66% | 10 |
Acquisition[]
- This augment may be rewarded after a Conclave match, regardless if the player wins or loses the match in question.
- Beginning in Series 3, this augment can be purchased as a Nightwave Cred Offering for 20 .
Drop Locations[]
Mission Drop Tables
Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
---|---|---|---|---|---|---|
Annihilation | Annihilation (Conclave) | A | 2.48% | 1 | 0.0248 | |
Cephalon Capture | Cephalon Capture (Conclave) | A | 2.48% | 1 | 0.0248 | |
Lunaro | Lunaro (Conclave) | A | 2.48% | 1 | 0.0248 | |
Team Annihilation | Team Annihilation (Conclave) | A | 2.48% | 1 | 0.0248 |
Enemy Drop Tables
Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
---|
Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
Notes[]
- This mod can also be used on the Vaykor Marelok.
Trivia[]
- Before Update 18.8 (2016-04-06), this mod had three ranks, each rank increasing Multishot by 50% and decreasing damage by 16.5%.
- Because of this, Shrapnel Rounds is now the third mod without ranks, the first being Coolant Leak, the second being the Legendary Core, the fourth being Precision Munition, and the fifth being Astral Autopsy.
Patch History[]
Update 27.4 (2020-05-01)
- Conclave Mods Converted to PVE:
The following Conclave Mods have been converted/balanced to PvE Mods! If you already own these Mods they will automatically be available in your Arsenal. You can still obtain these Mods via Conclave, but will also be added to Nightwave Series 3: Glassmaker Cred Offerings.
- Shrapnel Rounds (Marelok): +200% Multishot, -66% Damage.
- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)