Shivering Contagion is a Primary Mod that spreads Cold Status.
Stats[]
Rank | Spread Chance | Cost |
---|---|---|
0 | 17 | 4 |
1 | 33 | 5 |
2 | 50 | 6 |
3 | 67 | 7 |
4 | 84 | 8 |
5 | 100 | 9 |
Drop Locations[]
Mission Drop Tables
Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
---|
Enemy Drop Tables
Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
---|---|---|---|---|---|---|
The Fragmented | 3% | 20.2% | 0.606% | 165 | 1 | 0.00606 |
The Severed Warden | 3% | 10.2% | 0.306% | 327 | 1 | 0.00306 |
Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
Patch History[]
Hotfix 36.0.5 (2024-07-20)
- Changed Shivering Contagion’s Cold Status spread chance scaling with Mod Ranks, up to 100% at Rank 5.
- Shivering Contagion was intended to give 5% per mod rank, reaching 30% chance at max rank. However, it was erroneously giving 50% per rank, reaching the maximum possible effect of 100% at Rank 1. Instead of reverting the mod to its original intended values, we have made it so that it can still reach 100% chance, but now requires the mod to be at max rank to get this guaranteed benefit. Here’s exactly what’s changed stats wise:
- Previous intended spread chance per rank: 5/10/15/20/25/30
- Bugged/Unintentional spread chance per rank (as explained above): 50/100/100/100/100
- New spread chance per rank: 17/33/50/67/84/100
- Updated its description to make it clearer that it activates when the Cold Status Effect is applied.
- Now reads: “On Cold Status Effect: 100% chance to spread that status to other enemies within 6m”.
- Shivering Contagion was intended to give 5% per mod rank, reaching 30% chance at max rank. However, it was erroneously giving 50% per rank, reaching the maximum possible effect of 100% at Rank 1. Instead of reverting the mod to its original intended values, we have made it so that it can still reach 100% chance, but now requires the mod to be at max rank to get this guaranteed benefit. Here’s exactly what’s changed stats wise:
Update 35.0 (2023-12-13)
- Introduced
See also[]
Primary Mods | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)