Shepherd is an aura mod that increases Companion's health and armor.
Stats[]
| Rank | Health | Armor | Cost * |
|---|---|---|---|
| 0 | +50 | +30 | -2 |
| 1 | +100 | +60 | -3 |
| 2 | +150 | +90 | -4 |
| 3 | +200 | +120 | -5 |
| 4 | +250 | +150 | -6 |
| 5 | +300 | +180 | -7 |
* Aura mods increase the amount of Mod Capacity
Drop Locations[]
Mission Drop Tables
| Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
|---|---|---|---|---|---|---|
| Arbitrations | Arbitrations | B | 2.5% | 1 | 0.025 |
See alerts tab in in-game World State Window, must complete all nodes on Star Chart |
Enemy Drop Tables
| Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
|---|
Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
Notes[]
- Health and armor bonuses apply additively after base health and armor mods.
- A Djinn sentinel with maxed
Enhanced Vitality under the effect of Shepherd will have 200 × (1 + 2.2) + 300 = 940 health. - The same Djinn sentinel with maxed
Metal Fiber under the effect of Shepherd will have 50 × (1 + 1.1) + 180 = 285 armor.
- A Djinn sentinel with maxed
- Also affects Venari
Patch History[]
Hotfix 25.8.1 (2019-10-09)
- Fixed spelling discrepancy of ‘Armor’ in the Shepherd Aura Mod.
Hotfix 25.7.6 (2019-09-18)
- Introduced.
See Also[]
| Auras | |
|---|---|
(Offensive) |
|
(Defensive) |
|
(Utility) |
|
| Unreleased | |
- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)