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Shooting Gallery Gives an ally extra damage while jamming the guns of nearby enemies. This power shifts between team members. Introduced in Update 15.5 (2014-11-27) |
Strength:10% / 15% / 20% / 25% (damage bonus) | |
Duration:15 / 20 / 25 / 30 s (duration) 1.5 s (lasso interval) | |||
Range:10 / 12 / 14 / 16 m | |||
Subsumable to Helminth |
Info
- Mesa releases an energy lasso that swirls around her, causing her to gain 10% / 15% / 20% / 25% weapon damage. The lasso will lash out at 3 enemies within 10 / 12 / 14 / 16 meters with beams of energy every 1.5 seconds. Affected enemies will have their weapons temporarily jammed; melee enemies (such as the Infested) will suffer a temporary stun. The lasso will remain active for 15 / 20 / 25 / 30 seconds.
- Damage bonus is affected by Power Strength.
- Shooting Gallery grants an additive bonus that's applied to your weapon's base damage. For example, +30% power strength will increase the damage bonus to 0.25 × 1.3 = 32.5%. For an unmodified weapon that inflicts 250 base damage, Shooting Gallery will increase that value to 250 × (1 + 0.325) = 331.25.
- Duration is affected by Power Duration.
- The lasso will periodically transfer between all allied players within an unrestricted range, temporarily providing the affected player with all benefits of the ability.
- Duration per player is calculated by the following expression: Duration = Total Duration / Number of Players.
- Stun range is affected by Power Range.
- Enemies that have their weapons jammed will stand in place and attempt to unjam the weapon over a short duration.
- Shooting Gallery can also temporarily disable enemy melee weapons (e.g., Prod Crewmen will try to unjam their Provas), not just ranged weapons.
- Autoblocks Ancients hooks.
- Can repeatedly affect enemies that recover from a previous weapon jam or stun.
- Can affect multiple enemies simultaneously.
- Will stun most Infested and prevent Volatile Runners from detonating.
- Peacemaker can be affected by the damage bonus.
- Cannot be recast while active.
Augment
- Main article: Muzzle Flash
Muzzle Flash is a Warframe Augment Mod for Mesa, that makes Shooting Gallery emit a flash that blinds enemies around Mesa when an ally buffed with Shooting Gallery assists in 6 kills.
Muzzle FlashMaximization
Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.
- Maximized Power Duration increases the duration to 84.6 seconds.
- Reduces the stun range to 5.44 meters.
- Maximized Power Efficiency reduces the cost to 12.5 energy.
- Reduces the duration to 12 seconds.
- Maximized Power Range increases the stun range to 40 meters.
- Reduces the damage bonus to 10%.
- Maximized Power Strength increases the damage bonus to 74.75%.
- Increases the cost to 77.5 energy.
- Reduces the duration to 21.75 seconds.