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Shepherd is an aura mod that increases Companion's health and armor.

Stats[]

Rank Health Armor Cost *
0 +50 +30 -2
1 +100 +60 -3
2 +150 +90 -4
3 +200 +120 -5
4 +250 +150 -6
5 +300 +180 -7

* Aura mods increase the amount of Mod Capacity

Drop Locations[]

Mission Drop Tables

Mission Type Source Rotations
or
Drop Table
Chance[1] Quantity[2] Avg. per roll[3] Star Chart Nodes
Arbitrations Arbitrations B 2.5% 1 0.025

See in-game World State Window, must complete all nodes on Star Chart

Enemy Drop Tables

Enemy Drop Table Chance[4] Item Chance[5] Chance[6] Expected Kills[7] Quantity[8] Avg. per roll attempt[9]

Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.

Notes[]

  • Health and armor bonuses apply additively after base health and armor mods.
    • A Djinn sentinel with maxed Mod TT 20px Enhanced Vitality under the effect of Shepherd will have 200 × (1 + 2.2) + 300 = 940 health.
    • The same Djinn sentinel with maxed Mod TT 20px Metal Fiber under the effect of Shepherd will have 50 × (1 + 1.1) + 180 = 285 armor.
  • Also affects Venari

Patch History[]

Hotfix 25.8.1 (2019-10-09)

  • Fixed spelling discrepancy of ‘Armor’ in the Shepherd Aura Mod.

Hotfix 25.7.6 (2019-09-18)

  • Introduced.

See Also[]

  1. Chance to roll item within drop table
  2. Amount rewarded on successful roll
  3. (Quantity × Chance)
  4. Chance to roll drop table
  5. Chance to roll item within drop table
  6. (Drop Table Chance × Item Chance)
  7. (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
  8. Amount rewarded on successful roll
  9. (Quantity × Chance), average item quantity on a roll attempt (successful or not)
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