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{{ModBox |
{{ModBox |
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− | | |
+ | | image = ShockTrooperMod.png |
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− | | image = ShockTrooper.png |
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− | | |
+ | | introduced = {{ver|15}} |
− | | |
+ | | polarity = |
+ | | rarity = |
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− | | droppedby = [[Arbiters of Hexis]] <br> [[Red Veil]] |
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+ | | autoDrops = |
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}} |
}} |
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− | + | '''Shock Trooper''' is a [[Warframe Augment Mod]] for {{WF|Volt}} that allows {{A|Shock}} to be held on cast, creating a wave of energy traveling outward from the user that temporarily grants the caster and nearby allies additional {{Icon|Proc|Electricity|Text}} damage to all attacks. |
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+ | |||
+ | <section end=intro /> |
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== Stats == |
== Stats == |
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{| class="emodtable" |
{| class="emodtable" |
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|- |
|- |
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− | ! [[ |
+ | ! [[Mod#Mod Rank|Rank]] |
+ | ! {{Icon|Proc|Electricity|Text|White}} Damage |
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− | ! Electric Damage |
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! Duration |
! Duration |
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+ | ! Range |
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− | ! [[Mods#Mod Power Cost|Cost]] |
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− | ! [[ |
+ | ! [[Mod#Attributes|Cost]] |
− | |- |
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⚫ | |||
|- |
|- |
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− | | |
+ | | 0 || 50% || 28s || 15m || 6 |
|- |
|- |
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− | | |
+ | | 1 || 65% || 32s || 15m || 7 |
|- |
|- |
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− | | |
+ | | 2 || 80% || 36s || 15m || 8 |
|- |
|- |
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⚫ | |||
|} |
|} |
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+ | |||
⚫ | |||
==Acquisition== |
==Acquisition== |
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− | *This mod can be acquired by attaining the rank of '''Maxim''' under the [[Arbiters of Hexis]], or the rank of '''Exalted''' under the [[Red Veil]], and spending 25,000 |
+ | *This mod can be acquired by attaining the rank of '''Maxim''' under the [[Arbiters of Hexis]], or the rank of '''Exalted''' under the [[Red Veil]], and spending {{sc|25,000}} to purchase. |
==Notes== |
==Notes== |
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− | *Damage |
+ | *Damage bonus is affected by [[Ability Strength]]. |
− | * |
+ | *Duration is affected by [[Ability Duration]]. |
− | * |
+ | *Range is affected by [[Ability Range]]. |
+ | *Adds {{Icon|Proc|Electricity|text}} damage to weapon attacks <!--(including exalted weapons) need to be test-->. |
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− | *As with all elemental damage boosting augments, casing this augment will fuse it with other damage augment abilities such as [[Freeze Force]]. (e.g.: If one casts Shock Trooper ({{Icon|Proc|Electric|Text}}) and Freeze Force ({{Icon|Proc|Cold|Text}}) on a player, the final damage will become {{Icon|Proc|Magnetic|Text}}). |
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+ | *Damage bonus is additive with IPS and elemental mods. |
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− | * As with all elemental damage boosting augments, it can be cast on [[Companions]], [[Specter]]s, [[Mind Control]]led enemies, [[Shadows Of The Dead|Shadows]], [[Molt|Saryn's Molt]], [[Decoy|Loki's Decoy]], [[Invasion|Invasion Allies]] weapons and Clones created from [[Blade Storm]]. |
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+ | **Does not increase the damage of most abilities. |
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+ | **Combines with any free elements on the weapon. For example, if {{Icon|Proc|Heat|text}} damage is present on the weapon and not already combined with {{Icon|Proc|Toxin|text}} or {{Icon|Proc|Cold|text}} damage, Shock Trooper's bonus will combine with it to make {{Icon|Proc|Radiation|text}} damage. |
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+ | *For example, a weapon with a base damage of 100 {{Icon|Proc|Impact|text}}, and the buff from Shock Trooper at max rank with 110% strength, and all mods at max rank: |
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+ | **With {{M|Hellfire}}, the damage will be 100 {{Icon|Proc|Impact|text}} and 200 {{Icon|Proc|Radiation|text}}. |
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+ | **With {{M|Hellfire}} and {{M|Cryo Rounds}}, the damage will be 100 {{Icon|Proc|Impact|text}}, 180 {{Icon|Proc|Blast|text}}, and 110 {{Icon|Proc|Electricity|text}}. |
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+ | **With {{M|Hellfire}} and {{M|Stormbringer}}, the damage will be 100 {{Icon|Proc|Impact|text}} and 290 {{Icon|Proc|Radiation|text}}. |
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+ | *For more information on how this augment works, see [[Buff & Debuff#Elemental damage bonus|Buff & Debuff]] page. |
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+ | *Multiple Shock Troopers do not stack; the buff with the highest Ability Strength will take effect. |
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+ | **However if a weaker buff with more Ability Duration is cast, it will take effect after the stronger buff expires. |
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+ | ==Maximization== |
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+ | {{WFmax|main|volt1_aug}} |
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+ | |||
+ | ==Patch History== |
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+ | {{Scrollbox/Article| |
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+ | {{ver|25.6.3}} |
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+ | *Fixed HUD buff indicator discrepancies between Host/Client when receiving a damage buff from Augments like Shock Trooper. |
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+ | |||
+ | {{ver|25.6}} |
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+ | ;Shock Trooper - Shock Augment - Volt |
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+ | *Holding the casting button will send out a wave (much like similar, expanding Warframe Abilities) giving the elemental buff to every player it touches, including the caster |
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+ | |||
+ | {{ver|15.0}} |
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+ | *Introduced. |
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+ | }} |
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{{AugmentNav}} |
{{AugmentNav}} |
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⚫ | |||
__NOTOC__ |
__NOTOC__ |
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⚫ | |||
+ | [[es:Tropa de choque]] |
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+ | [[fr:Unité de Choc]] |
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[[Category:Mods]] |
[[Category:Mods]] |
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[[Category:Rare Mods]] |
[[Category:Rare Mods]] |
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[[Category:Warframe Mods]] |
[[Category:Warframe Mods]] |
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− | [[Category: |
+ | [[Category:Augment Mods]] |
[[Category:Syndicate Offerings]] |
[[Category:Syndicate Offerings]] |
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[[Category:Volt]] |
[[Category:Volt]] |
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[[Category:Update 15]] |
[[Category:Update 15]] |
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− | [[Category:Mechanics]] |
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[[Category:Electricity Damage]] |
[[Category:Electricity Damage]] |
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[[Category:Zenurik Mods]] |
[[Category:Zenurik Mods]] |
Revision as of 20:12, 12 September 2020
Shock Trooper is a Warframe Augment Mod for Volt that allows Shock to be held on cast, creating a wave of energy traveling outward from the user that temporarily grants the caster and nearby allies additional Script error: The function "Proc" does not exist. damage to all attacks.
Stats
Rank | Script error: The function "Proc" does not exist. Damage | Duration | Range | Cost |
---|---|---|---|---|
0 | 50% | 28s | 15m | 6 |
1 | 65% | 32s | 15m | 7 |
2 | 80% | 36s | 15m | 8 |
3 | 100% | 40s | 15m | 9 |
Acquisition
- This mod can be acquired by attaining the rank of Maxim under the Arbiters of Hexis, or the rank of Exalted under the Red Veil, and spending 25,000 to purchase.
Notes
- Damage bonus is affected by Ability Strength.
- Duration is affected by Ability Duration.
- Range is affected by Ability Range.
- Adds Script error: The function "Proc" does not exist. damage to weapon attacks .
- Damage bonus is additive with IPS and elemental mods.
- Does not increase the damage of most abilities.
- Combines with any free elements on the weapon. For example, if Script error: The function "Proc" does not exist. damage is present on the weapon and not already combined with Script error: The function "Proc" does not exist. or Script error: The function "Proc" does not exist. damage, Shock Trooper's bonus will combine with it to make Script error: The function "Proc" does not exist. damage.
- For example, a weapon with a base damage of 100 Script error: The function "Proc" does not exist., and the buff from Shock Trooper at max rank with 110% strength, and all mods at max rank:
- With Hellfire, the damage will be 100 Script error: The function "Proc" does not exist. and 200 Script error: The function "Proc" does not exist..
- With Hellfire and Cryo Rounds, the damage will be 100 Script error: The function "Proc" does not exist., 180 Script error: The function "Proc" does not exist., and 110 Script error: The function "Proc" does not exist..
- With Hellfire and Stormbringer, the damage will be 100 Script error: The function "Proc" does not exist. and 290 Script error: The function "Proc" does not exist..
- For more information on how this augment works, see Buff & Debuff page.
- Multiple Shock Troopers do not stack; the buff with the highest Ability Strength will take effect.
- However if a weaker buff with more Ability Duration is cast, it will take effect after the stronger buff expires.
Maximization
This calculator feature is sunsetted on the wiki. It may not see further updates, but will be present on articles for the time being since some people still find use for them. See User blog:Cephalon Scientia/Sunsetting of Maximization Calculators for more details.
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Result table not loaded. Javascript Not loaded
Patch History
Hotfix 25.6.3 (2019-08-14)
- Fixed HUD buff indicator discrepancies between Host/Client when receiving a damage buff from Augments like Shock Trooper.
Update 25.6 (2019-08-08)
- Shock Trooper - Shock Augment - Volt
- Holding the casting button will send out a wave (much like similar, expanding Warframe Abilities) giving the elemental buff to every player it touches, including the caster
Update 15.0 (2014-10-24)
- Introduced.