2 50 |
Shooting Gallery Gives an ally extra damage while jamming the guns of nearby enemies. This power shifts between team members. Introduced in Update 15.5 (2014-11-27) |
Strength:10 / 15 / 20 / 25 % (damage bonus) | |
Duration:15 / 20 / 25 / 30 s (duration) | |||
Range:10 / 12 / 14 / 16 m (target radius) | |||
Misc:
3 (number of targets per stun) | |||
Subsumable to Helminth |
Info
- Mesa expends 50 energy to releases a lasso that swirls around her, causing her to gain 10% / 15% / 20% / 25% weapon damage. The lasso will remain active for 15 / 20 / 25 / 30 seconds.
- Weapon damage bonus stacks additively with other damage mods.
- For example, with a max Intensify and a max Hornet Strike and rank-3 Shooting Gallery, Lex will inflict 130 × (1 + 2.2 + 0.25 × 1.3) = 458.25 damage.
- The damage bonus affects both melee and ranged weapons, despite the ability's name.
- Weapon damage bonus stacks additively with other damage mods.
- The lasso will lash out at 3 enemies within 10 / 12 / 14 / 16 meters with beams of energy every 1.5 seconds. Affected enemies will have their ranged weapons jammed and will stand in place and attempt to unjam the weapon over a short duration; melee fighters (for example most Infested, Butchers, or Prod Crewmen) will suffer a temporary stun instead.
- Can repeatedly affect enemies that recover from a previous weapon jam or stun.
- Will prevent Volatile Runners from detonating.
- Has no effect on flying enemies (such as Ospreys, Orokin Drones, etc).
- When playing in a squad, 2 instances of the buff will spawn. One will stay on Mesa for the full duration of the ability, while another will periodically transfer between all allied players within an unrestricted range, temporarily providing the affected player with all benefits of the ability.
- Duration per player is calculated by the following expression: Duration = Total Duration / (Total Number of Players - 1).
- Ability Synergy: Peacemaker's Regulators are affected by Shooting Gallery's damage bonus.
- Operator Amps are not affected by by Shooting Gallery's damage bonus.
- Cannot be recast while active.
- Subsuming Mesa to the Helminth will offer Shooting Gallery and its augments to be used by other Warframes.
Augment
- Main article: Muzzle Flash
Muzzle Flash is a Warframe Augment Mod for Mesa, that makes Shooting Gallery emit a flash that blinds enemies around Mesa when a player buffed with Shooting Gallery assists in 6 kills.
Muzzle FlashTips & Tricks
- Always ensure to activate Shooting Gallery first before engaging in a gunfight to boost the overall weapon damage of Mesa and her allies.
- Equipping Muzzle Flash is an effective way of short- to mid-ranged crowd control, especially when holding out in Defense and Survival missions.
- Muzzle Flash is also a viable augment for Defection missions to keep the Infestation from effectively engaging escorted Kavor Defectors.
- Muzzle Flash can also temporarily blind Demolisher units in Disruption missions, leaving more openings to finish them off before they get a chance at destroying a conduit.
Maximization
This calculator feature is sunsetted on the wiki. It may not see further updates, but will be present on articles for the time being since some people still find use for them. See User blog:Cephalon Scientia/Sunsetting of Maximization Calculators for more details.
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